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- /****************************************************************************
- Copyright (c) 2016 Chukong Technologies Inc.
- Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
- http://www.cocos2d-x.org
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #pragma once
- // ----------------------------------------------------------------------------
- #include <stdint.h>
- #include <android/log.h>
- #include "audio/android/cutils/bitops.h"
- #define PROPERTY_VALUE_MAX 256
- #define CONSTEXPR constexpr
- #ifdef __cplusplus
- # define CC_LIKELY( exp ) (__builtin_expect( !!(exp), true ))
- # define CC_UNLIKELY( exp ) (__builtin_expect( !!(exp), false ))
- #else
- # define CC_LIKELY( exp ) (__builtin_expect( !!(exp), 1 ))
- # define CC_UNLIKELY( exp ) (__builtin_expect( !!(exp), 0 ))
- #endif
- /* special audio session values
- * (XXX: should this be living in the audio effects land?)
- */
- typedef enum {
- /* session for effects attached to a particular output stream
- * (value must be less than 0)
- */
- AUDIO_SESSION_OUTPUT_STAGE = -1,
- /* session for effects applied to output mix. These effects can
- * be moved by audio policy manager to another output stream
- * (value must be 0)
- */
- AUDIO_SESSION_OUTPUT_MIX = 0,
- /* application does not specify an explicit session ID to be used,
- * and requests a new session ID to be allocated
- * TODO use unique values for AUDIO_SESSION_OUTPUT_MIX and AUDIO_SESSION_ALLOCATE,
- * after all uses have been updated from 0 to the appropriate symbol, and have been tested.
- */
- AUDIO_SESSION_ALLOCATE = 0,
- } audio_session_t;
- /* Audio sub formats (see enum audio_format). */
- /* PCM sub formats */
- typedef enum {
- /* All of these are in native byte order */
- AUDIO_FORMAT_PCM_SUB_16_BIT = 0x1, /* DO NOT CHANGE - PCM signed 16 bits */
- AUDIO_FORMAT_PCM_SUB_8_BIT = 0x2, /* DO NOT CHANGE - PCM unsigned 8 bits */
- AUDIO_FORMAT_PCM_SUB_32_BIT = 0x3, /* PCM signed .31 fixed point */
- AUDIO_FORMAT_PCM_SUB_8_24_BIT = 0x4, /* PCM signed 8.23 fixed point */
- AUDIO_FORMAT_PCM_SUB_FLOAT = 0x5, /* PCM single-precision floating point */
- AUDIO_FORMAT_PCM_SUB_24_BIT_PACKED = 0x6, /* PCM signed .23 fixed point packed in 3 bytes */
- } audio_format_pcm_sub_fmt_t;
- /* The audio_format_*_sub_fmt_t declarations are not currently used */
- /* MP3 sub format field definition : can use 11 LSBs in the same way as MP3
- * frame header to specify bit rate, stereo mode, version...
- */
- typedef enum {
- AUDIO_FORMAT_MP3_SUB_NONE = 0x0,
- } audio_format_mp3_sub_fmt_t;
- /* AMR NB/WB sub format field definition: specify frame block interleaving,
- * bandwidth efficient or octet aligned, encoding mode for recording...
- */
- typedef enum {
- AUDIO_FORMAT_AMR_SUB_NONE = 0x0,
- } audio_format_amr_sub_fmt_t;
- /* AAC sub format field definition: specify profile or bitrate for recording... */
- typedef enum {
- AUDIO_FORMAT_AAC_SUB_MAIN = 0x1,
- AUDIO_FORMAT_AAC_SUB_LC = 0x2,
- AUDIO_FORMAT_AAC_SUB_SSR = 0x4,
- AUDIO_FORMAT_AAC_SUB_LTP = 0x8,
- AUDIO_FORMAT_AAC_SUB_HE_V1 = 0x10,
- AUDIO_FORMAT_AAC_SUB_SCALABLE = 0x20,
- AUDIO_FORMAT_AAC_SUB_ERLC = 0x40,
- AUDIO_FORMAT_AAC_SUB_LD = 0x80,
- AUDIO_FORMAT_AAC_SUB_HE_V2 = 0x100,
- AUDIO_FORMAT_AAC_SUB_ELD = 0x200,
- } audio_format_aac_sub_fmt_t;
- /* VORBIS sub format field definition: specify quality for recording... */
- typedef enum {
- AUDIO_FORMAT_VORBIS_SUB_NONE = 0x0,
- } audio_format_vorbis_sub_fmt_t;
- /* Audio format consists of a main format field (upper 8 bits) and a sub format
- * field (lower 24 bits).
