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- /****************************************************************************
- Copyright (C) 2013 Henry van Merode. All rights reserved.
- Copyright (c) 2015-2016 Chukong Technologies Inc.
- Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
-
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "CCPUSphereSurfaceEmitter.h"
- #include "extensions/Particle3D/PU/CCPUParticleSystem3D.h"
- #include "extensions/Particle3D/PU/CCPUUtil.h"
- NS_CC_BEGIN
- // Constants
- const float PUSphereSurfaceEmitter::DEFAULT_RADIUS = 10.0f;
- //-----------------------------------------------------------------------
- PUSphereSurfaceEmitter::PUSphereSurfaceEmitter(void) :
- PUEmitter(),
- _radius(DEFAULT_RADIUS)
- {
- }
- //-----------------------------------------------------------------------
- float PUSphereSurfaceEmitter::getRadius() const
- {
- return _radius;
- }
- //-----------------------------------------------------------------------
- void PUSphereSurfaceEmitter::setRadius(const float radius)
- {
- _radius = radius;
- }
- //-----------------------------------------------------------------------
- void PUSphereSurfaceEmitter::initParticlePosition(PUParticle3D* particle)
- {
- // Generate a random unit vector to calculate a point on the sphere. This unit vector is
- // also used as direction vector if mAutoDirection has been set.
- _randomVector.set(CCRANDOM_MINUS1_1(), CCRANDOM_MINUS1_1(), CCRANDOM_MINUS1_1());
- _randomVector.normalize();
- //ParticleSystem* sys = mParentTechnique->getParentSystem();
- //if (sys)
- {
- Mat4 rotMat;
- Mat4::createRotation(static_cast<PUParticleSystem3D *>(_particleSystem)->getDerivedOrientation(), &rotMat);
- particle->position = getDerivedPosition() + rotMat * (Vec3(_emitterScale.x * _randomVector.x, _emitterScale.y * _randomVector.y, _emitterScale.z * _randomVector.z) * _radius);
- }
- //else
- //{
- // particle->position = getDerivedPosition() + (_mEmitterScale * _randomVector * _radius);
- //}
- particle->originalPosition = particle->position;
- }
- //-----------------------------------------------------------------------
- void PUSphereSurfaceEmitter::initParticleDirection(PUParticle3D* particle)
- {
- if (_autoDirection)
- {
- // The value of the direction vector that has been set does not have a meaning for
- // the sphere surface emitter.
- float angle = 0.0f;
- generateAngle(angle);
- if (angle != 0.0f)
- {
- //particle->direction = _randomVector.randomDeviant(angle, mUpVector);
- particle->direction = PUUtil::randomDeviant(_randomVector, angle, _upVector);
- particle->originalDirection = particle->direction;
- }
- else
- {
- particle->direction = _randomVector;
- particle->originalDirection = particle->direction;
- }
- }
- else
- {
- // Use the standard way
- PUEmitter::initParticleDirection(particle);
- }
- }
- PUSphereSurfaceEmitter* PUSphereSurfaceEmitter::create()
- {
- auto pe = new (std::nothrow) PUSphereSurfaceEmitter();
- pe->autorelease();
- return pe;
- }
- void PUSphereSurfaceEmitter::copyAttributesTo( PUEmitter* emitter )
- {
- PUEmitter::copyAttributesTo(emitter);
- PUSphereSurfaceEmitter* sphereSurfaceEmitter = static_cast<PUSphereSurfaceEmitter*>(emitter);
- sphereSurfaceEmitter->_radius = _radius;
- }
- PUSphereSurfaceEmitter* PUSphereSurfaceEmitter::clone()
- {
- auto be = PUSphereSurfaceEmitter::create();
- copyAttributesTo(be);
- return be;
- }
- NS_CC_END
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