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- /****************************************************************************
- Copyright (c) 2013-2016 Chukong Technologies Inc.
- Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
- http://www.cocos2d-x.org
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #ifndef __UISCROLLVIEW_H__
- #define __UISCROLLVIEW_H__
- #include "ui/UILayout.h"
- #include "ui/GUIExport.h"
- #include <list>
- NS_CC_BEGIN
- /**
- * @addtogroup ui
- * @{
- */
- class EventFocusListener;
- namespace ui {
- class ScrollViewBar;
- /**
- *Scrollview scroll event type.
- *@deprecated use @see `ScrollView::EventType` instead.
- */
- typedef enum
- {
- SCROLLVIEW_EVENT_SCROLL_TO_TOP,
- SCROLLVIEW_EVENT_SCROLL_TO_BOTTOM,
- SCROLLVIEW_EVENT_SCROLL_TO_LEFT,
- SCROLLVIEW_EVENT_SCROLL_TO_RIGHT,
- SCROLLVIEW_EVENT_SCROLLING,
- SCROLLVIEW_EVENT_BOUNCE_TOP,
- SCROLLVIEW_EVENT_BOUNCE_BOTTOM,
- SCROLLVIEW_EVENT_BOUNCE_LEFT,
- SCROLLVIEW_EVENT_BOUNCE_RIGHT,
- SCROLLVIEW_EVENT_SCROLLING_BEGAN,
- SCROLLVIEW_EVENT_SCROLLING_ENDED,
- SCROLLVIEW_EVENT_AUTOSCROLL_ENDED
- }ScrollviewEventType;
- /**
- * A callback which would be called when a ScrollView is scrolling.
- *@deprecated Use @see `ccScrollViewCallback` instead.
- */
- typedef void (Ref::*SEL_ScrollViewEvent)(Ref*, ScrollviewEventType);
- #define scrollvieweventselector(_SELECTOR) (SEL_ScrollViewEvent)(&_SELECTOR)
- /**
- * Layout container for a view hierarchy that can be scrolled by the user, allowing it to be larger than the physical display.
- * It holds a inner `Layout` container for storing child items horizontally or vertically.
- */
- class CC_GUI_DLL ScrollView : public Layout
- {
- DECLARE_CLASS_GUI_INFO
- public:
- /**
- * ScrollView scroll direction type.
- */
- enum class Direction
- {
- NONE,
- VERTICAL,
- HORIZONTAL,
- BOTH
- };
- /**
- * Scrollview scroll event type.
- */
- enum class EventType
- {
- SCROLL_TO_TOP,
- SCROLL_TO_BOTTOM,
- SCROLL_TO_LEFT,
- SCROLL_TO_RIGHT,
- SCROLLING,
- BOUNCE_TOP,
- BOUNCE_BOTTOM,
- BOUNCE_LEFT,
- BOUNCE_RIGHT,
- CONTAINER_MOVED,
- SCROLLING_BEGAN,
- SCROLLING_ENDED,
- AUTOSCROLL_ENDED
- };
- /**
- * A callback which would be called when a ScrollView is scrolling.
- */
- typedef std::function<void(Ref*, EventType)> ccScrollViewCallback;
- /**
- * Default constructor
- * @js ctor
- * @lua new
- */
- ScrollView();
- /**
- * Default destructor
- * @js NA
- * @lua NA
- */
- virtual ~ScrollView();
- /**
- * Create an empty ScrollView.
- * @return A ScrollView instance.
- */
- static ScrollView* create();
- /**
- * Changes scroll direction of scrollview.
- *
- * @see `Direction`
- * @param dir Scroll direction enum.
- */
- virtual void setDirection(Direction dir);
- /**
- * Query scroll direction of scrollview.
- *
- * @see `Direction` Direction::VERTICAL means vertical scroll, Direction::HORIZONTAL means horizontal scroll
- *
- * @return Scrollview scroll direction.
- */
- Direction getDirection()const;
- /**
- * Get inner container of scrollview.
- *
- * Inner container is a child of scrollview.
- *
- * @return Inner container pointer.
- */
- Layout* getInnerContainer()const;
- /**
- * Immediately stops inner container scroll (auto scrolling is not affected).
- */
- virtual void stopScroll();
- /**
- * Immediately stops inner container scroll initiated by any of the "scrollTo*" member functions
- */
- virtual void stopAutoScroll();
- /**
- * Immediately stops inner container scroll if any.