- *
- * The main format indicates the main codec type. The sub format field
- * indicates options and parameters for each format. The sub format is mainly
- * used for record to indicate for instance the requested bitrate or profile.
- * It can also be used for certain formats to give informations not present in
- * the encoded audio stream (e.g. octet alignment for AMR).
- */
- typedef enum {
- AUDIO_FORMAT_INVALID = 0xFFFFFFFFUL,
- AUDIO_FORMAT_DEFAULT = 0,
- AUDIO_FORMAT_PCM = 0x00000000UL, /* DO NOT CHANGE */
- AUDIO_FORMAT_MP3 = 0x01000000UL,
- AUDIO_FORMAT_AMR_NB = 0x02000000UL,
- AUDIO_FORMAT_AMR_WB = 0x03000000UL,
- AUDIO_FORMAT_AAC = 0x04000000UL,
- AUDIO_FORMAT_HE_AAC_V1 = 0x05000000UL, /* Deprecated, Use AUDIO_FORMAT_AAC_HE_V1*/
- AUDIO_FORMAT_HE_AAC_V2 = 0x06000000UL, /* Deprecated, Use AUDIO_FORMAT_AAC_HE_V2*/
- AUDIO_FORMAT_VORBIS = 0x07000000UL,
- AUDIO_FORMAT_OPUS = 0x08000000UL,
- AUDIO_FORMAT_AC3 = 0x09000000UL,
- AUDIO_FORMAT_E_AC3 = 0x0A000000UL,
- AUDIO_FORMAT_DTS = 0x0B000000UL,
- AUDIO_FORMAT_DTS_HD = 0x0C000000UL,
- AUDIO_FORMAT_MAIN_MASK = 0xFF000000UL,
- AUDIO_FORMAT_SUB_MASK = 0x00FFFFFFUL,
- /* Aliases */
- /* note != AudioFormat.ENCODING_PCM_16BIT */
- AUDIO_FORMAT_PCM_16_BIT = (AUDIO_FORMAT_PCM |
- AUDIO_FORMAT_PCM_SUB_16_BIT),
- /* note != AudioFormat.ENCODING_PCM_8BIT */
- AUDIO_FORMAT_PCM_8_BIT = (AUDIO_FORMAT_PCM |
- AUDIO_FORMAT_PCM_SUB_8_BIT),
- AUDIO_FORMAT_PCM_32_BIT = (AUDIO_FORMAT_PCM |
- AUDIO_FORMAT_PCM_SUB_32_BIT),
- AUDIO_FORMAT_PCM_8_24_BIT = (AUDIO_FORMAT_PCM |
- AUDIO_FORMAT_PCM_SUB_8_24_BIT),
- AUDIO_FORMAT_PCM_FLOAT = (AUDIO_FORMAT_PCM |
- AUDIO_FORMAT_PCM_SUB_FLOAT),
- AUDIO_FORMAT_PCM_24_BIT_PACKED = (AUDIO_FORMAT_PCM |
- AUDIO_FORMAT_PCM_SUB_24_BIT_PACKED),
- AUDIO_FORMAT_AAC_MAIN = (AUDIO_FORMAT_AAC |
- AUDIO_FORMAT_AAC_SUB_MAIN),
- AUDIO_FORMAT_AAC_LC = (AUDIO_FORMAT_AAC |
- AUDIO_FORMAT_AAC_SUB_LC),
- AUDIO_FORMAT_AAC_SSR = (AUDIO_FORMAT_AAC |
- AUDIO_FORMAT_AAC_SUB_SSR),
- AUDIO_FORMAT_AAC_LTP = (AUDIO_FORMAT_AAC |
- AUDIO_FORMAT_AAC_SUB_LTP),
- AUDIO_FORMAT_AAC_HE_V1 = (AUDIO_FORMAT_AAC |
- AUDIO_FORMAT_AAC_SUB_HE_V1),
- AUDIO_FORMAT_AAC_SCALABLE = (AUDIO_FORMAT_AAC |
- AUDIO_FORMAT_AAC_SUB_SCALABLE),
- AUDIO_FORMAT_AAC_ERLC = (AUDIO_FORMAT_AAC |
- AUDIO_FORMAT_AAC_SUB_ERLC),
- AUDIO_FORMAT_AAC_LD = (AUDIO_FORMAT_AAC |
- AUDIO_FORMAT_AAC_SUB_LD),
- AUDIO_FORMAT_AAC_HE_V2 = (AUDIO_FORMAT_AAC |
- AUDIO_FORMAT_AAC_SUB_HE_V2),
- AUDIO_FORMAT_AAC_ELD = (AUDIO_FORMAT_AAC |
- AUDIO_FORMAT_AAC_SUB_ELD),
- } audio_format_t;
- /* For the channel mask for position assignment representation */
- enum {
- /* These can be a complete audio_channel_mask_t. */
- AUDIO_CHANNEL_NONE = 0x0,
- AUDIO_CHANNEL_INVALID = 0xC0000000,
- /* These can be the bits portion of an audio_channel_mask_t
- * with representation AUDIO_CHANNEL_REPRESENTATION_POSITION.
