PropertyFactory.js 15 KB

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  1. import {
  2. degToRads,
  3. } from './common';
  4. import {
  5. createTypedArray,
  6. } from './helpers/arrays';
  7. import BezierFactory from '../3rd_party/BezierEaser';
  8. import {
  9. initialDefaultFrame,
  10. } from '../main';
  11. import bez from './bez';
  12. var initFrame = initialDefaultFrame;
  13. var mathAbs = Math.abs;
  14. function interpolateValue(frameNum, caching) {
  15. var offsetTime = this.offsetTime;
  16. var newValue;
  17. if (this.propType === 'multidimensional') {
  18. newValue = createTypedArray('float32', this.pv.length);
  19. }
  20. var iterationIndex = caching.lastIndex;
  21. var i = iterationIndex;
  22. var len = this.keyframes.length - 1;
  23. var flag = true;
  24. var keyData;
  25. var nextKeyData;
  26. var keyframeMetadata;
  27. while (flag) {
  28. keyData = this.keyframes[i];
  29. nextKeyData = this.keyframes[i + 1];
  30. if (i === len - 1 && frameNum >= nextKeyData.t - offsetTime) {
  31. if (keyData.h) {
  32. keyData = nextKeyData;
  33. }
  34. iterationIndex = 0;
  35. break;
  36. }
  37. if ((nextKeyData.t - offsetTime) > frameNum) {
  38. iterationIndex = i;
  39. break;
  40. }
  41. if (i < len - 1) {
  42. i += 1;
  43. } else {
  44. iterationIndex = 0;
  45. flag = false;
  46. }
  47. }
  48. keyframeMetadata = this.keyframesMetadata[i] || {};
  49. var k;
  50. var kLen;
  51. var perc;
  52. var jLen;
  53. var j;
  54. var fnc;
  55. var nextKeyTime = nextKeyData.t - offsetTime;
  56. var keyTime = keyData.t - offsetTime;
  57. var endValue;
  58. if (keyData.to) {
  59. if (!keyframeMetadata.bezierData) {
  60. keyframeMetadata.bezierData = bez.buildBezierData(keyData.s, nextKeyData.s || keyData.e, keyData.to, keyData.ti);
  61. }
  62. var bezierData = keyframeMetadata.bezierData;
  63. if (frameNum >= nextKeyTime || frameNum < keyTime) {
  64. var ind = frameNum >= nextKeyTime ? bezierData.points.length - 1 : 0;
  65. kLen = bezierData.points[ind].point.length;
  66. for (k = 0; k < kLen; k += 1) {
  67. newValue[k] = bezierData.points[ind].point[k];
  68. }
  69. // caching._lastKeyframeIndex = -1;
  70. } else {
  71. if (keyframeMetadata.__fnct) {
  72. fnc = keyframeMetadata.__fnct;
  73. } else {
  74. fnc = BezierFactory.getBezierEasing(keyData.o.x, keyData.o.y, keyData.i.x, keyData.i.y, keyData.n).get;
  75. keyframeMetadata.__fnct = fnc;
  76. }
  77. perc = fnc((frameNum - keyTime) / (nextKeyTime - keyTime));
  78. var distanceInLine = bezierData.segmentLength * perc;
  79. var segmentPerc;
  80. var addedLength = (caching.lastFrame < frameNum && caching._lastKeyframeIndex === i) ? caching._lastAddedLength : 0;
  81. j = (caching.lastFrame < frameNum && caching._lastKeyframeIndex === i) ? caching._lastPoint : 0;
  82. flag = true;
  83. jLen = bezierData.points.length;
  84. while (flag) {
  85. addedLength += bezierData.points[j].partialLength;
  86. if (distanceInLine === 0 || perc === 0 || j === bezierData.points.length - 1) {
  87. kLen = bezierData.points[j].point.length;
  88. for (k = 0; k < kLen; k += 1) {
  89. newValue[k] = bezierData.points[j].point[k];
  90. }
  91. break;
