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- <template>
- <view class="main-land-container">
- <!-- <view class="scroll-container" @touchstart="touchStart" @touchmove="touchMove" @touchend="touchEnd" >
- <view class="background" :style="{ transform: `translateX(${translateX}px)` }">
- <image class="island-image" src="/static/island/island.png" mode="heightFix"></image>
- </view>
- </view> -->
-
- <!-- 第三层:背景 -->
- <view class="background-layer"></view>
-
- <!-- 第二层:地图 -->
- <view class="map-layer" id="mapLayer" :style="{ transform: `translateX(${translateX}px)` }" @touchstart="touchStart" @touchmove="touchMove" @touchend="touchEnd" @mousedown="onmousedown" @mousemove="onmousemove" @mouseup="onmouseup">
- <!-- 这里可以放置地图元素(示例:一个方块) -->
- <!-- <view style="position: absolute; top: 30%; left: 30%; width: 100px; height: 100px; background: green;"></view> -->
- <image class="island-image" src="/static/island/mainLand.png" mode="widthFix" style="width:2048rpx; bottom: 0rpx;left: 0rpx; position: absolute;"></image>
- <!-- <view style="position: absolute;width: 300rpx;left: 280rpx; bottom:230rpx;align-items: center;">
- <image class="house-image" src="/static/island/building/4.png" mode="widthFix" style="width:300rpx; position: static;" @click="onHouseClick" :animation="houseAnimationData"> </image>
- </view> -->
- <view style="position: absolute;width: 360rpx;left:782rpx; bottom:385rpx;align-items: center;">
- <image class="farm-image" src="/static/island/building/3.png" mode="widthFix" style="width:360rpx; position: static;" @click="onFarmClick" :animation="farmAnimationData"> </image>
- </view>
- <view style="position: absolute;width: 360rpx;left: 335rpx; bottom:835rpx;align-items: center;">
- <image class="mine-image" src="/static/island/building/4.png" mode="widthFix" style="width:360rpx; position: static;"> </image>
- </view>
- <view style="position: absolute;width: 360rpx;left: 782rpx; bottom:720rpx;align-items: center;">
- <image class="hall-image" src="/static/island/building/5.png" mode="widthFix" style="width:360rpx; position: static;"> </image>
- </view>
- <view style="position: absolute;width: 360rpx;left: 248rpx; bottom:488rpx;align-items: center;">
- <image class="wood-image" src="/static/island/building/6.png" mode="widthFix" style="width:360rpx; position: static;"> </image>
- </view>
- <view style="position: absolute;width: 360rpx;left: 910rpx; bottom:108rpx;align-items: center;">
- <image class="shop-image" src="/static/island/building/2.png" mode="widthFix" style="width:360rpx; position: static;"> </image>
- </view>
- <view style="position: absolute;width: 360rpx;left: 1498rpx; bottom:75rpx;align-items: center;">
- <image class="airport-image" src="/static/island/building/7.png" mode="widthFix" style="width:360rpx; position: static;"> </image>
- </view>
- <view style="position: absolute;width: 360rpx;left: 1400rpx; bottom:380rpx;align-items: center;">
- <image class="house-image" src="/static/island/building/1.png" mode="widthFix" style="width:360rpx; position: static;"> </image>
- </view>
- <!-- 回家箭头 -->
- <view class="home-arrow" @click="goHome" :animation="homeArrowAnimation" :style="{ opacity: homeArrowVisible ? 1 : 0 }">
- <image src="/static/island/home_arrow.png" mode="widthFix" style="width: 100rpx;"></image>
- <text class="home-text">回家</text>
- </view>
- </view>
-
- <!-- 第一层:UI -->
- <view class="ui-layer">
- <view class="ui-content">
- <!-- 添加货币计数器 -->
- <view class="currency-display" >
- <view class="currency-item">
- <image src="/static/island/UI/wd_icon_coin.png" mode="widthFix" class="currency-icon"></image>
- <text class="currency-value">9999</text>
- </view>
- <view class="currency-item">
- <image src="/static/island/UI/wd_icon_xingyuan.png" mode="widthFix" class="currency-icon"></image>
- <text class="currency-value">9999</text>
- </view>
- </view>
- <view class="ui-buttons">
- <button class="ui-button" @click="showInventory">背包</button>
- <button class="ui-button" @click="showCharacter">角色</button>
- <button class="ui-button" @click="showShop">商店</button>
- </view>
- </view>
- </view>
