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- set(COCOS_RENDERER_HEADER
- renderer/CCTextureCache.h
- renderer/CCRenderer.h
- renderer/CCMaterial.h
- renderer/ccGLStateCache.h
- renderer/CCRenderCommandPool.h
- renderer/ccShaders.h
- renderer/CCMeshCommand.h
- renderer/CCGLProgramStateCache.h
- renderer/CCRenderCommand.h
- renderer/CCTextureCube.h
- renderer/CCGLProgram.h
- renderer/CCGLProgramCache.h
- renderer/CCTextureAtlas.h
- renderer/CCGroupCommand.h
- renderer/CCVertexAttribBinding.h
- renderer/CCVertexIndexBuffer.h
- renderer/CCVertexIndexData.h
- renderer/CCPrimitive.h
- renderer/CCTexture2D.h
- renderer/CCCustomCommand.h
- renderer/CCFrameBuffer.h
- renderer/CCQuadCommand.h
- renderer/CCTechnique.h
- renderer/CCPrimitiveCommand.h
- renderer/CCGLProgramState.h
- renderer/CCTrianglesCommand.h
- renderer/CCBatchCommand.h
- renderer/CCPass.h
- renderer/CCRenderState.h
- )
- set(COCOS_RENDERER_SRC
- renderer/CCBatchCommand.cpp
- renderer/CCCustomCommand.cpp
- renderer/CCGLProgram.cpp
- renderer/CCGLProgramCache.cpp
- renderer/CCGLProgramState.cpp
- renderer/CCGLProgramStateCache.cpp
- renderer/CCGroupCommand.cpp
- renderer/CCMaterial.cpp
- renderer/CCMeshCommand.cpp
- renderer/CCPass.cpp
- renderer/CCPrimitive.cpp
- renderer/CCPrimitiveCommand.cpp
- renderer/CCQuadCommand.cpp
- renderer/CCRenderCommand.cpp
- renderer/CCRenderState.cpp
- renderer/CCRenderer.cpp
- renderer/CCTechnique.cpp
- renderer/CCTexture2D.cpp
- renderer/CCTextureAtlas.cpp
- renderer/CCTextureCache.cpp
- renderer/CCTextureCube.cpp
- renderer/CCTrianglesCommand.cpp
- renderer/CCVertexAttribBinding.cpp
- renderer/CCVertexIndexBuffer.cpp
- renderer/CCVertexIndexData.cpp
- renderer/ccGLStateCache.cpp
- renderer/ccShaders.cpp
- renderer/CCFrameBuffer.cpp
- )
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