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- /****************************************************************************
- Copyright (c) 2014-2016 Chukong Technologies Inc.
- Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
-
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #ifndef __COCOS2D__UI__WEBVIEWIMPL_ANDROID_H_
- #define __COCOS2D__UI__WEBVIEWIMPL_ANDROID_H_
- /// @cond DO_NOT_SHOW
- #ifdef __ANDROID__
- #include <iosfwd>
- #include <stdint.h>
- namespace cocos2d {
- class Data;
- class Renderer;
- class Mat4;
- namespace experimental {
- namespace ui{
- class WebView;
- }
- }
- }
- namespace cocos2d {
- namespace experimental {
- namespace ui{
- class WebViewImpl {
- public:
- WebViewImpl(cocos2d::experimental::ui::WebView *webView);
- virtual ~WebViewImpl();
- void setJavascriptInterfaceScheme(const std::string &scheme);
- void loadData(const cocos2d::Data &data, const std::string &MIMEType, const std::string &encoding, const std::string &baseURL);
- void loadHTMLString(const std::string &string, const std::string &baseURL);
- void loadURL(const std::string &url);
- void loadURL(const std::string &url, bool cleanCachedData);
- void loadFile(const std::string &fileName);
-
- void PostURL(const std::string &url, const std::string &data);
- void stopLoading();
- void reload();
- bool canGoBack();
- bool canGoForward();
- void goBack();
- void goForward();
- void evaluateJS(const std::string &js);
- void setScalesPageToFit(const bool scalesPageToFit);
- virtual void draw(cocos2d::Renderer *renderer, cocos2d::Mat4 const &transform, uint32_t flags);
- virtual void setVisible(bool visible);
- void setBounces(bool bounces);
-
- void setOpacityWebView(float opacity);
-
- float getOpacityWebView()const;
-
- void setBackgroundTransparent();
- static bool shouldStartLoading(const int viewTag, const std::string &url);
- static void didFinishLoading(const int viewTag, const std::string &url);
- static void didFailLoading(const int viewTag, const std::string &url);
- static void onJsCallback(const int viewTag, const std::string &message);
- private:
- int _viewTag;
- WebView *_webView;
- };
- } // namespace ui
- } // namespace experimental
- } //cocos2d
- #endif // __ANDROID__
- /// @endcond
- #endif /* __COCOS2D__UI__WEBVIEWIMPL_ANDROID_H_ */
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