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- /****************************************************************************
- Copyright (C) 2013 Henry van Merode. All rights reserved.
- Copyright (c) 2015-2016 Chukong Technologies Inc.
- Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
-
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #ifndef __CC_PU_PARTICLE_3D_BASE_FORCE_AFFECTOR_H__
- #define __CC_PU_PARTICLE_3D_BASE_FORCE_AFFECTOR_H__
- #include "math/CCMath.h"
- #include "extensions/Particle3D/PU/CCPUAffector.h"
- NS_CC_BEGIN
- class CC_DLL PUBaseForceAffector : public PUAffector
- {
- public:
- enum ForceApplication
- {
- FA_AVERAGE,
- FA_ADD
- };
- // Constants
- static const Vec3 DEFAULT_FORCE_VECTOR;
- static const ForceApplication DEFAULT_FORCE_APPL;
- /**
- */
- const Vec3& getForceVector() const;
- void setForceVector(const Vec3& forceVector);
- /**
- */
- ForceApplication getForceApplication() const;
- void setForceApplication(ForceApplication forceApplication);
- virtual void copyAttributesTo (PUAffector* affector) override;
- CC_CONSTRUCTOR_ACCESS:
- PUBaseForceAffector();
- virtual ~PUBaseForceAffector();
- protected:
- Vec3 _forceVector;
- Vec3 _scaledVector;
- ForceApplication _forceApplication;
- };
- NS_CC_END
- #endif
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