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- /**
- * 图片编辑器-手势监听
- * 1. wxs 暂不支持 es6 语法
- * 2. 支持编译到微信小程序、QQ小程序、app-vue、H5上(uni-app 2.2.5及以上版本)
- */
- /** 图片偏移量 */
- var offset = { x: 0, y: 0 };
- /** 图片缩放比例 */
- var scale = 1;
- /** 图片最小缩放比例 */
- var minScale = 1;
- /** 图片旋转角度 */
- var rotate = 0;
- /** 触摸点 */
- var touches = [];
- /** 图片布局信息 */
- var img = {};
- /** 系统信息 */
- var sys = {};
- /** 裁剪区域布局信息 */
- var area = {};
- /** 触摸行为类型 */
- var touchType = '';
- /** 操作角的位置 */
- var activeAngle = 0;
- /** 裁剪区域布局信息偏移量 */
- var areaOffset = { left: 0, right: 0, top: 0, bottom: 0 };
- /**
- * 计算两点间距
- * @param {Object} touches 触摸点信息
- */
- function getDistanceByTouches(touches) {
- // 根据勾股定理求两点间距离
- var a = touches[1].pageX - touches[0].pageX;
- var b = touches[1].pageY - touches[0].pageY;
- var c = Math.sqrt(Math.pow(a, 2) + Math.pow(b, 2));
- // 求两点间的中点坐标
- // 1. a、b可能为负值
- // 2. 在求a、b时,如用touches[1]减touches[0],则求中点坐标也得用touches[1]减a/2、b/2
- // 3. 同理,在求a、b时,也可用touches[0]减touches[1],则求中点坐标也得用touches[0]减a/2、b/2
- var x = touches[1].pageX - a / 2;
- var y = touches[1].pageY - b / 2;
- return { c, x, y };
- };
- /**
- * 修正取值
- * @param {Object} a
- * @param {Object} b
- * @param {Object} c
- * @param {Object} reverse 是否反向
- */
- function correctValue(a, b, c, reverse) {
- return reverse ? Math.max(Math.min(a, b), c) : Math.min(Math.max(a, b), c);
- }
- /**
- * 检查边界:限制 x、y 拖动范围,禁止滑出边界
- * @param {Object} e 点坐标
- */
- function checkRange(e) {
- var r = rotate / 90 % 2;
- if(r === 1) { // 因图片宽高可能不等,翻转 90° 或 270° 后图片宽高需反着计算,且左右和上下边界要根据差值做偏移
- var o = (img.height - img.width) / 2; // 宽高差值一半
- return {
- x: correctValue(e.x, -img.height + o + area.width + area.left, area.left + o, img.height < area.height),
- y: correctValue(e.y, -img.width - o + area.height + area.top, area.top - o, img.width < area.width)
- }
- }
- return {
- x: correctValue(e.x, -img.width + area.width + area.left, area.left, img.width < area.width),
- y: correctValue(e.y, -img.height + area.height + area.top, area.top, img.height < area.height)
- }
- };
- /**
- * 变更图片布局信息
- * @param {Object} e 布局信息
- */
- function changeImageRect(e) {
- offset.x += e.x || 0;
- offset.y += e.y || 0;
- var image = e.instance.selectComponent('.crop-image');
- if(e.check && area.checkRange) { // 检查边界
- var point = checkRange(offset);
- if(offset.x !== point.x || offset.y !== point.y) {
- offset = point;
- }
- }
- // image.setStyle({
- // width: img.width + 'px',
- // height: img.height + 'px',
- // transform: 'translate(' + offset.x + 'px, ' + offset.y + 'px) rotate(' + rotate +'deg)'
- // });
- var ox = (img.width - img.oldWidth) / 2;
- var oy = (img.height - img.oldHeight) / 2;
- image.setStyle({
- width: img.oldWidth + 'px',
- height: img.oldHeight + 'px',
- transform: (img.gpu ? 'translateZ(0) ' : '') + 'translate(' + (offset.x + ox) + 'px, ' + (offset.y + oy) + 'px) rotate(' + rotate +'deg) scale(' + scale + ')'