- * Using these bits as a complete audio_channel_mask_t is deprecated.
- */
- /* output channels */
- AUDIO_CHANNEL_OUT_FRONT_LEFT = 0x1,
- AUDIO_CHANNEL_OUT_FRONT_RIGHT = 0x2,
- AUDIO_CHANNEL_OUT_FRONT_CENTER = 0x4,
- AUDIO_CHANNEL_OUT_LOW_FREQUENCY = 0x8,
- AUDIO_CHANNEL_OUT_BACK_LEFT = 0x10,
- AUDIO_CHANNEL_OUT_BACK_RIGHT = 0x20,
- AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER = 0x40,
- AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER = 0x80,
- AUDIO_CHANNEL_OUT_BACK_CENTER = 0x100,
- AUDIO_CHANNEL_OUT_SIDE_LEFT = 0x200,
- AUDIO_CHANNEL_OUT_SIDE_RIGHT = 0x400,
- AUDIO_CHANNEL_OUT_TOP_CENTER = 0x800,
- AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT = 0x1000,
- AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER = 0x2000,
- AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT = 0x4000,
- AUDIO_CHANNEL_OUT_TOP_BACK_LEFT = 0x8000,
- AUDIO_CHANNEL_OUT_TOP_BACK_CENTER = 0x10000,
- AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT = 0x20000,
- /* TODO: should these be considered complete channel masks, or only bits? */
- AUDIO_CHANNEL_OUT_MONO = AUDIO_CHANNEL_OUT_FRONT_LEFT,
- AUDIO_CHANNEL_OUT_STEREO = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
- AUDIO_CHANNEL_OUT_FRONT_RIGHT),
- AUDIO_CHANNEL_OUT_QUAD = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
- AUDIO_CHANNEL_OUT_FRONT_RIGHT |
- AUDIO_CHANNEL_OUT_BACK_LEFT |
- AUDIO_CHANNEL_OUT_BACK_RIGHT),
- AUDIO_CHANNEL_OUT_QUAD_BACK = AUDIO_CHANNEL_OUT_QUAD,
- /* like AUDIO_CHANNEL_OUT_QUAD_BACK with *_SIDE_* instead of *_BACK_* */
- AUDIO_CHANNEL_OUT_QUAD_SIDE = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
- AUDIO_CHANNEL_OUT_FRONT_RIGHT |
- AUDIO_CHANNEL_OUT_SIDE_LEFT |
- AUDIO_CHANNEL_OUT_SIDE_RIGHT),
- AUDIO_CHANNEL_OUT_5POINT1 = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
- AUDIO_CHANNEL_OUT_FRONT_RIGHT |
- AUDIO_CHANNEL_OUT_FRONT_CENTER |
- AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
- AUDIO_CHANNEL_OUT_BACK_LEFT |
- AUDIO_CHANNEL_OUT_BACK_RIGHT),
- AUDIO_CHANNEL_OUT_5POINT1_BACK = AUDIO_CHANNEL_OUT_5POINT1,
- /* like AUDIO_CHANNEL_OUT_5POINT1_BACK with *_SIDE_* instead of *_BACK_* */
- AUDIO_CHANNEL_OUT_5POINT1_SIDE = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
- AUDIO_CHANNEL_OUT_FRONT_RIGHT |
- AUDIO_CHANNEL_OUT_FRONT_CENTER |
- AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
- AUDIO_CHANNEL_OUT_SIDE_LEFT |
- AUDIO_CHANNEL_OUT_SIDE_RIGHT),
- // matches the correct AudioFormat.CHANNEL_OUT_7POINT1_SURROUND definition for 7.1
- AUDIO_CHANNEL_OUT_7POINT1 = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