  92. } else if (distanceInLine >= addedLength && distanceInLine < addedLength + bezierData.points[j + 1].partialLength) {
  93. segmentPerc = (distanceInLine - addedLength) / bezierData.points[j + 1].partialLength;
  94. kLen = bezierData.points[j].point.length;
  95. for (k = 0; k < kLen; k += 1) {
  96. newValue[k] = bezierData.points[j].point[k] + (bezierData.points[j + 1].point[k] - bezierData.points[j].point[k]) * segmentPerc;
  97. }
  98. break;
  99. }
  100. if (j < jLen - 1) {
  101. j += 1;
  102. } else {
  103. flag = false;
  104. }
  105. }
  106. caching._lastPoint = j;
  107. caching._lastAddedLength = addedLength - bezierData.points[j].partialLength;
  108. caching._lastKeyframeIndex = i;
  109. }
  110. } else {
  111. var outX;
  112. var outY;
  113. var inX;
  114. var inY;
  115. var keyValue;
  116. len = keyData.s.length;
  117. endValue = nextKeyData.s || keyData.e;
  118. if (this.sh && keyData.h !== 1) {
  119. if (frameNum >= nextKeyTime) {
  120. newValue[0] = endValue[0];
  121. newValue[1] = endValue[1];
  122. newValue[2] = endValue[2];
  123. } else if (frameNum <= keyTime) {
  124. newValue[0] = keyData.s[0];
  125. newValue[1] = keyData.s[1];
  126. newValue[2] = keyData.s[2];
  127. } else {
  128. var quatStart = createQuaternion(keyData.s);
  129. var quatEnd = createQuaternion(endValue);
  130. var time = (frameNum - keyTime) / (nextKeyTime - keyTime);
  131. quaternionToEuler(newValue, slerp(quatStart, quatEnd, time));
  132. }
  133. } else {
  134. for (i = 0; i < len; i += 1) {
  135. if (keyData.h !== 1) {
  136. if (frameNum >= nextKeyTime) {
  137. perc = 1;
  138. } else if (frameNum < keyTime) {
  139. perc = 0;
  140. } else {
  141. if (keyData.o.x.constructor === Array) {
  142. if (!keyframeMetadata.__fnct) {
  143. keyframeMetadata.__fnct = [];
  144. }
  145. if (!keyframeMetadata.__fnct[i]) {
  146. outX = keyData.o.x[i] === undefined ? keyData.o.x[0] : keyData.o.x[i];
  147. outY = keyData.o.y[i] === undefined ? keyData.o.y[0] : keyData.o.y[i];
  148. inX = keyData.i.x[i] === undefined ? keyData.i.x[0] : keyData.i.x[i];
  149. inY = keyData.i.y[i] === undefined ? keyData.i.y[0] : keyData.i.y[i];
  150. fnc = BezierFactory.getBezierEasing(outX, outY, inX, inY).get;
  151. keyframeMetadata.__fnct[i] = fnc;
  152. } else {
  153. fnc = keyframeMetadata.__fnct[i];
  154. }
  155. } else if (!keyframeMetadata.__fnct) {
  156. outX = keyData.o.x;
  157. outY = keyData.o.y;
  158. inX = keyData.i.x;
  159. inY = keyData.i.y;
  160. fnc = BezierFactory.getBezierEasing(outX, outY, inX, inY).get;
  161. keyData.keyframeMetadata = fnc;
  162. } else {
  163. fnc = keyframeMetadata.__fnct;
  164. }
  165. perc = fnc((frameNum - keyTime) / (nextKeyTime - keyTime));
  166. }
  167. }
  168. endValue = nextKeyData.s || keyData.e;
  169. keyValue = keyData.h === 1 ? keyData.s[i] : keyData.s[i] + (endValue[i] - keyData.s[i]) * perc;
  170. if (this.propType === 'multidimensional') {
  171. newValue[i] = keyValue;
  172. } else {
  173. newValue = keyValue;
  174. }
  175. }
  176. }
  177. }
  178. caching.lastIndex = iterationIndex;
  179. return newValue;
  180. }
  181. // based on @Toji's https://github.com/toji/gl-matrix/
  182. function slerp(a, b, t) {
  183. var out = [];
  184. var ax = a[0];
