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- /****************************************************************************
- Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
-
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "PlayerTaskServiceProtocol.h"
- PLAYER_NS_BEGIN
- std::string PlayerTask::getName() const
- {
- return _name;
- }
- std::string PlayerTask::getExecutePath() const
- {
- return _executePath;
- }
- std::string PlayerTask::getCommandLineArguments() const
- {
- return _commandLineArguments;
- }
- std::string PlayerTask::getOutput() const
- {
- return _output;
- }
- int PlayerTask::getState() const
- {
- return _state;
- }
- bool PlayerTask::isIdle() const
- {
- return _state == STATE_IDLE;
- }
- bool PlayerTask::isRunning() const
- {
- return _state == STATE_RUNNING;
- }
- bool PlayerTask::isCompleted() const
- {
- return _state == STATE_COMPLETED;
- }
- float PlayerTask::getLifetime() const
- {
- return _lifetime;
- }
- int PlayerTask::getResultCode() const
- {
- return _resultCode;
- }
- PlayerTask::PlayerTask(const std::string &name,
- const std::string &executePath,
- const std::string &commandLineArguments)
- : _name(name)
- , _executePath(executePath)
- , _commandLineArguments(commandLineArguments)
- , _lifetime(0)
- , _state(STATE_IDLE)
- , _resultCode(0)
- {
- }
- PLAYER_NS_END
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