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- /****************************************************************************
- Copyright (c) 2013-2017 Chukong Technologies
- Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
- http://www.cocos2d-x.org
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #ifndef __cocos2d_libs__CCValue__
- #define __cocos2d_libs__CCValue__
- #include "platform/CCPlatformMacros.h"
- #include "base/ccMacros.h"
- #include <string>
- #include <vector>
- #include <unordered_map>
- /**
- * @addtogroup base
- * @{
- */
- NS_CC_BEGIN
- class Value;
- typedef std::vector<Value> ValueVector;
- typedef std::unordered_map<std::string, Value> ValueMap;
- typedef std::unordered_map<int, Value> ValueMapIntKey;
- CC_DLL extern const ValueVector ValueVectorNull;
- CC_DLL extern const ValueMap ValueMapNull;
- CC_DLL extern const ValueMapIntKey ValueMapIntKeyNull;
- /*
- * This class is provide as a wrapper of basic types, such as int and bool.
- */
- class CC_DLL Value
- {
- public:
- /** A predefined Value that has not value. */
- static const Value Null;
- /** Default constructor. */
- Value();
-
- /** Create a Value by an unsigned char value. */
- explicit Value(unsigned char v);
-
- /** Create a Value by an integer value. */
- explicit Value(int v);
- /** Create a Value by an unsigned value. */
- explicit Value(unsigned int v);
- /** Create a Value by a float value. */
- explicit Value(float v);
-
- /** Create a Value by a double value. */
- explicit Value(double v);
-
- /** Create a Value by a bool value. */
- explicit Value(bool v);
-
- /** Create a Value by a char pointer. It will copy the chars internally. */
- explicit Value(const char* v);
-
- /** Create a Value by a string. */
- explicit Value(const std::string& v);
-
- /** Create a Value by a ValueVector object. */
- explicit Value(const ValueVector& v);
- /** Create a Value by a ValueVector object. It will use std::move internally. */
- explicit Value(ValueVector&& v);
-
- /** Create a Value by a ValueMap object. */
- explicit Value(const ValueMap& v);
- /** Create a Value by a ValueMap object. It will use std::move internally. */
- explicit Value(ValueMap&& v);
-
- /** Create a Value by a ValueMapIntKey object. */
- explicit Value(const ValueMapIntKey& v);
- /** Create a Value by a ValueMapIntKey object. It will use std::move internally. */
- explicit Value(ValueMapIntKey&& v);
- /** Create a Value by another Value object. */
- Value(const Value& other);
- /** Create a Value by a Value object. It will use std::move internally. */
- Value(Value&& other);
-
- /** Destructor. */
- ~Value();
- /** Assignment operator, assign from Value to Value. */
- Value& operator= (const Value& other);
- /** Assignment operator, assign from Value to Value. It will use std::move internally. */
- Value& operator= (Value&& other);
- /** Assignment operator, assign from unsigned char to Value. */
- Value& operator= (unsigned char v);
- /** Assignment operator, assign from integer to Value. */
- Value& operator= (int v);
- /** Assignment operator, assign from integer to Value. */
- Value& operator= (unsigned int v);
- /** Assignment operator, assign from float to Value. */
- Value& operator= (float v);
- /** Assignment operator, assign from double to Value. */
- Value& operator= (double v);
- /** Assignment operator, assign from bool to Value. */
- Value& operator= (bool v);
- /** Assignment operator, assign from char* to Value. */
- Value& operator= (const char* v);
- /** Assignment operator, assign from string to Value. */
- Value& operator= (const std::string& v);
- /** Assignment operator, assign from ValueVector to Value. */
- Value& operator= (const ValueVector& v);
- /** Assignment operator, assign from ValueVector to Value. */
- Value& operator= (ValueVector&& v);
- /** Assignment operator, assign from ValueMap to Value. */
- Value& operator= (const ValueMap& v);
- /** Assignment operator, assign from ValueMap to Value. It will use std::move internally. */
- Value& operator= (ValueMap&& v);
- /** Assignment operator, assign from ValueMapIntKey to Value. */
- Value& operator= (const ValueMapIntKey& v);
- /** Assignment operator, assign from ValueMapIntKey to Value. It will use std::move internally. */
- Value& operator= (ValueMapIntKey&& v);
- /** != operator overloading */
- bool operator!= (const Value& v);
- /** != operator overloading */
- bool operator!= (const Value& v) const;
- /** == operator overloading */
- bool operator== (const Value& v);
- /** == operator overloading */
- bool operator== (const Value& v) const;
- /** Gets as a byte value. Will convert to unsigned char if possible, or will trigger assert error. */
- unsigned char asByte() const;
- /** Gets as an integer value. Will convert to integer if possible, or will trigger assert error. */
- int asInt() const;
- /** Gets as an unsigned value. Will convert to unsigned if possible, or will trigger assert error. */
- unsigned int asUnsignedInt() const;
- /** Gets as a float value. Will convert to float if possible, or will trigger assert error. */
- float asFloat() const;
- /** Gets as a double value. Will convert to double if possible, or will trigger assert error. */
- double asDouble() const;
- /** Gets as a bool value. Will convert to bool if possible, or will trigger assert error. */
- bool asBool() const;
- /** Gets as a string value. Will convert to string if possible, or will trigger assert error. */
- std::string asString() const;
- /** Gets as a ValueVector reference. Will convert to ValueVector if possible, or will trigger assert error. */
- ValueVector& asValueVector();
- /** Gets as a const ValueVector reference. Will convert to ValueVector if possible, or will trigger assert error. */
- const ValueVector& asValueVector() const;
- /** Gets as a ValueMap reference. Will convert to ValueMap if possible, or will trigger assert error. */
- ValueMap& asValueMap();
- /** Gets as a const ValueMap reference. Will convert to ValueMap if possible, or will trigger assert error. */
- const ValueMap& asValueMap() const;
- /** Gets as a ValueMapIntKey reference. Will convert to ValueMapIntKey if possible, or will trigger assert error. */
- ValueMapIntKey& asIntKeyMap();
- /** Gets as a const ValueMapIntKey reference. Will convert to ValueMapIntKey if possible, or will trigger assert error. */
- const ValueMapIntKey& asIntKeyMap() const;
- /**
- * Checks if the Value is null.
- * @return True if the Value is null, false if not.
- */
- bool isNull() const { return _type == Type::NONE; }
- /** Value type wrapped by Value. */
- enum class Type
- {
- /// no value is wrapped, an empty Value
- NONE = 0,
- /// wrap byte
- BYTE,
- /// wrap integer
- INTEGER,
- /// wrap unsigned
- UNSIGNED,
- /// wrap float
- FLOAT,
- /// wrap double
- DOUBLE,
- /// wrap bool
- BOOLEAN,
- /// wrap string
- STRING,
- /// wrap vector
- VECTOR,
- /// wrap ValueMap
- MAP,
- /// wrap ValueMapIntKey
- INT_KEY_MAP
- };
- /** Gets the value type. */
- Type getType() const { return _type; }
- /** Gets the description of the class. */
- std::string getDescription() const;
- private:
- void clear();
- void reset(Type type);
- union
- {
- unsigned char byteVal;
- int intVal;
- unsigned int unsignedVal;
- float floatVal;
- double doubleVal;
- bool boolVal;
- std::string* strVal;
- ValueVector* vectorVal;
- ValueMap* mapVal;
- ValueMapIntKey* intKeyMapVal;
- }_field;
- Type _type;
- };
- /** @} */
- NS_CC_END
- #endif /* defined(__cocos2d_libs__CCValue__) */
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