- AUDIO_CHANNEL_OUT_FRONT_RIGHT |
- AUDIO_CHANNEL_OUT_FRONT_CENTER |
- AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
- AUDIO_CHANNEL_OUT_BACK_LEFT |
- AUDIO_CHANNEL_OUT_BACK_RIGHT |
- AUDIO_CHANNEL_OUT_SIDE_LEFT |
- AUDIO_CHANNEL_OUT_SIDE_RIGHT),
- AUDIO_CHANNEL_OUT_ALL = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
- AUDIO_CHANNEL_OUT_FRONT_RIGHT |
- AUDIO_CHANNEL_OUT_FRONT_CENTER |
- AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
- AUDIO_CHANNEL_OUT_BACK_LEFT |
- AUDIO_CHANNEL_OUT_BACK_RIGHT |
- AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER |
- AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER |
- AUDIO_CHANNEL_OUT_BACK_CENTER|
- AUDIO_CHANNEL_OUT_SIDE_LEFT|
- AUDIO_CHANNEL_OUT_SIDE_RIGHT|
- AUDIO_CHANNEL_OUT_TOP_CENTER|
- AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT|
- AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER|
- AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT|
- AUDIO_CHANNEL_OUT_TOP_BACK_LEFT|
- AUDIO_CHANNEL_OUT_TOP_BACK_CENTER|
- AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT),
- /* These are bits only, not complete values */
- /* input channels */
- AUDIO_CHANNEL_IN_LEFT = 0x4,
- AUDIO_CHANNEL_IN_RIGHT = 0x8,
- AUDIO_CHANNEL_IN_FRONT = 0x10,
- AUDIO_CHANNEL_IN_BACK = 0x20,
- AUDIO_CHANNEL_IN_LEFT_PROCESSED = 0x40,
- AUDIO_CHANNEL_IN_RIGHT_PROCESSED = 0x80,
- AUDIO_CHANNEL_IN_FRONT_PROCESSED = 0x100,
- AUDIO_CHANNEL_IN_BACK_PROCESSED = 0x200,
- AUDIO_CHANNEL_IN_PRESSURE = 0x400,
- AUDIO_CHANNEL_IN_X_AXIS = 0x800,
- AUDIO_CHANNEL_IN_Y_AXIS = 0x1000,
- AUDIO_CHANNEL_IN_Z_AXIS = 0x2000,
- AUDIO_CHANNEL_IN_VOICE_UPLINK = 0x4000,
- AUDIO_CHANNEL_IN_VOICE_DNLINK = 0x8000,
- /* TODO: should these be considered complete channel masks, or only bits, or deprecated? */
- AUDIO_CHANNEL_IN_MONO = AUDIO_CHANNEL_IN_FRONT,
- AUDIO_CHANNEL_IN_STEREO = (AUDIO_CHANNEL_IN_LEFT | AUDIO_CHANNEL_IN_RIGHT),
- AUDIO_CHANNEL_IN_FRONT_BACK = (AUDIO_CHANNEL_IN_FRONT | AUDIO_CHANNEL_IN_BACK),
- AUDIO_CHANNEL_IN_ALL = (AUDIO_CHANNEL_IN_LEFT |
- AUDIO_CHANNEL_IN_RIGHT |
- AUDIO_CHANNEL_IN_FRONT |
- AUDIO_CHANNEL_IN_BACK|
- AUDIO_CHANNEL_IN_LEFT_PROCESSED |
- AUDIO_CHANNEL_IN_RIGHT_PROCESSED |
- AUDIO_CHANNEL_IN_FRONT_PROCESSED |
- AUDIO_CHANNEL_IN_BACK_PROCESSED|
- AUDIO_CHANNEL_IN_PRESSURE |
- AUDIO_CHANNEL_IN_X_AXIS |
- AUDIO_CHANNEL_IN_Y_AXIS |
- AUDIO_CHANNEL_IN_Z_AXIS |
- AUDIO_CHANNEL_IN_VOICE_UPLINK |
- AUDIO_CHANNEL_IN_VOICE_DNLINK),
- };
- /* A channel mask per se only defines the presence or absence of a channel, not the order.