- });
-
- e.instance.callMethod('dataChange', {
- width: img.width,
- height: img.height,
- x: offset.x,
- y: offset.y,
- rotate: rotate
- });
- };
- /**
- * 变更裁剪区域布局信息
- * @param {Object} e 布局信息
- */
- function changeAreaRect(e) {
- // 变更蒙版样式
- var masks = e.instance.selectAllComponents('.crop-mask-block');
- var maskStyles = [
- {
- left: 0,
- width: (area.left + areaOffset.left) + 'px',
- top: 0,
- bottom: 0,
- 'z-index': area.zIndex + 2
- },
- {
- left: (area.right + areaOffset.right) + 'px',
- right: 0,
- top: 0,
- bottom: 0,
- 'z-index': area.zIndex + 2
- },
- {
- left: (area.left + areaOffset.left) + 'px',
- width: (area.width + areaOffset.right - areaOffset.left) + 'px',
- top: 0,
- height: (area.top + areaOffset.top) + 'px',
- 'z-index': area.zIndex + 2
- },
- {
- left: (area.left + areaOffset.left) + 'px',
- width: (area.width + areaOffset.right - areaOffset.left) + 'px',
- top: (area.bottom + areaOffset.bottom) + 'px',
- // height: (area.top - areaOffset.bottom + sys.offsetBottom) + 'px',
- bottom: 0,
- 'z-index': area.zIndex + 2
- }
- ];
- var len = masks.length;
- for (var i = 0; i < len; i++) {
- masks[i].setStyle(maskStyles[i]);
- }
-
- // 变更边框样式
- if(area.showBorder) {
- var border = e.instance.selectComponent('.crop-border');
- border.setStyle({
- left: (area.left + areaOffset.left) + 'px',
- top: (area.top + areaOffset.top) + 'px',
- width: (area.width + areaOffset.right - areaOffset.left) + 'px',
- height: (area.height + areaOffset.bottom - areaOffset.top) + 'px',
- 'z-index': area.zIndex + 3
- });
- }
-
- // 变更参考线样式
- if(area.showGrid) {
- var grids = e.instance.selectAllComponents('.crop-grid');
- var gridStyles = [
- {
- 'border-width': '1px 0 0 0',
- left: (area.left + areaOffset.left) + 'px',
- right: (area.right + areaOffset.right) + 'px',
- top: (area.top + areaOffset.top + (area.height + areaOffset.bottom - areaOffset.top) / 3 - 0.5) + 'px',
- width: (area.width + areaOffset.right - areaOffset.left) + 'px',
- 'z-index': area.zIndex + 3
- },
- {
- 'border-width': '1px 0 0 0',
- left: (area.left + areaOffset.left) + 'px',
- right: (area.right + areaOffset.right) + 'px',
- top: (area.top + areaOffset.top + (area.height + areaOffset.bottom - areaOffset.top) * 2 / 3 - 0.5) + 'px',
- width: (area.width + areaOffset.right - areaOffset.left) + 'px',
- 'z-index': area.zIndex + 3
- },
- {
- 'border-width': '0 1px 0 0',
- top: (area.top + areaOffset.top) + 'px',
- bottom: (area.bottom + areaOffset.bottom) + 'px',
- left: (area.left + areaOffset.left + (area.width + areaOffset.right - areaOffset.left) / 3 - 0.5) + 'px',
- height: (area.height + areaOffset.bottom - areaOffset.top) + 'px',
- 'z-index': area.zIndex + 3
- },
- {
- 'border-width': '0 1px 0 0',
- top: (area.top + areaOffset.top) + 'px',
- bottom: (area.bottom + areaOffset.bottom) + 'px',
