CCPUInterParticleCollider.h 2.9 KB

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  1. /****************************************************************************
  2. Copyright (C) 2013 Henry van Merode. All rights reserved.
  3. Copyright (c) 2015-2016 Chukong Technologies Inc.
  4. Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
  5. http://www.cocos2d-x.org
  6. Permission is hereby granted, free of charge, to any person obtaining a copy
  7. of this software and associated documentation files (the "Software"), to deal
  8. in the Software without restriction, including without limitation the rights
  9. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  10. copies of the Software, and to permit persons to whom the Software is
  11. furnished to do so, subject to the following conditions:
  12. The above copyright notice and this permission notice shall be included in
  13. all copies or substantial portions of the Software.
  14. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. THE SOFTWARE.
  21. ****************************************************************************/
  22. #ifndef __CC_PU_PARTICLE_3D_INNER_PARTICLE_COLLIDER_H__
  23. #define __CC_PU_PARTICLE_3D_INNER_PARTICLE_COLLIDER_H__
  24. #include "CCPUBaseCollider.h"
  25. #include "base/ccTypes.h"
  26. NS_CC_BEGIN
  27. struct PUParticle3D;
  28. class CC_DLL PUParticle3DInterParticleCollider : public PUBaseCollider
  29. {
  30. public:
  31. enum InterParticleCollisionResponse
  32. {
  33. IPCR_AVERAGE_VELOCITY,
  34. IPCR_ANGLE_BASED_VELOCITY
  35. };
  36. static PUParticle3DInterParticleCollider* create();
  37. // Constants
  38. static const float DEFAULT_ADJUSTMENT;
  39. static const InterParticleCollisionResponse DEFAULT_COLLISION_RESPONSE;
  40. virtual void prepare() override;
  41. virtual void unPrepare() override;
  42. virtual void updatePUAffector(PUParticle3D *particle, float deltaTime) override;
  43. /** Todo
  44. */
  45. float getAdjustment(void) const;
  46. /** Todo
  47. */
  48. void setAdjustment(float adjustment);
  49. /** Todo
  50. */
  51. InterParticleCollisionResponse getInterParticleCollisionResponse(void) const;
  52. /** Todo
  53. */
  54. void setInterParticleCollisionResponse(InterParticleCollisionResponse interParticleCollisionResponse);
  55. virtual void copyAttributesTo (PUAffector* affector) override;
  56. CC_CONSTRUCTOR_ACCESS:
  57. PUParticle3DInterParticleCollider(void);
  58. virtual ~PUParticle3DInterParticleCollider(void);
  59. protected:
  60. /** Todo
  61. */
  62. bool validateAndExecuteSphereCollision (PUParticle3D* particle1, PUParticle3D* particle2, float timeElapsed);
  63. protected:
  64. float _adjustment;
  65. InterParticleCollisionResponse _interParticleCollisionResponse;
  66. };
  67. NS_CC_END
  68. #endif