- <!-- 对话框组件 -->
- <inventory-dialog :visible.sync="inventoryVisible" @close="onInventoryClose"></inventory-dialog>
- <character-dialog :visible.sync="characterVisible" @close="onCharacterClose"></character-dialog>
- <shop-dialog :visible.sync="shopVisible" @close="onShopClose" @buy="onShopBuy"></shop-dialog>
- <farm-dialog :visible.sync="farmVisible" @close="onFarmClose"></farm-dialog>
- </view>
- </template>
- <script>
- import InventoryDialog from '@/components/dialogs/InventoryDialog.vue'
- import CharacterDialog from '@/components/dialogs/CharacterDialog.vue'
- import ShopDialog from '@/components/dialogs/ShopDialog.vue'
- import FarmDialog from './FarmDialog.vue'
- export default {
- components: {
- InventoryDialog,
- CharacterDialog,
- ShopDialog,
- FarmDialog
- },
- data() {
- return {
- // // 背景位置控制
- translateX: 0,
- startX: 0,
- currentX: 0,
- isDragging : false,
- // maxTranslate: 0,
-
- // // 获取屏幕宽度和背景宽度
- screenWidth: 0,
- backgroundWidth: 0,
- islandHeight: 0,
- houseAnimationData: {},
- farmAnimationData: {},
- houseAnimating: false,
- farmAnimating: false,
- baseTranslate: { x: -50, y: 50 },
- inventoryVisible: false,
- characterVisible: false,
- shopVisible: false,
- farmVisible: false,
- homeArrowAnimation: {},
- homeArrowAnimating: false,
- homeArrowVisible: false,
- }
- },
- onLoad() {
- let self = this;
- // 获取屏幕宽度
- uni.getSystemInfo({
- success: (res) => {
- self.screenWidth = res.windowWidth;
- console.log('屏幕宽度:', self.screenWidth);
- }
- });
- },
- onShow() {
- // this.loadData();
- },
- onReady() {
- // 在组件渲染完成后获取图片尺寸
- setTimeout(() => {
- this.getImageSize();
- // 延迟1秒后显示箭头并开始动画
- setTimeout(() => {
- this.homeArrowVisible = true;
- this.startHomeArrowAnimation();
- }, 1000);
- }, 300);
- },
- methods: {
- loadData() {
- // 可以在这里加载其他数据
- },
- getImageSize() {
- const query = uni.createSelectorQuery().in(this);
- query.select('.island-image').boundingClientRect(data => {
- if (data) {
- // 获取岛屿图片的宽度和高度
- this.backgroundWidth = data.width;
- this.islandHeight = data.height;
- // this.backgroundWidth = 1536;
- // this.islandHeight = 1024;
-
- // 设置背景高度为岛屿高度的两倍(在CSS中实现)
-
- // 计算最大可移动距离
- this.maxTranslate = this.backgroundWidth - this.screenWidth;
-
- // 初始位置居中
- this.translateX = -this.maxTranslate / 2;
-
- // 打印调试信息
- console.log('屏幕宽度:', this.screenWidth);
- console.log('背景宽度:', this.backgroundWidth);
- console.log('岛屿高度:', this.islandHeight);
- console.log('屏幕宽度:',this.screenWidth);
- console.log('最大可移动距离:',this.maxTranslate);
-
- console.log('岛屿data:', data);
-
- } else {
- console.error('未能获取岛屿图片的尺寸');
- }
- }).exec();
- },
- // 触摸开始
- touchStart(e) {
- // console.log('----------- touchStart');
- this.startX = e.touches[0].clientX;
- this.currentX = this.translateX;
- console.log('this.startX =',this.startX);
- console.log('this.currentX =',this.currentX);
- },
- // 触摸移动
- touchMove(e) {
- console.log('----------- touchMove');
- const moveX = e.touches[0].clientX - this.startX;
- let newTranslateX = this.currentX + moveX;
-
- // 限制移动范围,不让背景两侧露出
- if (newTranslateX > 0) {
- newTranslateX = 0;
- } else if (newTranslateX < -this.maxTranslate) {
- newTranslateX = -this.maxTranslate;
- }
-
- this.translateX = newTranslateX;
- console.log('moveX =',moveX);
- console.log('this.translateX =',this.translateX);
- },
- // 触摸结束
- touchEnd() {
- console.log('----------- touchEnd');
- this.currentX = this.translateX;
- console.log('this.currentX =',this.currentX);
- },
-
- onmousedown(e) {
- console.log('----------- onmousedown');
- console.log('----------- e',e);
- this.isDragging = true;
- this.startX = e.clientX;
- this.currentX = this.translateX;
- mapLayer.style.cursor = 'grabbing';
- },
-
- onmousemove(e) {
- if(this.isDragging){
- console.log('----------- onmousemove');
- const moveX = e.clientX - this.startX;
- let newTranslateX = this.currentX + moveX;
-
- //限制移动范围,不让背景两侧露出
- if (newTranslateX > 0) {
- newTranslateX = 0;
- } else if (newTranslateX < -this.maxTranslate) {
- newTranslateX = -this.maxTranslate;
- }
-
- this.translateX = newTranslateX;
- console.log('moveX =',moveX);