- left: (area.left + areaOffset.left + (area.width + areaOffset.right - areaOffset.left) * 2 / 3 - 0.5) + 'px',
- height: (area.height + areaOffset.bottom - areaOffset.top) + 'px',
- 'z-index': area.zIndex + 3
- }
- ];
- var len = grids.length;
- for (var i = 0; i < len; i++) {
- grids[i].setStyle(gridStyles[i]);
- }
- }
-
- // 变更四个伸缩角样式
- if(area.showAngle) {
- var angles = e.instance.selectAllComponents('.crop-angle');
- var angleStyles = [
- {
- 'border-width': area.angleBorderWidth + 'px 0 0 ' + area.angleBorderWidth + 'px',
- left: (area.left + areaOffset.left - area.angleBorderWidth) + 'px',
- top: (area.top + areaOffset.top - area.angleBorderWidth) + 'px',
- 'z-index': area.zIndex + 3
- },
- {
- 'border-width': area.angleBorderWidth + 'px ' + area.angleBorderWidth + 'px 0 0',
- left: (area.right + areaOffset.right - area.angleSize) + 'px',
- top: (area.top + areaOffset.top - area.angleBorderWidth) + 'px',
- 'z-index': area.zIndex + 3
- },
- {
- 'border-width': '0 0 ' + area.angleBorderWidth + 'px ' + area.angleBorderWidth + 'px',
- left: (area.left + areaOffset.left - area.angleBorderWidth) + 'px',
- top: (area.bottom + areaOffset.bottom - area.angleSize) + 'px',
- 'z-index': area.zIndex + 3
- },
- {
- 'border-width': '0 ' + area.angleBorderWidth + 'px ' + area.angleBorderWidth + 'px 0',
- left: (area.right + areaOffset.right - area.angleSize) + 'px',
- top: (area.bottom + areaOffset.bottom - area.angleSize) + 'px',
- 'z-index': area.zIndex + 3
- }
- ];
- var len = angles.length;
- for (var i = 0; i < len; i++) {
- angles[i].setStyle(angleStyles[i]);
- }
- }
-
- // 变更圆角样式
- if(area.radius > 0) {
- var circleBox = e.instance.selectComponent('.crop-circle-box');
- var circle = e.instance.selectComponent('.crop-circle');
- var radius = area.radius;
- if(area.width === area.height && area.radius >= area.width / 2) { // 圆形
- radius = (area.width / 2);
- } else { // 圆角矩形
- if(area.width !== area.height) { // 限制圆角半径不能超过短边的一半
- radius = Math.min(area.width / 2, area.height / 2, radius);
- }
- }
- circleBox.setStyle({
- left: (area.left + areaOffset.left) + 'px',
- top: (area.top + areaOffset.top) + 'px',
- width: (area.width + areaOffset.right - areaOffset.left) + 'px',
- height: (area.height + areaOffset.bottom - areaOffset.top) + 'px',
- 'z-index': area.zIndex + 2
- });
- circle.setStyle({
- 'box-shadow': '0 0 0 ' + Math.max(area.width, area.height) + 'px rgba(51, 51, 51, 0.8)',
- 'border-radius': radius + 'px'
- });
- }
- };
- /**
- * 缩放图片
- * @param {Object} e 布局信息
- */
- function scaleImage(e) {
- var last = scale;
- scale = Math.min(Math.max(e.scale + scale, minScale), img.maxScale);
- if(last !== scale) {
- img.width = img.oldWidth * scale;
- img.height = img.oldHeight * scale;
- // 参考问题:有一个长4000px、宽4000px的四方形ABCD,A点的坐标固定在(-2000,-2000),
- // 该四边形上有一个点E,坐标为(-100,-300),将该四方形复制一份并缩小到90%后,
- // 新四边形的A点坐标为多少时可使新四边形的E点与原四边形的E点重合?