  185. var ay = a[1];
  186. var az = a[2];
  187. var aw = a[3];
  188. var bx = b[0];
  189. var by = b[1];
  190. var bz = b[2];
  191. var bw = b[3];
  192. var omega;
  193. var cosom;
  194. var sinom;
  195. var scale0;
  196. var scale1;
  197. cosom = ax * bx + ay * by + az * bz + aw * bw;
  198. if (cosom < 0.0) {
  199. cosom = -cosom;
  200. bx = -bx;
  201. by = -by;
  202. bz = -bz;
  203. bw = -bw;
  204. }
  205. if ((1.0 - cosom) > 0.000001) {
  206. omega = Math.acos(cosom);
  207. sinom = Math.sin(omega);
  208. scale0 = Math.sin((1.0 - t) * omega) / sinom;
  209. scale1 = Math.sin(t * omega) / sinom;
  210. } else {
  211. scale0 = 1.0 - t;
  212. scale1 = t;
  213. }
  214. out[0] = scale0 * ax + scale1 * bx;
  215. out[1] = scale0 * ay + scale1 * by;
  216. out[2] = scale0 * az + scale1 * bz;
  217. out[3] = scale0 * aw + scale1 * bw;
  218. return out;
  219. }
  220. function quaternionToEuler(out, quat) {
  221. var qx = quat[0];
  222. var qy = quat[1];
  223. var qz = quat[2];
  224. var qw = quat[3];
  225. var heading = Math.atan2(2 * qy * qw - 2 * qx * qz, 1 - 2 * qy * qy - 2 * qz * qz);
  226. var attitude = Math.asin(2 * qx * qy + 2 * qz * qw);
  227. var bank = Math.atan2(2 * qx * qw - 2 * qy * qz, 1 - 2 * qx * qx - 2 * qz * qz);
  228. out[0] = heading / degToRads;
  229. out[1] = attitude / degToRads;
  230. out[2] = bank / degToRads;
  231. }
  232. function createQuaternion(values) {
  233. var heading = values[0] * degToRads;
  234. var attitude = values[1] * degToRads;
  235. var bank = values[2] * degToRads;
  236. var c1 = Math.cos(heading / 2);
  237. var c2 = Math.cos(attitude / 2);
  238. var c3 = Math.cos(bank / 2);
  239. var s1 = Math.sin(heading / 2);
  240. var s2 = Math.sin(attitude / 2);
  241. var s3 = Math.sin(bank / 2);
  242. var w = c1 * c2 * c3 - s1 * s2 * s3;
  243. var x = s1 * s2 * c3 + c1 * c2 * s3;
  244. var y = s1 * c2 * c3 + c1 * s2 * s3;
  245. var z = c1 * s2 * c3 - s1 * c2 * s3;
  246. return [x, y, z, w];
  247. }
  248. function getValueAtCurrentTime() {
  249. var frameNum = this.comp.renderedFrame - this.offsetTime;
  250. var initTime = this.keyframes[0].t - this.offsetTime;
  251. var endTime = this.keyframes[this.keyframes.length - 1].t - this.offsetTime;
  252. if (!(frameNum === this._caching.lastFrame || (this._caching.lastFrame !== initFrame && ((this._caching.lastFrame >= endTime && frameNum >= endTime) || (this._caching.lastFrame < initTime && frameNum < initTime))))) {
  253. if (this._caching.lastFrame >= frameNum) {
  254. this._caching._lastKeyframeIndex = -1;
  255. this._caching.lastIndex = 0;
  256. }
  257. var renderResult = this.interpolateValue(frameNum, this._caching);
  258. this.pv = renderResult;
  259. }
  260. this._caching.lastFrame = frameNum;
  261. return this.pv;
  262. }
  263. function setVValue(val) {
  264. var multipliedValue;
  265. if (this.propType === 'unidimensional') {
  266. multipliedValue = val * this.mult;
  267. if (mathAbs(this.v - multipliedValue) > 0.00001) {
  268. this.v = multipliedValue;
  269. this._mdf = true;
  270. }
  271. } else {
  272. var i = 0;
  273. var len = this.v.length;
  274. while (i < len) {
  275. multipliedValue = val[i] * this.mult;
