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- /****************************************************************************
- Copyright (C) 2013 Henry van Merode. All rights reserved.
- Copyright (c) 2015-2016 Chukong Technologies Inc.
- Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
-
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "CCPUTextureRotator.h"
- #include "extensions/Particle3D/PU/CCPUParticleSystem3D.h"
- NS_CC_BEGIN
- // Constants
- const bool PUTextureRotator::DEFAULT_USE_OWN_SPEED = false;
- const float PUTextureRotator::DEFAULT_ROTATION_SPEED = 10.0f;
- const float PUTextureRotator::DEFAULT_ROTATION = 0.0f;
- //-----------------------------------------------------------------------
- PUTextureRotator::PUTextureRotator(void) :
- PUAffector(),
- _useOwnRotationSpeed(DEFAULT_USE_OWN_SPEED),
- _scaledRotationSpeed(0.0f),
- _twoPiRad(float(2.0 * M_PI))
- {
- _dynRotation = new (std::nothrow) PUDynamicAttributeFixed();
- (static_cast<PUDynamicAttributeFixed*>(_dynRotation))->setValue(DEFAULT_ROTATION);
- _dynRotationSpeed = new (std::nothrow) PUDynamicAttributeFixed();
- (static_cast<PUDynamicAttributeFixed*>(_dynRotationSpeed))->setValue(DEFAULT_ROTATION_SPEED);
- }
- //-----------------------------------------------------------------------
- PUTextureRotator::~PUTextureRotator(void)
- {
- if (_dynRotation)
- {
- CC_SAFE_DELETE(_dynRotation);
- }
- if (_dynRotationSpeed)
- {
- CC_SAFE_DELETE(_dynRotationSpeed);
- }
- }
- //-----------------------------------------------------------------------
- bool PUTextureRotator::useOwnRotationSpeed (void) const
- {
- return _useOwnRotationSpeed;
- }
- //-----------------------------------------------------------------------
- void PUTextureRotator::setUseOwnRotationSpeed (bool useOwnRotationSpeed)
- {
- _useOwnRotationSpeed = useOwnRotationSpeed;
- }
- //-----------------------------------------------------------------------
- PUDynamicAttribute* PUTextureRotator::getRotation(void) const
- {
- return _dynRotation;
- }
- //-----------------------------------------------------------------------
- void PUTextureRotator::setRotation(PUDynamicAttribute* dynRotation)
- {
- if (_dynRotation)
- CC_SAFE_DELETE(_dynRotation);
- _dynRotation = dynRotation;
- }
- //-----------------------------------------------------------------------
- PUDynamicAttribute* PUTextureRotator::getRotationSpeed(void) const
- {
- return _dynRotationSpeed;
- }
- //-----------------------------------------------------------------------
- void PUTextureRotator::setRotationSpeed(PUDynamicAttribute* dynRotationSpeed)
- {
- if (_dynRotationSpeed)
- CC_SAFE_DELETE(_dynRotationSpeed);
- _dynRotationSpeed = dynRotationSpeed;
- }
- //-----------------------------------------------------------------------
- float PUTextureRotator::calculateRotation(void)
- {
- return _dynamicAttributeHelper.calculate(_dynRotation, (static_cast<PUParticleSystem3D *>(_particleSystem))->getTimeElapsedSinceStart());
- }
- //-----------------------------------------------------------------------
- float PUTextureRotator::calculateRotationSpeed(PUParticle3D* particle)
- {
- return _dynamicAttributeHelper.calculate(_dynRotationSpeed, particle->timeFraction);
- }
- //-----------------------------------------------------------------------
- void PUTextureRotator::initParticleForEmission(PUParticle3D* particle)
- {
- //// Only continue if the particle is a visual particle
- //if (particle->particleType != PUParticle3D::PT_VISUAL)
- // return;
- // Set initial random zRotation
- particle->zRotation = calculateRotation();
- //FIXME
- //if (particle->parentEmitter->getParentTechnique()->getRenderer())
- //{
- // // Assume that all parents exist. That must be the case otherwise particles are not emitted.
- // particle->parentEmitter->getParentTechnique()->getRenderer()->_notifyParticleZRotated();
- //}
- // Set the zRotationSpeed
- particle->zRotationSpeed = calculateRotationSpeed(particle);
- }
- //-----------------------------------------------------------------------
- void PUTextureRotator::updatePUAffector( PUParticle3D *particle, float deltaTime )
- {
- //for (auto iter : _particleSystem->getParticles())
- {
- //PUParticle3D *particle = iter;
- //// Only continue if the particle is a visual particle
- //if (particle->particleType != PUParticle3D::PT_VISUAL)
- // return;
- if (_useOwnRotationSpeed)
- {
- // Use scaled rotationspeed and adjust the speed according to the velocity
- _scaledRotationSpeed = particle->zRotationSpeed * deltaTime;
- }
- else
- {
- // Scale speed
- _scaledRotationSpeed = calculateRotationSpeed(particle) * deltaTime;
- }
- particle->zRotation += _scaledRotationSpeed;
- particle->zRotation = particle->zRotation > _twoPiRad ? particle->zRotation - _twoPiRad : particle->zRotation;
- //FIXME
- //if (particleTechnique->getRenderer())
- //{
- // particleTechnique->getRenderer()->_notifyParticleZRotated();
- //}
- }
- }
- PUTextureRotator* PUTextureRotator::create()
- {
- auto ptr = new (std::nothrow) PUTextureRotator();
- ptr->autorelease();
- return ptr;
- }
- void PUTextureRotator::copyAttributesTo( PUAffector* affector )
- {
- PUAffector::copyAttributesTo(affector);
- PUTextureRotator* textureRotator = static_cast<PUTextureRotator*>(affector);
- textureRotator->setRotation(getRotation()->clone());
- textureRotator->setRotationSpeed(getRotationSpeed()->clone());
- textureRotator->_useOwnRotationSpeed = _useOwnRotationSpeed;
- }
- NS_CC_END
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