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- /****************************************************************************
- Copyright (C) 2013 Henry van Merode. All rights reserved.
- Copyright (c) 2015-2016 Chukong Technologies Inc.
- Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
-
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "extensions/Particle3D/PU/CCPUDoEnableComponentEventHandler.h"
- #include "extensions/Particle3D/PU/CCPUAffector.h"
- #include "extensions/Particle3D/PU/CCPUEmitter.h"
- #include "extensions/Particle3D/PU/CCPUObserver.h"
- NS_CC_BEGIN
- //-----------------------------------------------------------------------
- PUDoEnableComponentEventHandler::PUDoEnableComponentEventHandler(void) :
- PUEventHandler(),
- _componentType(CT_EMITTER),
- _componentEnabled(true)
- {
- }
- //-----------------------------------------------------------------------
- void PUDoEnableComponentEventHandler::handle (PUParticleSystem3D* particleSystem, PUParticle3D* /*particle*/, float /*timeElapsed*/)
- {
- /** Search for the component.
- */
- //ParticleTechnique* technique = 0;
- switch (_componentType)
- {
- case CT_EMITTER:
- {
- PUEmitter* emitter = particleSystem->getEmitter(_componentName);
- if (!emitter)
- {
- // Search all techniques in this ParticleSystem for an emitter with the correct name
- PUParticleSystem3D* system = particleSystem->getParentParticleSystem();
- if (system){
- auto children = system->getChildren();
- for(auto iter : children)
- {
- PUParticleSystem3D *child = dynamic_cast<PUParticleSystem3D *>(iter);
- if (child){
- emitter = child->getEmitter(_componentName);
- if (emitter)
- {
- break;
- }
- }
- }
- }
- }
- if (emitter)
- {
- emitter->setEnabled(_componentEnabled);
- }
- }
- break;
- case CT_AFFECTOR:
- {
- PUAffector* affector = particleSystem->getAffector(_componentName);
- if (!affector)
- {
- // Search all techniques in this ParticleSystem for an emitter with the correct name
- PUParticleSystem3D* system = particleSystem->getParentParticleSystem();
- if (system){
- auto children = system->getChildren();
- for(auto iter : children)
- {
- PUParticleSystem3D *child = dynamic_cast<PUParticleSystem3D *>(iter);
- if (child){
- affector = child->getAffector(_componentName);
- if (affector)
- {
- break;
- }
- }
- }
- }
- }
- if (affector)
- {
- affector->setEnabled(_componentEnabled);
- }
- }
- break;
- case CT_OBSERVER:
- {
- PUObserver* observer = particleSystem->getObserver(_componentName);
- if (!observer)
- {
- // Search all techniques in this ParticleSystem for an emitter with the correct name
- PUParticleSystem3D* system = particleSystem->getParentParticleSystem();
- if (system){
- auto children = system->getChildren();
- for(auto iter : children)
- {
- PUParticleSystem3D *child = dynamic_cast<PUParticleSystem3D *>(iter);
- if (child){
- observer = child->getObserver(_componentName);
- if (observer)
- {
- break;
- }
- }
- }
- }
- }
- if (observer)
- {
- observer->setEnabled(_componentEnabled);
- }
- }
- break;
- case CT_TECHNIQUE:
- {
- // Search in this ParticleSystem for a technique with the correct name
- PUParticleSystem3D* system = particleSystem->getParentParticleSystem();
- if (system){
- auto children = system->getChildren();
- for (auto iter : children){
- PUParticleSystem3D *child = dynamic_cast<PUParticleSystem3D *>(iter);
- if (child && child->getName() == _componentName){
- child->setEnabled(_componentEnabled);
- break;
- }
- }
- }
- }
- break;
- default:
- break;
- }
- }
- PUDoEnableComponentEventHandler* PUDoEnableComponentEventHandler::create()
- {
- auto peh = new (std::nothrow) PUDoEnableComponentEventHandler();
- peh->autorelease();
- return peh;
- }
- void PUDoEnableComponentEventHandler::copyAttributesTo( PUEventHandler* eventHandler )
- {
- PUEventHandler::copyAttributesTo(eventHandler);
- PUDoEnableComponentEventHandler* doEnableComponentEventHandler = static_cast<PUDoEnableComponentEventHandler*>(eventHandler);
- doEnableComponentEventHandler->setComponentType(_componentType);
- doEnableComponentEventHandler->setComponentName(_componentName);
- doEnableComponentEventHandler->setComponentEnabled(_componentEnabled);
- }
- NS_CC_END
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