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- /****************************************************************************
- Copyright (C) 2013 Henry van Merode. All rights reserved.
- Copyright (c) 2015-2016 Chukong Technologies Inc.
- Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
-
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "extensions/Particle3D/PU/CCPUOnPositionObserver.h"
- #include "extensions/Particle3D/PU/CCPUParticleSystem3D.h"
- NS_CC_BEGIN
- // Constants
- const Vec3 PUOnPositionObserver::DEFAULT_POSITION_THRESHOLD(0, 0, 0);
- //-----------------------------------------------------------------------
- PUOnPositionObserver::PUOnPositionObserver(void) :
- PUObserver(),
- _positionXThreshold(DEFAULT_POSITION_THRESHOLD.x),
- _positionYThreshold(DEFAULT_POSITION_THRESHOLD.y),
- _positionZThreshold(DEFAULT_POSITION_THRESHOLD.z),
- _positionXThresholdSet(false),
- _positionYThresholdSet(false),
- _positionZThresholdSet(false),
- _comparePositionX(CO_LESS_THAN),
- _comparePositionY(CO_LESS_THAN),
- _comparePositionZ(CO_LESS_THAN)
- {
- }
- //-----------------------------------------------------------------------
- bool PUOnPositionObserver::observe (PUParticle3D* particle, float /*timeElapsed*/)
- {
- if (!particle)
- return false;
- // Added scale in V1.3.1
- if (_positionXThresholdSet && _comparePositionX == CO_LESS_THAN && particle->position.x < _positionXThreshold * _observerScale.x)
- return true;
- if (_positionXThresholdSet && _comparePositionX == CO_GREATER_THAN && particle->position.x > _positionXThreshold * _observerScale.x)
- return true;
- if (_positionXThresholdSet && _comparePositionX == CO_EQUALS && particle->position.x == _positionXThreshold * _observerScale.x)
- return true;
- if (_positionYThresholdSet && _comparePositionY == CO_LESS_THAN && particle->position.y < _positionYThreshold * _observerScale.y)
- return true;
- if (_positionYThresholdSet && _comparePositionY == CO_GREATER_THAN && particle->position.y > _positionYThreshold * _observerScale.y)
- return true;
- if (_positionYThresholdSet && _comparePositionY == CO_EQUALS && particle->position.y == _positionYThreshold * _observerScale.y)
- return true;
- if (_positionZThresholdSet && _comparePositionZ == CO_LESS_THAN && particle->position.z < _positionZThreshold * _observerScale.z)
- return true;
- if (_positionZThresholdSet && _comparePositionZ == CO_GREATER_THAN && particle->position.z > _positionZThreshold * _observerScale.z)
- return true;
- if (_positionZThresholdSet && _comparePositionZ == CO_EQUALS && particle->position.z == _positionZThreshold * _observerScale.z)
- return true;
- return false;
- }
- PUOnPositionObserver* PUOnPositionObserver::create()
- {
- auto ppo = new (std::nothrow) PUOnPositionObserver();
- ppo->autorelease();
- return ppo;
- }
- void PUOnPositionObserver::copyAttributesTo( PUObserver* observer )
- {
- PUObserver::copyAttributesTo(observer);
- PUOnPositionObserver* onPositionObserver = static_cast<PUOnPositionObserver*>(observer);
- onPositionObserver->_positionXThreshold = _positionXThreshold;
- onPositionObserver->_positionYThreshold = _positionYThreshold;
- onPositionObserver->_positionZThreshold = _positionZThreshold;
- onPositionObserver->_comparePositionX = _comparePositionX;
- onPositionObserver->_comparePositionY = _comparePositionY;
- onPositionObserver->_comparePositionZ = _comparePositionZ;
- onPositionObserver->_positionXThresholdSet = _positionXThresholdSet;
- onPositionObserver->_positionYThresholdSet = _positionYThresholdSet;
- onPositionObserver->_positionZThresholdSet = _positionZThresholdSet;
- }
- NS_CC_END
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