- console.log('this.translateX =',this.translateX);
- }
- },
-
- onmouseup(e) {
- console.log('----------- onmouseup');
- this.isDragging = false;
- mapLayer.style.cursor = 'grab';
- },
- onHouseClick(event) {
- if(this.houseAnimating) return;
- // 处理点击事件
- console.log('House clicked!');
-
- // 播放房子的点击动画
- this.playAnimation('house');
-
- uni.showToast({
- title: 'House clicked!',
- icon: 'none'
- });
- },
- onFarmClick(event) {
- if(this.farmAnimating) return;
- // 处理点击事件
- console.log('farm clicked!111');
-
- // 播放大厅的点击动画
- this.playAnimation('farm');
-
- // 打开农场对话框
- this.farmVisible = true;
-
- uni.showToast({
- title: 'farm clicked!111',
- icon: 'none'
- });
- },
- playAnimation(type) {
- let self = this;
-
- // 根据类型设置对应的动画状态
- if (type === 'house') {
- this.houseAnimating = true;
- } else if (type === 'farm') {
- this.farmAnimating = true;
- }
- // 创建动画实例
- const animation = uni.createAnimation({
- duration: 400,
- timingFunction: 'ease',
- });
- // 定义果冻动画序列
- animation.scale(0.95).step({ duration: 100 })
- .scale(1.05).step({ duration: 100 })
- .scale(0.98).step({ duration: 100 })
- .scale(1).step({ duration: 100 });
- // 根据类型应用动画到对应的元素
- if (type === 'house') {
- this.houseAnimationData = animation.export();
- } else if (type === 'farm') {
- this.farmAnimationData = animation.export();
- }
- // 动画结束后重置状态
- setTimeout(() => {
- if (type === 'house') {
- self.houseAnimating = false;
- } else if (type === 'farm') {
- self.farmAnimating = false;
- }
- }, 800);
- },
- showInventory() {
- console.log('Opening inventory...')
- this.inventoryVisible = true
- },
- onInventoryClose() {
- console.log('Closing inventory...')
- this.inventoryVisible = false
- },
- showCharacter() {
- console.log('Opening character...')
- this.characterVisible = true
- },
- onCharacterClose() {
- console.log('Closing character...')
- this.characterVisible = false
- },
- showShop() {
- console.log('Opening shop...')
- this.shopVisible = true
- },
- onShopClose() {
- console.log('Closing shop...')
- this.shopVisible = false
- },
- onShopBuy(item) {
- console.log('Buying item:', item)
- },
- onFarmClose() {
- console.log('Closing farm dialog...')
- this.farmVisible = false
- },
- startHomeArrowAnimation() {
- if (this.homeArrowAnimating) return;
- this.homeArrowAnimating = true;
- const animation = uni.createAnimation({
- duration: 1000,
- timingFunction: 'ease-in-out',
- });
- const animate = () => {
- if (!this.homeArrowAnimating) return;
- animation.translateY(-20).step({ duration: 1000 });
- this.homeArrowAnimation = animation.export();
- setTimeout(() => {
- animation.translateY(0).step({ duration: 1000 });
- this.homeArrowAnimation = animation.export();
- setTimeout(() => {
- if (this.homeArrowAnimating) {
- animate();
- }
- }, 1000);
- }, 1000);
- };
- animate();
- },
- goHome() {
- uni.navigateTo({
- url: '/pages/isLand/homeLand'
- });
- }
- }
- }
- </script>
- <style lang="scss" scoped>
- @import './mainLand.scss';
- .ui-layer {
- position: fixed;
- top: 0;
- left: 0;
- right: 0;
- bottom: 0;
- pointer-events: none;
- z-index: 100;
- .ui-content {
- position: absolute;
- top: 20rpx;
- right: 20rpx;
- pointer-events: auto;
- z-index: 101;
- }
- .ui-buttons {
- display: flex;
- flex-direction: column;
- gap: 20rpx;
-
- .ui-button {
- background: rgba(255, 255, 255, 0.9);
- border: none;
- padding: 16rpx 32rpx;
- border-radius: 8rpx;
- font-size: 28rpx;
- color: #333;
- box-shadow: 0 2rpx 8rpx rgba(0, 0, 0, 0.1);
- min-width: 120rpx;
-
- &:active {
- opacity: 0.8;
- transform: scale(0.95);
- }
- }
- }
- }
- .map-layer {
- position: relative;
- z-index: 1;
- cursor: grab;
-
- &:active {
- cursor: grabbing;
- }
- }
- .home-arrow {
- position: absolute;
- left: 100rpx; // 调整到左边位置
- top: 50%;
- transform: translateY(-50%);
- display: flex;
- flex-direction: column;
- align-items: center;
- cursor: pointer;
- z-index: 10;
- transition: opacity 0.5s ease-in-out; // 添加淡入效果
- .home-text {
- color: #ffffff;
- font-size: 28rpx;
- text-shadow: 2rpx 2rpx 4rpx rgba(0, 0, 0, 0.5);
- margin-top: 10rpx;
- }
- }
- </style>
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