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- /****************************************************************************
- Copyright (C) 2013 Henry van Merode. All rights reserved.
- Copyright (c) 2015-2016 Chukong Technologies Inc.
- Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
-
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "CCPUDynamicAttributeTranslator.h"
- #include "extensions/Particle3D/PU/CCPUParticleSystem3D.h"
- NS_CC_BEGIN
- PUDynamicAttributeTranslator::PUDynamicAttributeTranslator()
- {
-
- }
- PUDynamicAttributeTranslator::~PUDynamicAttributeTranslator()
- {
-
- }
- void PUDynamicAttributeTranslator::translate(PUScriptCompiler* compiler, PUAbstractNode *node)
- {
- PUObjectAbstractNode* obj = reinterpret_cast<PUObjectAbstractNode*>(node);
- // The first value is the type
- std::string type = obj->name;
- if (type == token[TOKEN_DYN_RANDOM])
- {
- _dynamicAttribute = new (std::nothrow) PUDynamicAttributeRandom();
- }
- else if (type == token[TOKEN_DYN_CURVED_LINEAR])
- {
- _dynamicAttribute = new (std::nothrow) PUDynamicAttributeCurved();
- }
- else if (type == token[TOKEN_DYN_CURVED_SPLINE])
- {
- _dynamicAttribute = new (std::nothrow) PUDynamicAttributeCurved();
- }
- else if (type == token[TOKEN_DYN_OSCILLATE])
- {
- _dynamicAttribute = new (std::nothrow) PUDynamicAttributeOscillate();
- }
- else
- {
- // Create a fixed one.
- _dynamicAttribute = new (std::nothrow) PUDynamicAttributeFixed();
- }
- // Run through properties
- for(PUAbstractNodeList::iterator i = obj->children.begin(); i != obj->children.end(); ++i)
- {
- if((*i)->type == ANT_PROPERTY)
- {
- PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>((*i));
- if (prop->name == token[TOKEN_DYN_MIN])
- {
- // Property: min
- if (_dynamicAttribute->getType() == PUDynamicAttribute::DAT_RANDOM)
- {
- if (passValidateProperty(compiler, prop, token[TOKEN_DYN_MIN], VAL_REAL))
- {
- float val = 0.0f;
- if(getFloat(*prop->values.front(), &val))
- {
- (static_cast<PUDynamicAttributeRandom*>(_dynamicAttribute))->setMin(val);
- }
- }
- }
- }
- else if (prop->name == token[TOKEN_DYN_MAX])
- {
- // Property: max
- if (_dynamicAttribute->getType() == PUDynamicAttribute::DAT_RANDOM)
- {
- if (passValidateProperty(compiler, prop, token[TOKEN_DYN_MAX], VAL_REAL))
- {
- float val = 0.0f;
- if(getFloat(*prop->values.front(), &val))
- {
- (static_cast<PUDynamicAttributeRandom*>(_dynamicAttribute))->setMax(val);
- }
- }
- }
- }
- else if (prop->name == token[TOKEN_DYN_CONTROL_POINT])
- {
- // Property: control_point
- if (_dynamicAttribute->getType() == PUDynamicAttribute::DAT_CURVED)
- {
- if (passValidateProperty(compiler, prop, token[TOKEN_DYN_CONTROL_POINT], VAL_VECTOR2))
- {
- Vec2 val;
- if(getVector2(prop->values.begin(), prop->values.end(), &val))
- {
- (static_cast<PUDynamicAttributeCurved*>(_dynamicAttribute))->addControlPoint(val.x, val.y);
- }
- }
- }
- }
- else if (prop->name == token[TOKEN_DYN_OSCILLATE_FREQUENCY])
- {
- // Property: oscillate_frequency
- if (_dynamicAttribute->getType() == PUDynamicAttribute::DAT_OSCILLATE)
- {
- if (passValidateProperty(compiler, prop, token[TOKEN_DYN_OSCILLATE_FREQUENCY], VAL_REAL))
- {
- float val = 0.0f;
- if(getFloat(*prop->values.front(), &val))
- {
- (static_cast<PUDynamicAttributeOscillate*>(_dynamicAttribute))->setFrequency(val);
- }
- }
- }
- }
- else if (prop->name == token[TOKEN_DYN_OSCILLATE_PHASE])
- {
- // Property: oscillate_phase
- if (_dynamicAttribute->getType() == PUDynamicAttribute::DAT_OSCILLATE)
- {
- if (passValidateProperty(compiler, prop, token[TOKEN_DYN_OSCILLATE_PHASE], VAL_REAL))
- {
- float val = 0.0f;
- if(getFloat(*prop->values.front(), &val))
- {
- (static_cast<PUDynamicAttributeOscillate*>(_dynamicAttribute))->setPhase(val);
- }
- }
- }
- }
- else if (prop->name == token[TOKEN_DYN_OSCILLATE_BASE])
- {
- // Property: oscillate_base
- if (_dynamicAttribute->getType() == PUDynamicAttribute::DAT_OSCILLATE)
- {
- if (passValidateProperty(compiler, prop, token[TOKEN_DYN_OSCILLATE_BASE], VAL_REAL))
- {
- float val = 0.0f;
- if(getFloat(*prop->values.front(), &val))
- {
- (static_cast<PUDynamicAttributeOscillate*>(_dynamicAttribute))->setBase(val);
- }
- }
- }
- }
- else if (prop->name == token[TOKEN_DYN_OSCILLATE_AMPLITUDE])
- {
- // Property: oscillate_amplitude
- if (_dynamicAttribute->getType() == PUDynamicAttribute::DAT_OSCILLATE)
- {
- if (passValidateProperty(compiler, prop, token[TOKEN_DYN_OSCILLATE_AMPLITUDE], VAL_REAL))
- {
- float val = 0.0f;
- if(getFloat(*prop->values.front(), &val))
- {
- (static_cast<PUDynamicAttributeOscillate*>(_dynamicAttribute))->setAmplitude(val);
- }
- }
- }
- }
- else if (prop->name == token[TOKEN_DYN_OSCILLATE_TYPE])
- {
- // Property: oscillate_type
- if (_dynamicAttribute->getType() == PUDynamicAttribute::DAT_OSCILLATE)
- {
- if (passValidateProperty(compiler, prop, token[TOKEN_DYN_OSCILLATE_TYPE], VAL_STRING))
- {
- std::string val;
- if(getString(*prop->values.front(), &val))
- {
- if (val == token[TOKEN_DYN_SINE])
- {
- (static_cast<PUDynamicAttributeOscillate*>(_dynamicAttribute))->setOscillationType(
- PUDynamicAttributeOscillate::OSCT_SINE);
- }
- else if (val == token[TOKEN_DYN_SQUARE])
- {
- (static_cast<PUDynamicAttributeOscillate*>(_dynamicAttribute))->setOscillationType(
- PUDynamicAttributeOscillate::OSCT_SQUARE);
- }
- }
- }
- }
- }
- else
- {
- errorUnexpectedProperty(compiler, prop);
- }
- }
- else if((*i)->type == ANT_OBJECT)
- {
- processNode(compiler, *i);
- }
- else
- {
- errorUnexpectedToken(compiler, *i);
- }
- }
- // Set it in the context
- obj->context = _dynamicAttribute;
- }
- NS_CC_END
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