- * But see AUDIO_INTERLEAVE_* below for the platform convention of order.
- *
- * audio_channel_mask_t is an opaque type and its internal layout should not
- * be assumed as it may change in the future.
- * Instead, always use the functions declared in this header to examine.
- *
- * These are the current representations:
- *
- * AUDIO_CHANNEL_REPRESENTATION_POSITION
- * is a channel mask representation for position assignment.
- * Each low-order bit corresponds to the spatial position of a transducer (output),
- * or interpretation of channel (input).
- * The user of a channel mask needs to know the context of whether it is for output or input.
- * The constants AUDIO_CHANNEL_OUT_* or AUDIO_CHANNEL_IN_* apply to the bits portion.
- * It is not permitted for no bits to be set.
- *
- * AUDIO_CHANNEL_REPRESENTATION_INDEX
- * is a channel mask representation for index assignment.
- * Each low-order bit corresponds to a selected channel.
- * There is no platform interpretation of the various bits.
- * There is no concept of output or input.
- * It is not permitted for no bits to be set.
- *
- * All other representations are reserved for future use.
- *
- * Warning: current representation distinguishes between input and output, but this will not the be
- * case in future revisions of the platform. Wherever there is an ambiguity between input and output
- * that is currently resolved by checking the channel mask, the implementer should look for ways to
- * fix it with additional information outside of the mask.
- */
- typedef uint32_t audio_channel_mask_t;
- /* Maximum number of channels for all representations */
- #define AUDIO_CHANNEL_COUNT_MAX 30
- /* log(2) of maximum number of representations, not part of public API */
- #define AUDIO_CHANNEL_REPRESENTATION_LOG2 2
- /* Representations */
- typedef enum {
- AUDIO_CHANNEL_REPRESENTATION_POSITION = 0, // must be zero for compatibility
- // 1 is reserved for future use
- AUDIO_CHANNEL_REPRESENTATION_INDEX = 2,
- // 3 is reserved for future use
- } audio_channel_representation_t;
- /* The return value is undefined if the channel mask is invalid. */
- static inline uint32_t audio_channel_mask_get_bits(audio_channel_mask_t channel)
- {
- return channel & ((1 << AUDIO_CHANNEL_COUNT_MAX) - 1);
- }
- /* The return value is undefined if the channel mask is invalid. */
- static inline audio_channel_representation_t audio_channel_mask_get_representation(
- audio_channel_mask_t channel)
- {
- // The right shift should be sufficient, but also "and" for safety in case mask is not 32 bits
- return (audio_channel_representation_t)
- ((channel >> AUDIO_CHANNEL_COUNT_MAX) & ((1 << AUDIO_CHANNEL_REPRESENTATION_LOG2) - 1));
- }
- /* Returns the number of channels from an output channel mask,
- * used in the context of audio output or playback.
- * If a channel bit is set which could _not_ correspond to an output channel,
- * it is excluded from the count.
- * Returns zero if the representation is invalid.