- */
- virtual void stopOverallScroll();
- /**
- * Scroll inner container to bottom boundary of scrollview.
- * @param timeInSec Time in seconds.
- * @param attenuated Whether scroll speed attenuate or not.
- */
- virtual void scrollToBottom(float timeInSec, bool attenuated);
- /**
- * Scroll inner container to top boundary of scrollview.
- * @param timeInSec Time in seconds.
- * @param attenuated Whether scroll speed attenuate or not.
- */
- virtual void scrollToTop(float timeInSec, bool attenuated);
- /**
- * Scroll inner container to left boundary of scrollview.
- * @param timeInSec Time in seconds.
- * @param attenuated Whether scroll speed attenuate or not.
- */
- virtual void scrollToLeft(float timeInSec, bool attenuated);
- /**
- * Scroll inner container to right boundary of scrollview.
- * @param timeInSec Time in seconds.
- * @param attenuated Whether scroll speed attenuate or not.
- */
- virtual void scrollToRight(float timeInSec, bool attenuated);
- /**
- * Scroll inner container to top and left boundary of scrollview.
- * @param timeInSec Time in seconds.
- * @param attenuated Whether scroll speed attenuate or not.
- */
- virtual void scrollToTopLeft(float timeInSec, bool attenuated);
- /**
- * Scroll inner container to top and right boundary of scrollview.
- * @param timeInSec Time in seconds.
- * @param attenuated Whether scroll speed attenuate or not.
- */
- virtual void scrollToTopRight(float timeInSec, bool attenuated);
- /**
- * Scroll inner container to bottom and left boundary of scrollview.
- * @param timeInSec Time in seconds.
- * @param attenuated Whether scroll speed attenuate or not.
- */
- virtual void scrollToBottomLeft(float timeInSec, bool attenuated);
- /**
- * Scroll inner container to bottom and right boundary of scrollview.
- * @param timeInSec Time in seconds
- * @param attenuated Whether scroll speed attenuate or not.
- */
- virtual void scrollToBottomRight(float timeInSec, bool attenuated);
- /**
- * Scroll inner container to vertical percent position of scrollview.
- * @param percent A value between 0 and 100.
- * @param timeInSec Time in seconds.
- * @param attenuated Whether scroll speed attenuate or not.
- */
- virtual void scrollToPercentVertical(float percent, float timeInSec, bool attenuated);
- /**
- * Scroll inner container to horizontal percent position of scrollview.
- * @param percent A value between 0 and 100.
- * @param timeInSec Time in seconds.
- * @param attenuated Whether scroll speed attenuate or not.
- */
- virtual void scrollToPercentHorizontal(float percent, float timeInSec, bool attenuated);
- /**
- * Scroll inner container to both direction percent position of scrollview.
- * @param percent A value between 0 and 100.
- * @param timeInSec Time in seconds.
- * @param attenuated Whether scroll speed attenuate or not.
- */
- virtual void scrollToPercentBothDirection(const Vec2& percent, float timeInSec, bool attenuated);
-
- /**
- * @return How far the scroll view is scrolled in the vertical axis
- */
- float getScrolledPercentVertical() const;
- /**
- * @return How far the scroll view is scrolled in the horizontal axis
- */
- float getScrolledPercentHorizontal() const;
- /**
- * @return How far the scroll view is scrolled in both axes, combined as a Vec2
- */
- Vec2 getScrolledPercentBothDirection() const;
- /**
- * Move inner container to bottom boundary of scrollview.
- */
- virtual void jumpToBottom();
- /**
- * Move inner container to top boundary of scrollview.
- */
- virtual void jumpToTop();
- /**
- * Move inner container to left boundary of scrollview.
- */
- virtual void jumpToLeft();
- /**
- * Move inner container to right boundary of scrollview.
- */
- virtual void jumpToRight();
- /**
- * Move inner container to top and left boundary of scrollview.
- */
- virtual void jumpToTopLeft();
- /**
- * Move inner container to top and right boundary of scrollview.
- */
- virtual void jumpToTopRight();
- /**
- * Move inner container to bottom and left boundary of scrollview.
- */
- virtual void jumpToBottomLeft();
- /**
- * Move inner container to bottom and right boundary of scrollview.
