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- var childProcess = require('child_process');
- var watch = require('watch')
- function runScript(scriptPath, processArguments, callback) {
- // keep track of whether callback has been invoked to prevent multiple invocations
- var invoked = false;
- var process = childProcess.fork(scriptPath, processArguments);
- // listen for errors as they may prevent the exit event from firing
- process.on('error', function (err) {
- if (invoked) return;
- invoked = true;
- callback(err);
- });
- // execute the callback once the process has finished running
- process.on('exit', function (code) {
- if (invoked) return;
- invoked = true;
- var err = code === 0 ? null : new Error('exit code ' + code);
- callback(err);
- });
- }
- watch.watchTree(`${__dirname}\\..\\player\\js\\`, function (f, curr, prev) {
- runScript(`${__dirname}\\build.js`, ["reduced"], function (err) {
- if (err) throw err;
- console.log('finished running some-script.js');
- });
- })
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