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- /****************************************************************************
- Copyright (c) 2015-2016 Chukong Technologies Inc.
- Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
-
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #ifndef __CCNAV_MESH_H__
- #define __CCNAV_MESH_H__
- #include "base/ccConfig.h"
- #if CC_USE_NAVMESH
- #include "base/CCRef.h"
- #include "math/Vec3.h"
- #include "recast/Detour/DetourNavMesh.h"
- #include "recast/Detour/DetourNavMeshQuery.h"
- #include "recast/DetourCrowd/DetourCrowd.h"
- #include "recast/DetourTileCache/DetourTileCache.h"
- #include <string>
- #include <vector>
- #include "navmesh/CCNavMeshAgent.h"
- #include "navmesh/CCNavMeshDebugDraw.h"
- #include "navmesh/CCNavMeshObstacle.h"
- #include "navmesh/CCNavMeshUtils.h"
- NS_CC_BEGIN
- /**
- * @addtogroup 3d
- * @{
- */
- class Renderer;
- /** @brief NavMesh: The NavMesh information container, include mesh, tileCache, and so on. */
- class CC_DLL NavMesh : public Ref
- {
- public:
- /**
- Create navmesh
- @param navFilePath The NavMesh File path.
- @param geomFilePath The geometry File Path,include offmesh information,etc.
- */
- static NavMesh* create(const std::string &navFilePath, const std::string &geomFilePath);
- /** update navmesh. */
- void update(float dt);
- /** Internal method, the updater of debug drawing, need called each frame. */
- void debugDraw(Renderer* renderer);
- /** Enable debug draw or disable. */
- void setDebugDrawEnable(bool enable);
- /** Check enabled debug draw. */
- bool isDebugDrawEnabled() const;
- /** add a agent to navmesh. */
- void addNavMeshAgent(NavMeshAgent *agent);
- /** remove a agent from navmesh. */
- void removeNavMeshAgent(NavMeshAgent *agent);
- /** add a obstacle to navmesh. */
- void addNavMeshObstacle(NavMeshObstacle *obstacle);
- /** remove a obstacle from navmesh. */
- void removeNavMeshObstacle(NavMeshObstacle *obstacle);
- /**
- find a path on navmesh
- @param start The start search position in world coordinate system.
- @param end The end search position in world coordinate system.
- @param pathPoints the key points of path.
- */
- void findPath(const Vec3 &start, const Vec3 &end, std::vector<Vec3> &pathPoints);
- CC_CONSTRUCTOR_ACCESS:
- NavMesh();
- virtual ~NavMesh();
- protected:
- bool initWithFilePath(const std::string &navFilePath, const std::string &geomFilePath);
- bool read();
- bool loadNavMeshFile();
- bool loadGeomFile();
- void dtDraw();
- void drawAgents();
- void drawObstacles();
- void drawOffMeshConnections();
- protected:
- dtNavMesh *_navMesh;
- dtNavMeshQuery *_navMeshQuery;
- dtCrowd *_crowed;
- dtTileCache *_tileCache;
- LinearAllocator *_allocator;
- FastLZCompressor *_compressor;
- MeshProcess *_meshProcess;
- GeomData *_geomData;
- std::vector<NavMeshAgent*> _agentList;
- std::vector<NavMeshObstacle*> _obstacleList;
- NavMeshDebugDraw _debugDraw;
- std::string _navFilePath;
- std::string _geomFilePath;
- bool _isDebugDrawEnabled;
- };
- /** @} */
- NS_CC_END
- #endif //CC_USE_NAVMESH
- #endif // __CCNAV_MESH_H__
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