- */
- virtual void jumpToBottomRight();
- /**
- * Move inner container to vertical percent position of scrollview.
- * @param percent A value between 0 and 100.
- */
- virtual void jumpToPercentVertical(float percent);
- /**
- * Move inner container to horizontal percent position of scrollview.
- * @param percent A value between 0 and 100.
- */
- virtual void jumpToPercentHorizontal(float percent);
- /**
- * Move inner container to both direction percent position of scrollview.
- * @param percent A value between 0 and 100.
- */
- virtual void jumpToPercentBothDirection(const Vec2& percent);
- /**
- * Change inner container size of scrollview.
- *
- * Inner container size must be larger than or equal scrollview's size.
- *
- * @param size Inner container size.
- */
- void setInnerContainerSize(const Size &size);
- /**
- * Get inner container size of scrollview.
- *
- * Inner container size must be larger than or equal scrollview's size.
- *
- * @return The inner container size.
- */
- const Size& getInnerContainerSize() const;
-
- /**
- * Set inner container position
- *
- * @param pos Inner container position.
- */
- void setInnerContainerPosition(const Vec2 &pos);
-
- /**
- * Get inner container position
- *
- * @return The inner container position.
- */
- const Vec2& getInnerContainerPosition() const;
- /**
- * Add callback function which will be called when scrollview event triggered.
- * @deprecated Use @see `addEventListener` instead.
- * @param target A pointer of `Ref*` type.
- * @param selector A member function pointer with type of `SEL_ScrollViewEvent`.
- */
- CC_DEPRECATED_ATTRIBUTE void addEventListenerScrollView(Ref* target, SEL_ScrollViewEvent selector);
- /**
- * Add callback function which will be called when scrollview event triggered.
- * @param callback A callback function with type of `ccScrollViewCallback`.
- */
- virtual void addEventListener(const ccScrollViewCallback& callback);
- //override functions
- virtual void addChild(Node* child)override;
- virtual void addChild(Node * child, int localZOrder)override;
- virtual void addChild(Node* child, int localZOrder, int tag) override;
- virtual void addChild(Node* child, int localZOrder, const std::string &name) override;
- virtual void removeAllChildren() override;
- virtual void removeAllChildrenWithCleanup(bool cleanup) override;
- virtual void removeChild(Node* child, bool cleanup = true) override;
- virtual Vector<Node*>& getChildren() override;
- virtual const Vector<Node*>& getChildren() const override;
- virtual ssize_t getChildrenCount() const override;
- virtual Node * getChildByTag(int tag) const override;
- virtual Node* getChildByName(const std::string& name)const override;
- //touch event callback
- virtual bool onTouchBegan(Touch *touch, Event *unusedEvent) override;
- virtual void onTouchMoved(Touch *touch, Event *unusedEvent) override;
- virtual void onTouchEnded(Touch *touch, Event *unusedEvent) override;
- virtual void onTouchCancelled(Touch *touch, Event *unusedEvent) override;
- virtual void update(float dt) override;
- /**
- * @brief Toggle bounce enabled when scroll to the edge.
- *
- * @param enabled True if enable bounce, false otherwise.
- */
- void setBounceEnabled(bool enabled);
- /**
- * @brief Query bounce state.
- *
- * @return True if bounce is enabled, false otherwise.
- */
- bool isBounceEnabled() const;
- /**
- * @brief Toggle whether enable scroll inertia while scrolling.
- *
- * @param enabled True if enable inertia, false otherwise.
- */
- void setInertiaScrollEnabled(bool enabled);
- /**
- * @brief Query inertia scroll state.
- *
- * @return True if inertia is enabled, false otherwise.
- */
- bool isInertiaScrollEnabled() const;
-
- /**
- * @brief Toggle scroll bar enabled.
- *
- * @param enabled True if enable scroll bar, false otherwise.
- */
- void setScrollBarEnabled(bool enabled);
-
- /**
- * @brief Query scroll bar state.
- *
- * @return True if scroll bar is enabled, false otherwise.
- */
- bool isScrollBarEnabled() const;
-
- /**
- * @brief Set the scroll bar positions from the left-bottom corner (horizontal) and right-top corner (vertical).
- *
- * @param positionFromCorner The position from the left-bottom corner (horizontal) and right-top corner (vertical).
