1234567891011121314151617181920212223242526272829303132 |
- #ifndef UDP_H
- #define UDP_H
- /*=========================================================================*\
- * UDP object
- * LuaSocket toolkit
- *
- * The udp.h module provides LuaSocket with support for UDP protocol
- * (AF_INET, SOCK_DGRAM).
- *
- * Two classes are defined: connected and unconnected. UDP objects are
- * originally unconnected. They can be "connected" to a given address
- * with a call to the setpeername function. The same function can be used to
- * break the connection.
- \*=========================================================================*/
- #include "lua.h"
- #include "timeout.h"
- #include "socket.h"
- /* can't be larger than wsocket.c MAXCHUNK!!! */
- #define UDP_DATAGRAMSIZE 8192
- typedef struct t_udp_ {
- t_socket sock;
- t_timeout tm;
- int family;
- } t_udp;
- typedef t_udp *p_udp;
- int udp_open(lua_State *L);
- #endif /* UDP_H */
|