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删除测试代码

zhaoyu_ma 4 mesi fa
parent
commit
5451c7b32b

+ 4 - 2
luckypot_sp/assets/Lobby/scripts/homesence/homeStartDev.js

@@ -156,6 +156,7 @@ cc.Class({
 
         //设置初始预加载的子游戏
     initPreSubGame(){
+        /*
         //临时生成节点
         let tnode = new cc.Node('lab');
         tnode.setPosition(-521, 272);
@@ -169,6 +170,7 @@ cc.Class({
         tnode2.addComponent(cc.Label);
         tnode2.getComponent(cc.Label).fontSize = 30;
         tnode2.parent = this.node;
+        */
 
 
         let obj = [
@@ -672,7 +674,7 @@ cc.Class({
         if(!bContain){ //当前进入的子游戏不在预加载子游戏列表中
             //移除权重最低的子游戏
             let tempName = config[preArr[0].kindID].bundle;
-            this.node.getChildByName('lab2').getComponent(cc.Label).string ='移除bundle: ' + tempName;
+            // this.node.getChildByName('lab2').getComponent(cc.Label).string ='移除bundle: ' + tempName;
             let bundle = cc.assetManager.getBundle(tempName);
             if(bundle){
                 // window.nowBundle = null;
@@ -684,7 +686,7 @@ cc.Class({
             preArr[0].kindID = optdata.KindID; //给移除的bundle重新赋值
             preArr[0].weight = 30;
         }
-        this.node.getChildByName('lab').getComponent(cc.Label).string =`当前bundle: ${config[preArr[0].kindID].bundle}:${preArr[0].weight},  ${config[preArr[1].kindID].bundle}:${preArr[1].weight},  ${ config[preArr[2].kindID].bundle}:${preArr[2].weight}`;
+        // this.node.getChildByName('lab').getComponent(cc.Label).string =`当前bundle: ${config[preArr[0].kindID].bundle}:${preArr[0].weight},  ${config[preArr[1].kindID].bundle}:${preArr[1].weight},  ${ config[preArr[2].kindID].bundle}:${preArr[2].weight}`;
         //修改本地缓存
         let str = JSON.stringify(preArr);
         Global.setLocalStorageVaule("preSubGames", str);