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- <template>
- <view class="home-land-container">
- <!-- 第三层:背景 -->
- <view class="background-layer"></view>
-
- <!-- 第二层:地图 -->
- <view class="map-layer" id="mapLayer" :style="{ transform: `translateX(${translateX}px)` }" @touchstart="touchStart" @touchmove="touchMove" @touchend="touchEnd" @mousedown="onmousedown" @mousemove="onmousemove" @mouseup="onmouseup">
- <image class="island-image" src="/static/island/island.png" mode="widthFix" style="width:1536rpx; bottom: 0rpx;left: 0rpx; position: absolute;"></image>
- <view style="position: absolute;width: 670rpx;left: 680rpx; bottom:430rpx;align-items: center;">
- <image class="house-image" src="/static/island/building/4.png" mode="widthFix" style="width:670rpx; position: static;" @click="onHouseClick" :animation="houseAnimationData"> </image>
- </view>
- <view style="position: absolute;width: 670rpx;left:180rpx; bottom:130rpx;align-items: center;">
- <image class="hall-image" src="/static/island/building/1.png" mode="widthFix" style="width:670rpx; position: static;" @click="onHallClick" :animation="hallAnimationData"> </image>
- </view>
- <!-- 主岛箭头 -->
- <view class="main-arrow" @click="goToMainLand" :animation="mainArrowAnimation" :style="{ opacity: mainArrowVisible ? 1 : 0 }">
- <image src="/static/island/main_arrow.png" mode="widthFix" style="width: 100rpx;"></image>
- <text class="main-text">主岛</text>
- </view>
- </view>
-
- <!-- 第一层:UI -->
- <view class="ui-layer">
- <view class="ui-content">
- <view class="ui-buttons">
- <button class="ui-button" @click="showInventory">背包</button>
- <button class="ui-button" @click="showCharacter">角色</button>
- <button class="ui-button" @click="showShop">商店</button>
- </view>
- </view>
- </view>
- <!-- 对话框组件 -->
- <inventory-dialog :visible.sync="inventoryVisible" @close="onInventoryClose"></inventory-dialog>
- <character-dialog :visible.sync="characterVisible" @close="onCharacterClose"></character-dialog>
- <shop-dialog :visible.sync="shopVisible" @close="onShopClose" @buy="onShopBuy"></shop-dialog>
- </view>
- </template>
- <script>
- import InventoryDialog from '@/components/dialogs/InventoryDialog.vue'
- import CharacterDialog from '@/components/dialogs/CharacterDialog.vue'
- import ShopDialog from '@/components/dialogs/ShopDialog.vue'
- export default {
- components: {
- InventoryDialog,
- CharacterDialog,
- ShopDialog
- },
- data() {
- return {
- // 背景位置控制
- translateX: 0,
- startX: 0,
- currentX: 0,
- isDragging : false,
-
- // 获取屏幕宽度和背景宽度
- screenWidth: 0,
- backgroundWidth: 0,
- islandHeight: 0,
- houseAnimationData: {},
- hallAnimationData: {},
- houseAnimating: false,
- hallAnimating: false,
- baseTranslate: { x: -50, y: 50 },
- inventoryVisible: false,
- characterVisible: false,
- shopVisible: false,
- mainArrowAnimation: {},
- mainArrowAnimating: false,
- mainArrowVisible: false,
- }
- },
- onLoad() {
- let self = this;
- // 获取屏幕宽度
- uni.getSystemInfo({
- success: (res) => {
- self.screenWidth = res.windowWidth;
- console.log('屏幕宽度:', self.screenWidth);
- }
- });
- },
- onShow() {
- // this.loadData();
- },
- onReady() {
- // 在组件渲染完成后获取图片尺寸
- setTimeout(() => {
- this.getImageSize();
- // 延迟1秒后显示箭头并开始动画
- setTimeout(() => {
- this.mainArrowVisible = true;
- this.startMainArrowAnimation();
- }, 1000);
- }, 300);
- },
- methods: {
- loadData() {
- // 可以在这里加载其他数据
- },
- getImageSize() {
- const query = uni.createSelectorQuery().in(this);
- query.select('.island-image').boundingClientRect(data => {