- // 预期效果:从图中选取某点(参照物)为中心点进行缩放,缩放时无论图像怎么变化,该点位置始终固定不变
- // 计算方法:以相同起点先计算缩放前后两点间的距离,再加上原图像偏移量即可
- e.x = (e.x - offset.x) * (1 - scale / last);
- e.y = (e.y - offset.y) * (1 - scale / last);
- changeImageRect(e);
- return true;
- }
- return false;
- };
- /**
- * 获取触摸点在哪个角
- * @param {number} x 触摸点x轴坐标
- * @param {number} y 触摸点y轴坐标
- * @return {number} 角的位置:0=无;1=左上;2=右上;3=左下;4=右下;
- */
- function getToucheAngle(x, y) {
- // console.log('getToucheAngle', x, y, JSON.stringify(area))
- var o = area.angleBorderWidth; // 需扩大触发范围则把 o 值加大即可
- if(y >= area.top - o && y <= area.top + area.angleSize + o) {
- if(x >= area.left - o && x <= area.left + area.angleSize + o) {
- return 1; // 左上角
- } else if(x >= area.right - area.angleSize - o && x <= area.right + o) {
- return 2; // 右上角
- }
- } else if(y >= area.bottom - area.angleSize - o && y <= area.bottom + o) {
- if(x >= area.left - o && x <= area.left + area.angleSize + o) {
- return 3; // 左下角
- } else if(x >= area.right - area.angleSize - o && x <= area.right + o) {
- return 4; // 右下角
- }
- }
- return 0; // 无触摸到角
- };
- /**
- * 重置数据
- */
- function resetData() {
- offset = { x: 0, y: 0 };
- scale = 1;
- minScale = img.minScale;
- rotate = 0;
- };
- /**
- * 顺时针翻转图片90°
- * @param {Object} e 事件对象
- * @param {Object} o 组件实例对象
- */
- function rotateImage(e, o, r) {
- rotate = (rotate + r) % 360;
-
- if(img.minScale >= 1) {
- // 因图片宽高可能不等,翻转后图片宽高需足够填满裁剪区域
- minScale = 1;
- if(img.width < area.height) {
- minScale = area.height / img.oldWidth;
- } else if(img.height < area.width) {
- minScale = (area.width / img.oldHeight)
- }
- if(minScale !== 1) {
- scaleImage({
- instance: o,
- scale: minScale - scale,
- x: sys.windowWidth / 2,
- y: (sys.windowHeight - sys.offsetBottom) / 2
- });
- }
- }
- // 由于拖动画布后会导致图片位置偏移,翻转时的旋转中心点需是图片区域+偏移区域的中心点
- // 翻转x轴中心点 = (超出裁剪区域右侧的图片宽度 - 超出裁剪区域左侧的图片宽度) / 2
- // 翻转y轴中心点 = (超出裁剪区域下方的图片宽度 - 超出裁剪区域上方的图片宽度) / 2
- var ox = ((offset.x + img.width - area.right) - (area.left - offset.x)) / 2;
- var oy = ((offset.y + img.height - area.bottom) - (area.top - offset.y)) / 2;
- changeImageRect({
- instance: o,
- check: true,
- x: -ox - oy,
- y: -oy + ox
- });
- };
- module.exports = {
- /**
- * 初始化:观察数据变更
- * @param {Object} newVal 新数据
- * @param {Object} oldVal 旧数据
- * @param {Object} o 组件实例对象
- */
- initObserver: function(newVal, oldVal, o, i) {
- if(newVal) {
- img = newVal.img;
- sys = newVal.sys;
- area = newVal.area;
- minScale = img.minScale;
- resetData();
- img.src && changeImageRect({
- instance: o,
- x: (sys.windowWidth - img.width) / 2,
- y: (sys.windowHeight - sys.offsetBottom - img.height) / 2
- });
- changeAreaRect({
- instance: o
- });
- // console.log('initRect', JSON.stringify(newVal))
- }
- },
- /**
- * 鼠标滚轮滚动
- * @param {Object} e 事件对象
- * @param {Object} o 组件实例对象
- */
- mousewheel: function(e, o) {
- if(!img.src) return;
- scaleImage({
- instance: o,
- check: true,
- // 鼠标向上滚动时,deltaY 固定 -100,鼠标向下滚动时,deltaY 固定 100
