123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133 |
- /****************************************************************************
- Copyright (c) 2009 Sindesso Pty Ltd http://www.sindesso.com/
- Copyright (c) 2010-2012 cocos2d-x.org
- Copyright (c) 2013-2016 Chukong Technologies Inc.
- Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
-
- http://www.cocos2d-x.org
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "2d/CCActionPageTurn3D.h"
- #include "2d/CCGrid.h"
- #include "2d/CCNodeGrid.h"
- NS_CC_BEGIN
- PageTurn3D* PageTurn3D::create(float duration, const Size& gridSize)
- {
- PageTurn3D *action = new (std::nothrow) PageTurn3D();
- if (action && action->initWithDuration(duration, gridSize))
- {
- action->autorelease();
- return action;
- }
- delete action;
- return nullptr;
- }
- PageTurn3D *PageTurn3D::clone() const
- {
- // no copy constructor
- return PageTurn3D::create(_duration, _gridSize);
- }
- GridBase* PageTurn3D::getGrid()
- {
- auto result = Grid3D::create(_gridSize, _gridNodeTarget->getGridRect());
- if (result)
- {
- result->setNeedDepthTestForBlit(true);
- }
-
- return result;
- }
- /*
- * Update each tick
- * Time is the percentage of the way through the duration
- */
- void PageTurn3D::update(float time)
- {
- float tt = MAX(0, time - 0.25f);
- float deltaAy = (tt * tt * 500);
- float ay = -100 - deltaAy;
-
- float deltaTheta = sqrtf(time);
- float theta = deltaTheta > 0.5f ? (float)M_PI_2*deltaTheta : (float)M_PI_2*(1-deltaTheta);
-
- float rotateByYAxis = (2-time)* M_PI;
-
- float sinTheta = sinf(theta);
- float cosTheta = cosf(theta);
-
- for (int i = 0; i <= _gridSize.width; ++i)
- {
- for (int j = 0; j <= _gridSize.height; ++j)
- {
- // Get original vertex
- Vec3 p = getOriginalVertex(Vec2(i ,j));
-
- p.x -= getGridRect().origin.x;
- float R = sqrtf((p.x * p.x) + ((p.y - ay) * (p.y - ay)));
- float r = R * sinTheta;
- float alpha = asinf( p.x / R );
- float beta = alpha / sinTheta;
- float cosBeta = cosf( beta );
-
- // If beta > PI then we've wrapped around the cone
- // Reduce the radius to stop these points interfering with others
- if (beta <= M_PI)
- {
- p.x = ( r * sinf(beta));
- }
- else
- {
- // Force X = 0 to stop wrapped
- // points
- p.x = 0;
- }
- p.y = ( R + ay - ( r * (1 - cosBeta) * sinTheta));
- // We scale z here to avoid the animation being
- // too much bigger than the screen due to perspective transform
- p.z = (r * ( 1 - cosBeta ) * cosTheta);// "100" didn't work for
- p.x = p.z * sinf(rotateByYAxis) + p.x * cosf(rotateByYAxis);
- p.z = p.z * cosf(rotateByYAxis) - p.x * sinf(rotateByYAxis);
- p.z/=7;
- // Stop z coord from dropping beneath underlying page in a transition
- // issue #751
- if( p.z < 0.5f )
- {
- p.z = 0.5f;
- }
-
- // Set new coords
- p.x += getGridRect().origin.x;
- setVertex(Vec2(i, j), p);
-
- }
- }
- }
- NS_CC_END
|