  276. if (mathAbs(this.v[i] - multipliedValue) > 0.00001) {
  277. this.v[i] = multipliedValue;
  278. this._mdf = true;
  279. }
  280. i += 1;
  281. }
  282. }
  283. }
  284. function processEffectsSequence() {
  285. if (this.elem.globalData.frameId === this.frameId || !this.effectsSequence.length) {
  286. return;
  287. }
  288. if (this.lock) {
  289. this.setVValue(this.pv);
  290. return;
  291. }
  292. this.lock = true;
  293. this._mdf = this._isFirstFrame;
  294. var i;
  295. var len = this.effectsSequence.length;
  296. var finalValue = this.kf ? this.pv : this.data.k;
  297. for (i = 0; i < len; i += 1) {
  298. finalValue = this.effectsSequence[i](finalValue);
  299. }
  300. this.setVValue(finalValue);
  301. this._isFirstFrame = false;
  302. this.lock = false;
  303. this.frameId = this.elem.globalData.frameId;
  304. }
  305. function addEffect(effectFunction) {
  306. this.effectsSequence.push(effectFunction);
  307. this.container.addDynamicProperty(this);
  308. }
  309. function ValueProperty(elem, data, mult, container) {
  310. this.propType = 'unidimensional';
  311. this.mult = mult || 1;
  312. this.data = data;
  313. this.v = mult ? data.k * mult : data.k;
  314. this.pv = data.k;
  315. this._mdf = false;
  316. this.elem = elem;
  317. this.container = container;
  318. this.comp = elem.comp;
  319. this.k = false;
  320. this.kf = false;
  321. this.vel = 0;
  322. this.effectsSequence = [];
  323. this._isFirstFrame = true;
  324. this.getValue = processEffectsSequence;
  325. this.setVValue = setVValue;
  326. this.addEffect = addEffect;
  327. }
  328. function MultiDimensionalProperty(elem, data, mult, container) {
  329. this.propType = 'multidimensional';
  330. this.mult = mult || 1;
  331. this.data = data;
  332. this._mdf = false;
  333. this.elem = elem;
  334. this.container = container;
  335. this.comp = elem.comp;
  336. this.k = false;
  337. this.kf = false;
  338. this.frameId = -1;
  339. var i;
  340. var len = data.k.length;
  341. this.v = createTypedArray('float32', len);
  342. this.pv = createTypedArray('float32', len);
  343. this.vel = createTypedArray('float32', len);
  344. for (i = 0; i < len; i += 1) {
  345. this.v[i] = data.k[i] * this.mult;
  346. this.pv[i] = data.k[i];
  347. }
  348. this._isFirstFrame = true;
  349. this.effectsSequence = [];
  350. this.getValue = processEffectsSequence;
  351. this.setVValue = setVValue;
  352. this.addEffect = addEffect;
  353. }
  354. function KeyframedValueProperty(elem, data, mult, container) {
  355. this.propType = 'unidimensional';
  356. this.keyframes = data.k;
  357. this.keyframesMetadata = [];
  358. this.offsetTime = elem.data.st;
  359. this.frameId = -1;
  360. this._caching = {
  361. lastFrame: initFrame, lastIndex: 0, value: 0, _lastKeyframeIndex: -1,
  362. };
  363. this.k = true;
  364. this.kf = true;
  365. this.data = data;
  366. this.mult = mult || 1;
  367. this.elem = elem;
  368. this.container = container;
  369. this.comp = elem.comp;
  370. this.v = initFrame;
  371. this.pv = initFrame;
  372. this._isFirstFrame = true;
  373. this.getValue = processEffectsSequence;
  374. this.setVValue = setVValue;
  375. this.interpolateValue = interpolateValue;
  376. this.effectsSequence = [getValueAtCurrentTime.bind(this)];