- */
- void setScrollBarPositionFromCorner(const Vec2& positionFromCorner);
-
- /**
- * @brief Set the vertical scroll bar position from right-top corner.
- *
- * @param positionFromCorner The position from right-top corner
- */
- void setScrollBarPositionFromCornerForVertical(const Vec2& positionFromCorner);
-
- /**
- * @brief Get the vertical scroll bar's position from right-top corner.
- *
- * @return positionFromCorner
- */
- Vec2 getScrollBarPositionFromCornerForVertical() const;
-
- /**
- * @brief Set the horizontal scroll bar position from left-bottom corner.
- *
- * @param positionFromCorner The position from left-bottom corner
- */
- void setScrollBarPositionFromCornerForHorizontal(const Vec2& positionFromCorner);
-
- /**
- * @brief Get the horizontal scroll bar's position from right-top corner.
- *
- * @return positionFromCorner
- */
- Vec2 getScrollBarPositionFromCornerForHorizontal() const;
-
- /**
- * @brief Set the scroll bar's width
- *
- * @param width The scroll bar's width
- */
- void setScrollBarWidth(float width);
-
- /**
- * @brief Get the scroll bar's width
- *
- * @return the scroll bar's width
- */
- float getScrollBarWidth() const;
-
- /**
- * @brief Set the scroll bar's color
- *
- * @param the scroll bar's color
- */
- void setScrollBarColor(const Color3B& color);
-
- /**
- * @brief Get the scroll bar's color
- *
- * @return the scroll bar's color
- */
- const Color3B& getScrollBarColor() const;
-
- /**
- * @brief Set the scroll bar's opacity
- *
- * @param the scroll bar's opacity
- */
- void setScrollBarOpacity(GLubyte opacity);
-
- /**
- * @brief Get the scroll bar's opacity
- *
- * @return the scroll bar's opacity
- */
- GLubyte getScrollBarOpacity() const;
-
- /**
- * @brief Set scroll bar auto hide state
- *
- * @param scroll bar auto hide state
- */
- void setScrollBarAutoHideEnabled(bool autoHideEnabled);
-
- /**
- * @brief Query scroll bar auto hide state
- *
- * @return True if scroll bar auto hide is enabled, false otherwise.
- */
- bool isScrollBarAutoHideEnabled() const;
-
- /**
- * @brief Set scroll bar auto hide time
- *
- * @param scroll bar auto hide time
- */
- void setScrollBarAutoHideTime(float autoHideTime);
-
- /**
- * @brief Get the scroll bar's auto hide time
- *
- * @return the scroll bar's auto hide time
- */
- float getScrollBarAutoHideTime() const;
-
- /**
- * @brief Set the touch total time threshold
- *
- * @param the touch total time threshold
- */
- void setTouchTotalTimeThreshold(float touchTotalTimeThreshold);
-
- /**
- * @brief Get the touch total time threshold
- *
- * @return the touch total time threshold
- */
- float getTouchTotalTimeThreshold() const;
-
- /**
- * Set layout type for scrollview.
- *
- * @see `Layout::Type`
- * @param type Layout type enum.
- */
- virtual void setLayoutType(Type type) override;
- /**
- * Get the layout type for scrollview.
- *
- * @see `Layout::Type`
- * @return LayoutType
- */
- virtual Type getLayoutType() const override;
- /**
- * Return the "class name" of widget.
- */
- virtual std::string getDescription() const override;
- /**
- * @lua NA
- */
- virtual void onEnter() override;
- /**
- * @lua NA
- */
- virtual void onExit() override;
- /**
- * When a widget is in a layout, you could call this method to get the next focused widget within a specified direction.
- * If the widget is not in a layout, it will return itself
- *@param direction the direction to look for the next focused widget in a layout
- *@param current the current focused widget
- *@return the next focused widget in a layout
- */
- virtual Widget* findNextFocusedWidget(FocusDirection direction, Widget* current) override;
-
- /**
- * @return Whether the user is currently dragging the ScrollView to scroll it
- */
- bool isScrolling() const { return _scrolling; }
- /**
- * @return Whether the ScrollView is currently scrolling because of a bounceback or inertia slowdown.