- if (data) {
- // 获取岛屿图片的宽度和高度
- this.backgroundWidth = data.width;
- this.islandHeight = data.height;
-
- // 计算最大可移动距离
- this.maxTranslate = this.backgroundWidth - this.screenWidth;
-
- // 初始位置居中
- this.translateX = -this.maxTranslate / 2;
-
- // 打印调试信息
- console.log('屏幕宽度:', this.screenWidth);
- console.log('背景宽度:', this.backgroundWidth);
- console.log('岛屿高度:', this.islandHeight);
- console.log('最大可移动距离:',this.maxTranslate);
-
- console.log('岛屿data:', data);
-
- } else {
- console.error('未能获取岛屿图片的尺寸');
- }
- }).exec();
- },
- // 触摸开始
- touchStart(e) {
- this.startX = e.touches[0].clientX;
- this.currentX = this.translateX;
- console.log('this.startX =',this.startX);
- console.log('this.currentX =',this.currentX);
- },
- // 触摸移动
- touchMove(e) {
- console.log('----------- touchMove');
- const moveX = e.touches[0].clientX - this.startX;
- let newTranslateX = this.currentX + moveX;
-
- // 限制移动范围,不让背景两侧露出
- if (newTranslateX > 0) {
- newTranslateX = 0;
- } else if (newTranslateX < -this.maxTranslate) {
- newTranslateX = -this.maxTranslate;
- }
-
- this.translateX = newTranslateX;
- console.log('moveX =',moveX);
- console.log('this.translateX =',this.translateX);
- },
- // 触摸结束
- touchEnd() {
- console.log('----------- touchEnd');
- this.currentX = this.translateX;
- console.log('this.currentX =',this.currentX);
- },
-
- onmousedown(e) {
- console.log('----------- onmousedown');
- console.log('----------- e',e);
- this.isDragging = true;
- this.startX = e.clientX;
- this.currentX = this.translateX;
- mapLayer.style.cursor = 'grabbing';
- },
-
- onmousemove(e) {
- if(this.isDragging){
- console.log('----------- onmousemove');
- const moveX = e.clientX - this.startX;
- let newTranslateX = this.currentX + moveX;
-
- //限制移动范围,不让背景两侧露出
- if (newTranslateX > 0) {
- newTranslateX = 0;
- } else if (newTranslateX < -this.maxTranslate) {
- newTranslateX = -this.maxTranslate;
- }
-
- this.translateX = newTranslateX;
- console.log('moveX =',moveX);
- console.log('this.translateX =',this.translateX);
- }
- },
-
- onmouseup(e) {
- console.log('----------- onmouseup');
- this.isDragging = false;
- mapLayer.style.cursor = 'grab';
- },
- onHouseClick(event) {
- if(this.houseAnimating) return;
- // 处理点击事件
- console.log('House clicked!');
-
- // 播放房子的点击动画
- this.playAnimation('house');
-
- uni.showToast({
- title: 'House clicked!',
- icon: 'none'
- });
- },
- onHallClick(event) {
- if(this.hallAnimating) return;
- // 处理点击事件
- console.log('Hall clicked!');
-
- // 播放大厅的点击动画
- this.playAnimation('hall');
-
- uni.showToast({
- title: 'Hall clicked!',
- icon: 'none'
- });
- },
- playAnimation(type) {
- let self = this;
-
- // 根据类型设置对应的动画状态
- if (type === 'house') {
- this.houseAnimating = true;
- } else if (type === 'hall') {
- this.hallAnimating = true;
- }
- // 创建动画实例
- const animation = uni.createAnimation({
- duration: 400,
- timingFunction: 'ease',
- });
- // 定义果冻动画序列
- animation.scale(0.95).step({ duration: 100 })
- .scale(1.05).step({ duration: 100 })
- .scale(0.98).step({ duration: 100 })
- .scale(1).step({ duration: 100 });
- // 根据类型应用动画到对应的元素
- if (type === 'house') {
- this.houseAnimationData = animation.export();
- } else if (type === 'hall') {
- this.hallAnimationData = animation.export();
- }
- // 动画结束后重置状态
- setTimeout(() => {
- if (type === 'house') {
- self.houseAnimating = false;
- } else if (type === 'hall') {
- self.hallAnimating = false;
- }
- }, 800);
- },
- showInventory() {
- console.log('Opening inventory...')
