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- /****************************************************************************
- Copyright (c) 2009 Valentin Milea
- Copyright (c) 2010-2012 cocos2d-x.org
- Copyright (c) 2013-2016 Chukong Technologies Inc.
- Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
- http://www.cocos2d-x.org
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "math/TransformUtils.h"
- #include "math/CCAffineTransform.h"
- namespace cocos2d {
- void CGAffineToGL(const AffineTransform& t, GLfloat *m)
- {
- // | m[0] m[4] m[8] m[12] | | m11 m21 m31 m41 | | a c 0 tx |
- // | m[1] m[5] m[9] m[13] | | m12 m22 m32 m42 | | b d 0 ty |
- // | m[2] m[6] m[10] m[14] | <=> | m13 m23 m33 m43 | <=> | 0 0 1 0 |
- // | m[3] m[7] m[11] m[15] | | m14 m24 m34 m44 | | 0 0 0 1 |
-
- m[2] = m[3] = m[6] = m[7] = m[8] = m[9] = m[11] = m[14] = 0.0f;
- m[10] = m[15] = 1.0f;
- m[0] = t.a; m[4] = t.c; m[12] = t.tx;
- m[1] = t.b; m[5] = t.d; m[13] = t.ty;
- }
- void GLToCGAffine(const GLfloat *m, AffineTransform *t)
- {
- t->a = m[0]; t->c = m[4]; t->tx = m[12];
- t->b = m[1]; t->d = m[5]; t->ty = m[13];
- }
- }//namespace cocos2d
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