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- /****************************************************************************
- Copyright (C) 2013 Henry van Merode. All rights reserved.
- Copyright (c) 2015-2016 Chukong Technologies Inc.
- Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
-
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "CCPUScaleVelocityAffector.h"
- #include "extensions/Particle3D/PU/CCPUParticleSystem3D.h"
- NS_CC_BEGIN
- // Constants
- const float PUScaleVelocityAffector::DEFAULT_VELOCITY_SCALE = 1.0f;
- //-----------------------------------------------------------------------
- PUScaleVelocityAffector::PUScaleVelocityAffector(void) :
- PUAffector(),
- _sinceStartSystem(false),
- _stopAtFlip(false)
- {
- _dynScaleVelocity = new (std::nothrow) PUDynamicAttributeFixed();
- (static_cast<PUDynamicAttributeFixed*>(_dynScaleVelocity))->setValue(DEFAULT_VELOCITY_SCALE);
- }
- //-----------------------------------------------------------------------
- PUScaleVelocityAffector::~PUScaleVelocityAffector(void)
- {
- if (_dynScaleVelocity)
- {
- CC_SAFE_DELETE(_dynScaleVelocity);
- }
- }
- //-----------------------------------------------------------------------
- void PUScaleVelocityAffector::updatePUAffector( PUParticle3D *particle, float deltaTime )
- {
- //for (auto iter : _particleSystem->getParticles())
- {
- // PUParticle3D *particle = iter;
- float ds = 0;
- if (_sinceStartSystem)
- {
- // If control points are used (curved type), the first value of each control point is seconds from the start of the system
- ds = deltaTime * _dynamicAttributeHelper.calculate(_dynScaleVelocity, (static_cast<PUParticleSystem3D *>(_particleSystem))->getTimeElapsedSinceStart());
- }
- else
- {
- // If control points are used (curved type), the first value of each control point is the fraction of the particle lifetime [0..1]
- ds = deltaTime * _dynamicAttributeHelper.calculate(_dynScaleVelocity, particle->timeFraction);
- }
- float length = particle->direction.length(); // Use length for a better delta direction value
- Vec3 calculated = particle->direction;
- calculated.x += ds * (particle->direction.x / length);
- calculated.y += ds * (particle->direction.y / length);
- calculated.z += ds * (particle->direction.z / length);
- if (_stopAtFlip)
- {
- if ((calculated.x > 0.0f && particle->direction.x < 0.0f) ||
- (calculated.y > 0.0f && particle->direction.y < 0.0f) ||
- (calculated.z > 0.0f && particle->direction.z < 0.0f) ||
- (calculated.x < 0.0f && particle->direction.x > 0.0f) ||
- (calculated.y < 0.0f && particle->direction.y > 0.0f) ||
- (calculated.z < 0.0f && particle->direction.z > 0.0f))
- return;
- }
- particle->direction = calculated;
- }
- }
- //-----------------------------------------------------------------------
- void PUScaleVelocityAffector::setDynScaleVelocity(PUDynamicAttribute* dynScaleVelocity)
- {
- if (_dynScaleVelocity)
- CC_SAFE_DELETE(_dynScaleVelocity);
- _dynScaleVelocity = dynScaleVelocity;
- }
- //-----------------------------------------------------------------------
- void PUScaleVelocityAffector::resetDynScaleVelocity(bool resetToDefault)
- {
- if (resetToDefault)
- {
- CC_SAFE_DELETE(_dynScaleVelocity);
- _dynScaleVelocity = new (std::nothrow) PUDynamicAttributeFixed();
- (static_cast<PUDynamicAttributeFixed*>(_dynScaleVelocity))->setValue(DEFAULT_VELOCITY_SCALE);
- }
- }
- PUScaleVelocityAffector* PUScaleVelocityAffector::create()
- {
- auto psva = new (std::nothrow) PUScaleVelocityAffector();
- psva->autorelease();
- return psva;
- }
- void PUScaleVelocityAffector::copyAttributesTo( PUAffector* affector )
- {
- PUAffector::copyAttributesTo(affector);
- PUScaleVelocityAffector* scaleVelocityAffector = static_cast<PUScaleVelocityAffector*>(affector);
- scaleVelocityAffector->setDynScaleVelocity(getDynScaleVelocity()->clone());
- scaleVelocityAffector->_sinceStartSystem = _sinceStartSystem;
- scaleVelocityAffector->_stopAtFlip = _stopAtFlip;
- }
- NS_CC_END
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