- scale: e.detail.deltaY > 0 ? -0.05 : 0.05,
- x: e.touches[0].pageX,
- y: e.touches[0].pageY
- });
- },
- /**
- * 触摸开始
- * @param {Object} e 事件对象
- * @param {Object} o 组件实例对象
- */
- touchstart: function(e, o) {
- if(!img.src) return;
- touches = e.touches;
- activeAngle = area.showAngle ? getToucheAngle(touches[0].pageX, touches[0].pageY) : 0;
- if(touches.length === 1 && activeAngle !== 0) {
- touchType = 'stretch'; // 伸缩裁剪区域
- } else {
- touchType = '';
- }
- // console.log('touchstart', JSON.stringify(e), activeAngle)
- },
- /**
- * 触摸移动
- * @param {Object} e 事件对象
- * @param {Object} o 组件实例对象
- */
- touchmove: function(e, o) {
- if(!img.src) return;
- // console.log('touchmove', JSON.stringify(e), JSON.stringify(o))
- if(touchType === 'stretch') { // 触摸四个角进行拉伸
- var point = e.touches[0];
- var start = touches[0];
- var x = point.pageX - start.pageX;
- var y = point.pageY - start.pageY;
- if(x !== 0 || y !== 0) {
- var maxX = area.width * (1 - area.minScale);
- var maxY = area.height * (1 - area.minScale);
- // console.log(x, y, maxX, maxY, offset, area)
- touches[0] = point;
- switch(activeAngle) {
- case 1: // 左上角
- x += areaOffset.left;
- y += areaOffset.top;
- if(x >= 0 && y >= 0) { // 有效滑动
- var max = minScale < 1 && area.checkRange && ((offset.x > 0 && offset.x >= area.left) || (offset.y > 0 && offset.y >= area.top))
- ? Math.min(offset.y - area.top, offset.x - area.left)
- : false;
- if(x > y) { // 以x轴滑动距离为缩放基准
- if(typeof max === 'number') maxX = max;
- if(x > maxX) x = maxX;
- y = x * area.height / area.width;
- } else { // 以y轴滑动距离为缩放基准
- if(typeof max === 'number') maxY = max;
- if(y > maxY) y = maxY;
- x = y * area.width / area.height;
- }
- areaOffset.left = x;
- areaOffset.top = y;
- }
- break;
- case 2: // 右上角
- x += areaOffset.right;
- y += areaOffset.top;
- if(x <= 0 && y >= 0) { // 有效滑动
- var max = minScale < 1 && area.checkRange && ((offset.x > 0 && offset.x + img.width <= area.right) || (offset.y > 0 && offset.y >= area.top))
- ? Math.min(offset.y - area.top, area.right - offset.x - img.width)
- : false;
- if(-x > y) { // 以x轴滑动距离为缩放基准
- if(typeof max === 'number') maxX = max;
- if(-x > maxX) x = -maxX;
- y = -x * area.height / area.width;
- } else { // 以y轴滑动距离为缩放基准
- if(typeof max === 'number') maxY = max;
- if(y > maxY) y = maxY;
- x = -y * area.width / area.height;
- }
- areaOffset.right = x;
- areaOffset.top = y;
- }
- break;
- case 3: // 左下角
- x += areaOffset.left;
- y += areaOffset.bottom;
- if(x >= 0 && y <= 0) { // 有效滑动
- var max = minScale < 1 && area.checkRange && ((offset.x > 0 && offset.x >= area.left) || (offset.y > 0 && offset.y + img.height <= area.bottom))
- ? Math.min(area.bottom - offset.y - img.height, offset.x - area.left)
- : false;
- if(x > -y) { // 以x轴滑动距离为缩放基准
- if(typeof max === 'number') maxX = max;
- if(x > maxX) x = maxX;
- y = -x * area.height / area.width;
- } else { // 以y轴滑动距离为缩放基准
- if(typeof max === 'number') maxY = max;
