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- /****************************************************************************
- Copyright (C) 2013 Henry van Merode. All rights reserved.
- Copyright (c) 2015-2016 Chukong Technologies Inc.
- Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
-
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "extensions/Particle3D/PU/CCPUDoAffectorEventHandler.h"
- #include "extensions/Particle3D/PU/CCPUAffector.h"
- #include "extensions/Particle3D/PU/CCPUParticleSystem3D.h"
- NS_CC_BEGIN
- // Constants
- const bool PUDoAffectorEventHandler::DEFAULT_PRE_POST = false;
- //-----------------------------------------------------------------------
- PUDoAffectorEventHandler::PUDoAffectorEventHandler(void) :
- PUEventHandler(),
- _prePost(DEFAULT_PRE_POST)
- {
- }
- //-----------------------------------------------------------------------
- void PUDoAffectorEventHandler::handle (PUParticleSystem3D* particleSystem, PUParticle3D* particle, float timeElapsed)
- {
- /** Search for the affector.
- */
- PUParticleSystem3D* technique = 0;
- PUAffector* affector = particleSystem->getAffector(_affectorName);
- if (!affector)
- {
- // Search all techniques in this ParticleSystem for an affector with the correct name
- PUParticleSystem3D* system = particleSystem->getParentParticleSystem();
- auto children = system->getChildren();
- for(auto iter : children)
- {
- technique = dynamic_cast<PUParticleSystem3D *>(iter);
- if (technique){
- affector = technique->getAffector(_affectorName);
- if (affector)
- {
- break;
- }
- }
- }
- }
- if (affector)
- {
- // Call the affector even if it has enabled set to 'false'.
- if (_prePost)
- {
- affector->preUpdateAffector(timeElapsed);
- affector->updatePUAffector(particle, timeElapsed);
- affector->postUpdateAffector(timeElapsed);
- }
- else
- {
- affector->updatePUAffector(particle, timeElapsed);
- }
- }
- }
- PUDoAffectorEventHandler* PUDoAffectorEventHandler::create()
- {
- auto peh = new (std::nothrow) PUDoAffectorEventHandler();
- peh->autorelease();
- return peh;
- }
- void PUDoAffectorEventHandler::copyAttributesTo( PUEventHandler* eventHandler )
- {
- PUEventHandler::copyAttributesTo(eventHandler);
- PUDoAffectorEventHandler* doAffectorEventHandler = static_cast<PUDoAffectorEventHandler*>(eventHandler);
- doAffectorEventHandler->setAffectorName(_affectorName);
- doAffectorEventHandler->setPrePost(_prePost);
- }
- NS_CC_END
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