- */
- bool isAutoScrolling() const { return _autoScrolling; }
- CC_CONSTRUCTOR_ACCESS:
- virtual bool init() override;
- protected:
- enum class MoveDirection
- {
- TOP,
- BOTTOM,
- LEFT,
- RIGHT,
- };
-
- virtual void initRenderer() override;
- virtual void onSizeChanged() override;
- virtual void doLayout() override;
- virtual Widget* createCloneInstance() override;
- virtual void copySpecialProperties(Widget* model) override;
- virtual void copyClonedWidgetChildren(Widget* model) override;
-
- virtual void initScrollBar();
- virtual void removeScrollBar();
-
- Vec2 flattenVectorByDirection(const Vec2& vector);
-
- virtual Vec2 getHowMuchOutOfBoundary(const Vec2& addition = Vec2::ZERO);
- bool isOutOfBoundary(MoveDirection dir);
- bool isOutOfBoundary();
- virtual void moveInnerContainer(const Vec2& deltaMove, bool canStartBounceBack);
- bool calculateCurrAndPrevTouchPoints(Touch* touch, Vec3* currPt, Vec3* prevPt);
- void gatherTouchMove(const Vec2& delta);
- Vec2 calculateTouchMoveVelocity() const;
-
- virtual void startAttenuatingAutoScroll(const Vec2& deltaMove, const Vec2& initialVelocity);
- void startAutoScroll(const Vec2& deltaMove, float timeInSec, bool attenuated);
- void startAutoScrollToDestination(const Vec2& des, float timeInSec, bool attenuated);
- bool isNecessaryAutoScrollBrake();
- void processAutoScrolling(float deltaTime);
- void startInertiaScroll(const Vec2& touchMoveVelocity);
-
- bool startBounceBackIfNeeded();
- void jumpToDestination(const Vec2& des);
- virtual void scrollChildren(const Vec2& deltaMove);
- virtual void handlePressLogic(Touch *touch);
- virtual void handleMoveLogic(Touch *touch);
- virtual void handleReleaseLogic(Touch *touch);
- virtual void interceptTouchEvent(Widget::TouchEventType event,Widget* sender,Touch *touch) override;
-
- void processScrollEvent(MoveDirection dir, bool bounce);
- void processScrollingEvent();
- void processScrollingEndedEvent();
- void dispatchEvent(ScrollviewEventType scrollEventType, EventType eventType);
-
- void updateScrollBar(const Vec2& outOfBoundary);
-
- protected:
- virtual float getAutoScrollStopEpsilon() const;
- bool fltEqualZero(const Vec2& point) const;
- Layout* _innerContainer;
- Direction _direction;
- float _topBoundary;
- float _bottomBoundary;
- float _leftBoundary;
- float _rightBoundary;
- bool _bePressed;
- float _childFocusCancelOffsetInInch;
-
- // Touch move speed
- std::list<Vec2> _touchMoveDisplacements;
- std::list<float> _touchMoveTimeDeltas;
- long long _touchMovePreviousTimestamp;
- float _touchTotalTimeThreshold;
-
- bool _scrolling;
-
- bool _autoScrolling;
- bool _autoScrollAttenuate;
- Vec2 _autoScrollStartPosition;
- Vec2 _autoScrollTargetDelta;
- float _autoScrollTotalTime;
- float _autoScrollAccumulatedTime;
- bool _autoScrollCurrentlyOutOfBoundary;
- bool _autoScrollBraking;
- Vec2 _autoScrollBrakingStartPosition;
-
- bool _inertiaScrollEnabled;
- bool _bounceEnabled;
-
- Vec2 _outOfBoundaryAmount;
- bool _outOfBoundaryAmountDirty;
-
- bool _scrollBarEnabled;
- ScrollViewBar* _verticalScrollBar;
- ScrollViewBar* _horizontalScrollBar;
-
- Ref* _scrollViewEventListener;
- #if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
- #pragma GCC diagnostic ignored "-Wdeprecated-declarations"
- #elif _MSC_VER >= 1400 //vs 2005 or higher
- #pragma warning (push)
- #pragma warning (disable: 4996)
- #endif
- SEL_ScrollViewEvent _scrollViewEventSelector;
- #if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
- #pragma GCC diagnostic warning "-Wdeprecated-declarations"
- #elif _MSC_VER >= 1400 //vs 2005 or higher
- #pragma warning (pop)
- #endif
- ccScrollViewCallback _eventCallback;
- };
- }
- // end of ui group
- /// @}
- NS_CC_END
- #endif /* defined(__CocoGUI__ScrollView__) */
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