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丛林的lines改成20

lhj 4 meses atrás
pai
commit
4a71eda267

+ 1 - 1
luckypot_sp/assets/Lobby/scripts/Base/Game/GameConstant.js

@@ -92,7 +92,7 @@ cc.Class({
             { KindId: 3102, name: "NTIGER",        en_name: "TIGER",   Key: "slotNTigerbundle",      color: "yellow", IsUpdate: false,   state: 0, hasEndUI: false, isQGame: false, reconnectNoMask: false }, 
             { KindId: 3103, name: "RABBIT",        en_name: "RABBIT",   Key: "slotRabbitbundle",      color: "yellow", IsUpdate: false,   state: 0, hasEndUI: false, isQGame: false, reconnectNoMask: false }, 
             { KindId: 3104, name: "GANESHA",        en_name: "GANESHA",   Key: "slotGaneshabundle",      color: "yellow", IsUpdate: false,   state: 0, hasEndUI: false, isQGame: false, reconnectNoMask: false }, 
-            { KindId: 3106, name: "FOREST",        en_name: "Jungle Delight",   Key: "slotForestbundle",      color: "yellow", IsUpdate: false,   state: 0, hasEndUI: false, isQGame: false, reconnectNoMask: false }, 
+            { KindId: 3106, name: "FOREST",        en_name: "JUNGLE DELIGHT",   Key: "slotForestbundle",      color: "yellow", IsUpdate: false,   state: 0, hasEndUI: false, isQGame: false, reconnectNoMask: false }, 
         
             { KindId: 4000, name: "CACHETA",        en_name: "CACHETA",         Key: "CACHETA",        color: "yellow", IsUpdate: false,    state: 0, hasEndUI: false, isQGame: false, reconnectNoMask: false },
             { KindId: 4010, name: "TRUCO",          en_name: "TRUCO",           Key: "TRUCO",           color: "yellow", IsUpdate: false,    state: 0, hasEndUI: false, isQGame: false, reconnectNoMask: false },

+ 2 - 2
luckypot_sp/assets/SubGame/slotForestbundle/script/ForestGameFrame.ts

@@ -850,7 +850,7 @@ export default class ForestGameFrame extends GameBase {
     }
     sendProtoForestBlockReq() {
         if (ForestGameFrame.testDanji) {
-            let response:any = {"code":200,"msg":"","data":{percent:10,"bottomScore":[5,10,15,20,25],"bottomTimes":[1,2,3,4,5,6,7,8,9,10],"simplyBottom":[0,0,0,1,0,4,1,2,1,3,2,4,1,8,1,9,3,5,2,8,2,9,3,8,3,9]}}
+            let response:any = {"code":200,"msg":"","data":{percent:20,"bottomScore":[5,10,15,20,25],"bottomTimes":[1,2,3,4,5,6,7,8,9,10],"simplyBottom":[0,0,0,1,0,4,1,2,1,3,2,4,1,8,1,9,3,5,2,8,2,9,3,8,3,9]}}
             let blockArr = [];
             for (let i = 0; i < response.data.simplyBottom.length; i++) {
                 if (i % 2 == 0) {
@@ -868,7 +868,7 @@ export default class ForestGameFrame extends GameBase {
             return
         }else{
 
-            let response:any = {"code":200,"msg":"","data":{percent:5,"bottomScore":this.roomData.Bet2[0],"bottomTimes":this.roomData.Bet2[1],"simplyBottom":this.roomData.Bet2[2]}}
+            let response:any = {"code":200,"msg":"","data":{percent:20,"bottomScore":this.roomData.Bet2[0],"bottomTimes":this.roomData.Bet2[1],"simplyBottom":this.roomData.Bet2[2]}}
             let blockArr = [];
             for (let i = 0; i < response.data.simplyBottom.length; i++) {
                 if (i % 2 == 0) {