123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283 |
- /****************************************************************************
- Copyright (c) 2010 Ricardo Quesada
- Copyright (c) 2010-2012 cocos2d-x.org
- Copyright (c) 2013-2016 Chukong Technologies Inc.
- Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
- http://www.cocos2d-x.org
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #ifndef __CCCONFIGURATION_H__
- #define __CCCONFIGURATION_H__
- #include <string>
- #include "base/CCRef.h"
- #include "base/CCValue.h"
- #include "platform/CCGL.h"
- #include "3d/CCAnimate3D.h"
- /**
- * @addtogroup base
- * @{
- */
- NS_CC_BEGIN
- class EventCustom;
- /** @class Configuration
- * @brief Configuration contains some openGL variables
- * @since v0.99.0
- * @js NA
- */
- class CC_DLL Configuration : public Ref
- {
- public:
-
- /** Returns a shared instance of Configuration.
- *
- * @return An autoreleased Configuration object.
- */
- static Configuration *getInstance();
- /** Purge the shared instance of Configuration.
- */
- static void destroyInstance();
- /** @deprecated Use getInstance() instead */
- CC_DEPRECATED_ATTRIBUTE static Configuration *sharedConfiguration();
- /** @deprecated Use destroyInstance() instead */
- CC_DEPRECATED_ATTRIBUTE static void purgeConfiguration();
- public:
- /** Destructor
- * @js NA
- * @lua NA
- */
- virtual ~Configuration();
- /** OpenGL Max texture size.
- *
- * @return The OpenGL Max texture size.
- */
- int getMaxTextureSize() const;
- /** OpenGL Max Modelview Stack Depth.
- *
- * @return The OpenGL Max Modelview Stack Depth.
- */
- int getMaxModelviewStackDepth() const;
- /** Returns the maximum texture units.
- *
- * @return The maximum texture units.
- * @since v2.0.0
- */
- int getMaxTextureUnits() const;
- /** Whether or not the GPU supports NPOT (Non Power Of Two) textures.
- OpenGL ES 2.0 already supports NPOT (iOS).
- *
- * @return Is true if supports NPOT.
- * @since v0.99.2
- */
- bool supportsNPOT() const;
- /** Whether or not PVR Texture Compressed is supported.
- *
- * @return Is true if supports PVR Texture Compressed.
- */
- bool supportsPVRTC() const;
-
- /** Whether or not ETC Texture Compressed is supported.
- *
- *
- * @return Is true if supports ETC Texture Compressed.
- */
- bool supportsETC() const;
-
- /** Whether or not S3TC Texture Compressed is supported.
- *
- * @return Is true if supports S3TC Texture Compressed.
- */
- bool supportsS3TC() const;
-
- /** Whether or not ATITC Texture Compressed is supported.
- *
- * @return Is true if supports ATITC Texture Compressed.
- */
- bool supportsATITC() const;
-
- /** Whether or not BGRA8888 textures are supported.
- *
- * @return Is true if supports BGRA8888 textures.
- * @since v0.99.2
- */
- bool supportsBGRA8888() const;
- /** Whether or not glDiscardFramebufferEXT is supported.
- * @return Is true if supports glDiscardFramebufferEXT.
- * @since v0.99.2
- */
- bool supportsDiscardFramebuffer() const;
- /** Whether or not shareable VAOs are supported.
- *
- * @return Is true if supports shareable VAOs.
- * @since v2.0.0
- */
- bool supportsShareableVAO() const;
- /** Whether or not OES_depth24 is supported.
- *
- * @return Is true if supports OES_depth24.
- * @since v2.0.0
- */
- bool supportsOESDepth24() const;
-
- /** Whether or not OES_Packed_depth_stencil is supported.
- *
- * @return Is true if supports OES_Packed_depth_stencil.
- * @since v2.0.0
- */
- bool supportsOESPackedDepthStencil() const;
- /** Whether or not glMapBuffer() is supported.
- *
- * On Desktop it returns `true`.
- * On Mobile it checks for the extension `GL_OES_mapbuffer`
- *
- * @return Whether or not `glMapBuffer()` is supported.
- * @since v3.13
- */
- bool supportsMapBuffer() const;
-
- /** Max support directional light in shader, for Sprite3D.
- *
- * @return Maximum supports directional light in shader.
- * @since v3.3
- */
- int getMaxSupportDirLightInShader() const;
-
- /** Max support point light in shader, for Sprite3D.
- *
- * @return Maximum supports point light in shader.
- * @since v3.3
- */
- int getMaxSupportPointLightInShader() const;
-
- /** Max support spot light in shader, for Sprite3D.
- *
- * @return Maximum supports spot light in shader.
- * @since v3.3
- */
- int getMaxSupportSpotLightInShader() const;
- /** get 3d animate quality*/
- Animate3DQuality getAnimate3DQuality() const;
-
- /** Returns whether or not an OpenGL is supported.
- *
- * @param searchName A given search name.
- * @return Is true if an OpenGL is supported.
- */
- bool checkForGLExtension(const std::string &searchName) const;
- /** Initialize method.
- *
- * @return Is true if initialize success.
- */
- bool init();
- /** Returns the value of a given key as a double.
- *
- * @param key A given key.
- * @param defaultValue if not find the value, return the defaultValue.
- * @return
- */
- const Value& getValue(const std::string& key, const Value& defaultValue = Value::Null) const;
- /** Sets a new key/value pair in the configuration dictionary.
- *
- * @param key A given key.
- * @param value A given value.
- */
- void setValue(const std::string& key, const Value& value);
- /** Returns the Configuration info.
- *
- * @return The Configuration info.
- */
- std::string getInfo() const;
- /** Gathers OpenGL / GPU information.
- */
- void gatherGPUInfo();
- /** Loads a config file. If the keys are already present, then they are going to be replaced. Otherwise the new keys are added.
- *
- * @param filename Config file name.
- */
- void loadConfigFile(const std::string& filename);
-
- static const char* CONFIG_FILE_LOADED;
- private:
- Configuration(void);
- static Configuration *s_sharedConfiguration;
- static std::string s_configfile;
-
- protected:
- GLint _maxTextureSize;
- GLint _maxModelviewStackDepth;
- bool _supportsPVRTC;
- bool _supportsETC1;
- bool _supportsS3TC;
- bool _supportsATITC;
- bool _supportsNPOT;
- bool _supportsBGRA8888;
- bool _supportsDiscardFramebuffer;
- bool _supportsShareableVAO;
- bool _supportsOESMapBuffer;
- bool _supportsOESDepth24;
- bool _supportsOESPackedDepthStencil;
-
- GLint _maxSamplesAllowed;
- GLint _maxTextureUnits;
- char * _glExtensions;
- int _maxDirLightInShader; //max support directional light in shader
- int _maxPointLightInShader; // max support point light in shader
- int _maxSpotLightInShader; // max support spot light in shader
- Animate3DQuality _animate3DQuality; // animate 3d quality
-
- ValueMap _valueDict;
-
- EventCustom* _loadedEvent;
- };
- NS_CC_END
- // end of base group
- /// @}
- #endif // __CCCONFIGURATION_H__
|