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- /****************************************************************************
- Copyright (c) 2010-2012 cocos2d-x.org
- Copyright (c) 2013-2016 Chukong Technologies Inc.
- Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
- http://www.cocos2d-x.org
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #ifndef __CC_PLATFORM_THREAD_H__
- #define __CC_PLATFORM_THREAD_H__
- /// @cond DO_NOT_SHOW
- #include "platform/CCPlatformMacros.h"
- NS_CC_BEGIN
- /**
- * @addtogroup platform
- * @{
- */
- /* On iOS, should create autorelease pool when create a new thread
- * and release it when the thread end.
- */
- class CC_DLL ThreadHelper
- {
- public:
- /** Create an autorelease pool for objective-c codes.
- * @js NA
- * @lua NA
- */
- static void* createAutoreleasePool();
-
- /**
- * @js NA
- * @lua NA
- */
- static void releaseAutoreleasePool(void *autoreleasePool);
- };
- // end of platform group
- /// @}
- NS_CC_END
- /// @endcond
- #endif // __CC_PLATFORM_THREAD_H__
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