- if(-y > maxY) y = -maxY;
- x = -y * area.width / area.height;
- }
- areaOffset.left = x;
- areaOffset.bottom = y;
- }
- break;
- case 4: // 右下角
- x += areaOffset.right;
- y += areaOffset.bottom;
- if(x <= 0 && y <= 0) { // 有效滑动
- var max = minScale < 1 && area.checkRange && ((offset.x > 0 && offset.x + img.width <= area.right) || (offset.y > 0 && offset.y + img.height <= area.bottom))
- ? Math.min(area.bottom - offset.y - img.height, area.right - offset.x - img.width)
- : false;
- if(-x > -y) { // 以x轴滑动距离为缩放基准
- if(typeof max === 'number') maxX = max;
- if(-x > maxX) x = -maxX;
- y = x * area.height / area.width;
- } else { // 以y轴滑动距离为缩放基准
- if(typeof max === 'number') maxY = max;
- if(-y > maxY) y = -maxY;
- x = y * area.width / area.height;
- }
- areaOffset.right = x;
- areaOffset.bottom = y;
- }
- break;
- }
- // console.log(x, y, JSON.stringify(areaOffset))
- changeAreaRect({
- instance: o,
- });
- // this.draw();
- }
- } else if (e.touches.length == 2) { // 双点触摸缩放
- var start = getDistanceByTouches(touches);
- var end = getDistanceByTouches(e.touches);
- scaleImage({
- instance: o,
- check: !area.bounce,
- scale: (end.c - start.c) / 100,
- x: end.x,
- y: end.y
- });
- touchType = 'scale';
- } else if(touchType === 'scale') {// 从双点触摸变成单点触摸 / 从缩放变成拖动
- touchType = 'move';
- } else {
- changeImageRect({
- instance: o,
- check: !area.bounce,
- x: e.touches[0].pageX - touches[0].pageX,
- y: e.touches[0].pageY - touches[0].pageY
- });
- touchType = 'move';
- }
- touches = e.touches;
- },
- /**
- * 触摸结束
- * @param {Object} e 事件对象
- * @param {Object} o 组件实例对象
- */
- touchend: function(e, o) {
- if(!img.src) return;
- if(touchType === 'stretch') { // 拉伸裁剪区域的四个角缩放
- // 裁剪区域宽度被缩放到多少
- var left = areaOffset.left;
- var right = areaOffset.right;
- var top = areaOffset.top;
- var bottom = areaOffset.bottom;
- var w = area.width + right - left;
- var h = area.height + bottom - top;
- // 图像放大倍数
- var p = scale * (area.width / w) - scale;
- // 复原裁剪区域
- areaOffset = { left: 0, right: 0, top: 0, bottom: 0 };
- changeAreaRect({
- instance: o,
- });
- scaleImage({
- instance: o,
- scale: p,
- x: area.left + left + (1 === activeAngle || 3 === activeAngle ? w : 0),
- y: area.top + top + (1 === activeAngle || 2 === activeAngle ? h : 0)
- });
- } else if (area.bounce) { // 检查边界并矫正,实现拖动到边界时有回弹效果
- changeImageRect({
- instance: o,
- check: true
- });
- }
- },
- /**
- * 顺时针翻转图片90°
- * @param {Object} e 事件对象
- * @param {Object} o 组件实例对象
- */
- rotateImage: function(e, o) {
- rotateImage(e, o, 90);
- },
- rotateImage90: function(e, o) {
- rotateImage(e, o, 90)
- },
- rotateImage270: function(e, o) {
- rotateImage(e, o, 270)
- },
- // 此处只用于对齐其他平台端的样式参数,防止异常,无作用
- imageStyles: '',
- maskStylesList: ['', '', '', ''],
- borderStyles: '',
- gridStylesList: ['', '', '', ''],
- angleStylesList: ['', '', '', ''],
- circleBoxStyles: '',
- circleStyles: '',
- }
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