  377. this.addEffect = addEffect;
  378. }
  379. function KeyframedMultidimensionalProperty(elem, data, mult, container) {
  380. this.propType = 'multidimensional';
  381. var i;
  382. var len = data.k.length;
  383. var s;
  384. var e;
  385. var to;
  386. var ti;
  387. for (i = 0; i < len - 1; i += 1) {
  388. if (data.k[i].to && data.k[i].s && data.k[i + 1] && data.k[i + 1].s) {
  389. s = data.k[i].s;
  390. e = data.k[i + 1].s;
  391. to = data.k[i].to;
  392. ti = data.k[i].ti;
  393. if ((s.length === 2 && !(s[0] === e[0] && s[1] === e[1]) && bez.pointOnLine2D(s[0], s[1], e[0], e[1], s[0] + to[0], s[1] + to[1]) && bez.pointOnLine2D(s[0], s[1], e[0], e[1], e[0] + ti[0], e[1] + ti[1])) || (s.length === 3 && !(s[0] === e[0] && s[1] === e[1] && s[2] === e[2]) && bez.pointOnLine3D(s[0], s[1], s[2], e[0], e[1], e[2], s[0] + to[0], s[1] + to[1], s[2] + to[2]) && bez.pointOnLine3D(s[0], s[1], s[2], e[0], e[1], e[2], e[0] + ti[0], e[1] + ti[1], e[2] + ti[2]))) {
  394. data.k[i].to = null;
  395. data.k[i].ti = null;
  396. }
  397. if (s[0] === e[0] && s[1] === e[1] && to[0] === 0 && to[1] === 0 && ti[0] === 0 && ti[1] === 0) {
  398. if (s.length === 2 || (s[2] === e[2] && to[2] === 0 && ti[2] === 0)) {
  399. data.k[i].to = null;
  400. data.k[i].ti = null;
  401. }
  402. }
  403. }
  404. }
  405. this.effectsSequence = [getValueAtCurrentTime.bind(this)];
  406. this.data = data;
  407. this.keyframes = data.k;
  408. this.keyframesMetadata = [];
  409. this.offsetTime = elem.data.st;
  410. this.k = true;
  411. this.kf = true;
  412. this._isFirstFrame = true;
  413. this.mult = mult || 1;
  414. this.elem = elem;
  415. this.container = container;
  416. this.comp = elem.comp;
  417. this.getValue = processEffectsSequence;
  418. this.setVValue = setVValue;
  419. this.interpolateValue = interpolateValue;
  420. this.frameId = -1;
  421. var arrLen = data.k[0].s.length;
  422. this.v = createTypedArray('float32', arrLen);
  423. this.pv = createTypedArray('float32', arrLen);
  424. for (i = 0; i < arrLen; i += 1) {
  425. this.v[i] = initFrame;
  426. this.pv[i] = initFrame;
  427. }
  428. this._caching = { lastFrame: initFrame, lastIndex: 0, value: createTypedArray('float32', arrLen) };
  429. this.addEffect = addEffect;
  430. }
  431. const PropertyFactory = (function () {
  432. function getProp(elem, data, type, mult, container) {
  433. if (data.sid) {
  434. data = elem.globalData.slotManager.getProp(data);
  435. }
  436. var p;
  437. if (!data.k.length) {
  438. p = new ValueProperty(elem, data, mult, container);
  439. } else if (typeof (data.k[0]) === 'number') {
  440. p = new MultiDimensionalProperty(elem, data, mult, container);
  441. } else {
  442. switch (type) {
  443. case 0:
  444. p = new KeyframedValueProperty(elem, data, mult, container);
  445. break;
  446. case 1:
  447. p = new KeyframedMultidimensionalProperty(elem, data, mult, container);
  448. break;
  449. default:
  450. break;
  451. }
  452. }
  453. if (p.effectsSequence.length) {
  454. container.addDynamicProperty(p);
  455. }
  456. return p;
  457. }
  458. var ob = {
  459. getProp: getProp,
  460. };
  461. return ob;
  462. }());
  463. export default PropertyFactory;