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- /****************************************************************************
- Copyright (c) 2011 Zynga Inc.
- Copyright (c) 2012 cocos2d-x.org
- Copyright (c) 2013-2016 Chukong Technologies Inc.
- Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
- http://www.cocos2d-x.org
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #ifndef __CCSHADER_H__
- #define __CCSHADER_H__
- /// @cond DO_NOT_SHOW
- #include "platform/CCGL.h"
- #include "platform/CCPlatformMacros.h"
- /**
- * @addtogroup renderer
- * @{
- */
- NS_CC_BEGIN
- extern CC_DLL const GLchar * ccPosition_uColor_frag;
- extern CC_DLL const GLchar * ccPosition_uColor_vert;
- extern CC_DLL const GLchar * ccPositionColor_frag;
- extern CC_DLL const GLchar * ccPositionColor_vert;
- extern CC_DLL const GLchar * ccPositionColorTextureAsPointsize_vert;
- extern CC_DLL const GLchar * ccPositionTexture_frag;
- extern CC_DLL const GLchar * ccPositionTexture_vert;
- extern CC_DLL const GLchar * ccPositionTextureA8Color_frag;
- extern CC_DLL const GLchar * ccPositionTextureA8Color_vert;
- extern CC_DLL const GLchar * ccPositionTextureColor_frag;
- extern CC_DLL const GLchar * ccPositionTextureColor_vert;
- extern CC_DLL const GLchar * ccPositionTextureColor_noMVP_frag;
- extern CC_DLL const GLchar * ccPositionTextureColor_noMVP_vert;
- extern CC_DLL const GLchar * ccPositionTextureColorAlphaTest_frag;
- extern CC_DLL const GLchar * ccPositionTexture_uColor_frag;
- extern CC_DLL const GLchar * ccPositionTexture_uColor_vert;
- extern CC_DLL const GLchar * ccPositionColorLengthTexture_frag;
- extern CC_DLL const GLchar * ccPositionColorLengthTexture_vert;
- extern CC_DLL const GLchar * ccPositionTexture_GrayScale_frag;
- extern CC_DLL const GLchar * ccLabelDistanceFieldNormal_frag;
- extern CC_DLL const GLchar * ccLabelDistanceFieldGlow_frag;
- extern CC_DLL const GLchar * ccLabelNormal_frag;
- extern CC_DLL const GLchar * ccLabelOutline_frag;
- extern CC_DLL const GLchar * ccLabel_vert;
- extern CC_DLL const GLchar * cc3D_PositionTex_vert;
- extern CC_DLL const GLchar * cc3D_SkinPositionTex_vert;
- extern CC_DLL const GLchar * cc3D_ColorTex_frag;
- extern CC_DLL const GLchar * cc3D_Color_frag;
- extern CC_DLL const GLchar * cc3D_PositionNormalTex_vert;
- extern CC_DLL const GLchar * cc3D_SkinPositionNormalTex_vert;
- extern CC_DLL const GLchar * cc3D_ColorNormalTex_frag;
- extern CC_DLL const GLchar * cc3D_ColorNormal_frag;
- extern CC_DLL const GLchar * cc3D_Particle_vert;
- extern CC_DLL const GLchar * cc3D_Particle_tex_frag;
- extern CC_DLL const GLchar * cc3D_Particle_color_frag;
- extern CC_DLL const GLchar * cc3D_Skybox_vert;
- extern CC_DLL const GLchar * cc3D_Skybox_frag;
- extern CC_DLL const GLchar * cc3D_Terrain_vert;
- extern CC_DLL const GLchar * cc3D_Terrain_frag;
- extern CC_DLL const GLchar * ccCameraClearVert;
- extern CC_DLL const GLchar * ccCameraClearFrag;
- // ETC1 ALPHA supports.
- extern CC_DLL const GLchar* ccETC1ASPositionTextureColor_frag;
- extern CC_DLL const GLchar* ccETC1ASPositionTextureGray_frag;
- extern CC_DLL const GLchar* ccPosition_vert;
- extern CC_DLL const GLchar* ccShader_LayerRadialGradient_frag;
- NS_CC_END
- /**
- end of support group
- @}
- */
- /// @endcond
- #endif /* __CCSHADER_H__ */
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