- */
- static inline uint32_t audio_channel_count_from_out_mask(audio_channel_mask_t channel)
- {
- uint32_t bits = audio_channel_mask_get_bits(channel);
- switch (audio_channel_mask_get_representation(channel)) {
- case AUDIO_CHANNEL_REPRESENTATION_POSITION:
- // TODO: We can now merge with from_in_mask and remove anding
- bits &= AUDIO_CHANNEL_OUT_ALL;
- // fall through
- case AUDIO_CHANNEL_REPRESENTATION_INDEX:
- return popcount(bits);
- default:
- return 0;
- }
- }
- static inline bool audio_is_valid_format(audio_format_t format)
- {
- switch (format & AUDIO_FORMAT_MAIN_MASK) {
- case AUDIO_FORMAT_PCM:
- switch (format) {
- case AUDIO_FORMAT_PCM_16_BIT:
- case AUDIO_FORMAT_PCM_8_BIT:
- case AUDIO_FORMAT_PCM_32_BIT:
- case AUDIO_FORMAT_PCM_8_24_BIT:
- case AUDIO_FORMAT_PCM_FLOAT:
- case AUDIO_FORMAT_PCM_24_BIT_PACKED:
- return true;
- default:
- return false;
- }
- /* not reached */
- case AUDIO_FORMAT_MP3:
- case AUDIO_FORMAT_AMR_NB:
- case AUDIO_FORMAT_AMR_WB:
- case AUDIO_FORMAT_AAC:
- case AUDIO_FORMAT_HE_AAC_V1:
- case AUDIO_FORMAT_HE_AAC_V2:
- case AUDIO_FORMAT_VORBIS:
- case AUDIO_FORMAT_OPUS:
- case AUDIO_FORMAT_AC3:
- case AUDIO_FORMAT_E_AC3:
- case AUDIO_FORMAT_DTS:
- case AUDIO_FORMAT_DTS_HD:
- return true;
- default:
- return false;
- }
- }
- static inline bool audio_is_linear_pcm(audio_format_t format)
- {
- return ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM);
- }
- static inline size_t audio_bytes_per_sample(audio_format_t format)
- {
- size_t size = 0;
- switch (format) {
- case AUDIO_FORMAT_PCM_32_BIT:
- case AUDIO_FORMAT_PCM_8_24_BIT:
- size = sizeof(int32_t);
- break;
- case AUDIO_FORMAT_PCM_24_BIT_PACKED:
- size = sizeof(uint8_t) * 3;
- break;
- case AUDIO_FORMAT_PCM_16_BIT:
- size = sizeof(int16_t);
- break;
- case AUDIO_FORMAT_PCM_8_BIT:
- size = sizeof(uint8_t);
- break;
- case AUDIO_FORMAT_PCM_FLOAT:
- size = sizeof(float);
- break;
- default:
- break;
- }
- return size;
- }
- /* Not part of public API */
- static inline audio_channel_mask_t audio_channel_mask_from_representation_and_bits(
- audio_channel_representation_t representation, uint32_t bits)
- {
- return (audio_channel_mask_t) ((representation << AUDIO_CHANNEL_COUNT_MAX) | bits);
- }
- /* Derive an output channel mask for position assignment from a channel count.
- * This is to be used when the content channel mask is unknown. The 1, 2, 4, 5, 6, 7 and 8 channel
- * cases are mapped to the standard game/home-theater layouts, but note that 4 is mapped to quad,
- * and not stereo + FC + mono surround. A channel count of 3 is arbitrarily mapped to stereo + FC
- * for continuity with stereo.
- * Returns the matching channel mask,
- * or AUDIO_CHANNEL_NONE if the channel count is zero,
- * or AUDIO_CHANNEL_INVALID if the channel count exceeds that of the
- * configurations for which a default output channel mask is defined.
- */
- static inline audio_channel_mask_t audio_channel_out_mask_from_count(uint32_t channel_count)
- {
- uint32_t bits;
- switch (channel_count) {
- case 0:
- return AUDIO_CHANNEL_NONE;
- case 1:
- bits = AUDIO_CHANNEL_OUT_MONO;
- break;
- case 2:
- bits = AUDIO_CHANNEL_OUT_STEREO;
- break;
- case 3:
- bits = AUDIO_CHANNEL_OUT_STEREO | AUDIO_CHANNEL_OUT_FRONT_CENTER;
- break;
- case 4: // 4.0
- bits = AUDIO_CHANNEL_OUT_QUAD;
- break;
- case 5: // 5.0
- bits = AUDIO_CHANNEL_OUT_QUAD | AUDIO_CHANNEL_OUT_FRONT_CENTER;
- break;
- case 6: // 5.1
- bits = AUDIO_CHANNEL_OUT_5POINT1;
- break;
- case 7: // 6.1
- bits = AUDIO_CHANNEL_OUT_5POINT1 | AUDIO_CHANNEL_OUT_BACK_CENTER;
- break;
- case 8:
- bits = AUDIO_CHANNEL_OUT_7POINT1;
- break;
- // FIXME FCC_8
- default:
- return AUDIO_CHANNEL_INVALID;
- }
- return audio_channel_mask_from_representation_and_bits(
- AUDIO_CHANNEL_REPRESENTATION_POSITION, bits);
- }
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