- this.inventoryVisible = true
- },
- onInventoryClose() {
- console.log('Closing inventory...')
- this.inventoryVisible = false
- },
- showCharacter() {
- console.log('Opening character...')
- this.characterVisible = true
- },
- onCharacterClose() {
- console.log('Closing character...')
- this.characterVisible = false
- },
- showShop() {
- console.log('Opening shop...')
- this.shopVisible = true
- },
- onShopClose() {
- console.log('Closing shop...')
- this.shopVisible = false
- },
- onShopBuy(item) {
- console.log('Buying item:', item)
- },
- startMainArrowAnimation() {
- if (this.mainArrowAnimating) return;
- this.mainArrowAnimating = true;
- const animation = uni.createAnimation({
- duration: 1000,
- timingFunction: 'ease-in-out',
- });
- const animate = () => {
- if (!this.mainArrowAnimating) return;
- animation.translateY(-20).step({ duration: 1000 });
- this.mainArrowAnimation = animation.export();
- setTimeout(() => {
- animation.translateY(0).step({ duration: 1000 });
- this.mainArrowAnimation = animation.export();
- setTimeout(() => {
- if (this.mainArrowAnimating) {
- animate();
- }
- }, 1000);
- }, 1000);
- };
- animate();
- },
- goToMainLand() {
- uni.navigateTo({
- url: '/pages/isLand/mainLand'
- });
- }
- },
- beforeDestroy() {
- this.mainArrowAnimating = false;
- }
- }
- </script>
- <style lang="scss" scoped>
- @import './homeLand.scss';
- .ui-layer {
- position: fixed;
- top: 0;
- left: 0;
- right: 0;
- bottom: 0;
- pointer-events: none;
- z-index: 100;
- .ui-content {
- position: absolute;
- top: 20rpx;
- right: 20rpx;
- pointer-events: auto;
- z-index: 101;
- }
- .ui-buttons {
- display: flex;
- flex-direction: column;
- gap: 20rpx;
-
- .ui-button {
- background: rgba(255, 255, 255, 0.9);
- border: none;
- padding: 16rpx 32rpx;
- border-radius: 8rpx;
- font-size: 28rpx;
- color: #333;
- box-shadow: 0 2rpx 8rpx rgba(0, 0, 0, 0.1);
- min-width: 120rpx;
-
- &:active {
- opacity: 0.8;
- transform: scale(0.95);
- }
- }
- }
- }
- .map-layer {
- position: relative;
- z-index: 1;
- cursor: grab;
-
- &:active {
- cursor: grabbing;
- }
- }
- .main-arrow {
- position: absolute;
- right: 100rpx; // 调整到右边位置
- top: 50%;
- transform: translateY(-50%);
- display: flex;
- flex-direction: column;
- align-items: center;
- cursor: pointer;
- z-index: 10;
- transition: opacity 0.5s ease-in-out; // 添加淡入效果
- .main-text {
- color: #ffffff;
- font-size: 28rpx;
- text-shadow: 2rpx 2rpx 4rpx rgba(0, 0, 0, 0.5);
- margin-top: 10rpx;
- }
- }
- </style>
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