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- /****************************************************************************
- Copyright (C) 2013 Henry van Merode. All rights reserved.
- Copyright (c) 2015-2016 Chukong Technologies Inc.
- Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
-
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "CCPUBaseColliderTranslator.h"
- #include "extensions/Particle3D/PU/CCPUParticleSystem3D.h"
- #include "extensions/Particle3D/PU/CCPUDynamicAttribute.h"
- #include "extensions/Particle3D/PU/CCPUDynamicAttributeTranslator.h"
- NS_CC_BEGIN
- PUBaseColliderTranslator::PUBaseColliderTranslator()
- {
- }
- //-------------------------------------------------------------------------
- bool PUBaseColliderTranslator::translateChildProperty( PUScriptCompiler* compiler, PUAbstractNode *node )
- {
- PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>(node);
- PUAffector* af = static_cast<PUAffector*>(prop->parent->context);
- PUBaseCollider* affector = static_cast<PUBaseCollider*>(af);
- if (prop->name == token[TOKEN_FRICTION])
- {
- if (passValidateProperty(compiler, prop, token[TOKEN_FRICTION], VAL_REAL))
- {
- float val = 0.0f;
- if(getFloat(*prop->values.front(), &val))
- {
- affector->setFriction(val);
- return true;
- }
- }
- }
- else if (prop->name == token[TOKEN_COLLIDER_FRICTION])
- {
- if (passValidateProperty(compiler, prop, token[TOKEN_COLLIDER_FRICTION], VAL_REAL))
- {
- float val = 0.0f;
- if(getFloat(*prop->values.front(), &val))
- {
- affector->setFriction(val);
- return true;
- }
- }
- }
- else if (prop->name == token[TOKEN_BOUNCYNESS])
- {
- if (passValidateProperty(compiler, prop, token[TOKEN_BOUNCYNESS], VAL_REAL))
- {
- float val = 0.0f;
- if(getFloat(*prop->values.front(), &val))
- {
- affector->setBouncyness(val);
- return true;
- }
- }
- }
- else if (prop->name == token[TOKEN_COLLIDER_BOUNCYNESS])
- {
- if (passValidateProperty(compiler, prop, token[TOKEN_COLLIDER_BOUNCYNESS], VAL_REAL))
- {
- float val = 0.0f;
- if(getFloat(*prop->values.front(), &val))
- {
- affector->setBouncyness(val);
- return true;
- }
- }
- }
- else if (prop->name == token[TOKEN_INTERSECTION] || prop->name == token[TOKEN_COLLIDER_INTERSECTION])
- {
- if (passValidateProperty(compiler, prop, token[TOKEN_INTERSECTION], VAL_STRING))
- {
- std::string val;
- if(getString(*prop->values.front(), &val))
- {
- if (val == token[TOKEN_COLLIDER_INTERSECTION_POINT])
- {
- affector->setIntersectionType(PUBaseCollider::IT_POINT);
- return true;
- }
- else if (val == token[TOKEN_COLLIDER_INTERSECTION_BOX])
- {
- affector->setIntersectionType(PUBaseCollider::IT_BOX);
- return true;
- }
- }
- }
- }
- else if (prop->name == token[TOKEN_COLLIDER_COLLISION_TYPE])
- {
- if (passValidateProperty(compiler, prop, token[TOKEN_COLLIDER_COLLISION_TYPE], VAL_STRING))
- {
- std::string val;
- if(getString(*prop->values.front(), &val))
- {
- if (val == token[TOKEN_COLLIDER_BOUNCE])
- {
- affector->setCollisionType(PUBaseCollider::CT_BOUNCE);
- return true;
- }
- else if (val == token[TOKEN_COLLIDER_FLOW])
- {
- affector->setCollisionType(PUBaseCollider::CT_FLOW);
- return true;
- }
- }
- }
- }
- return false;
- }
- bool PUBaseColliderTranslator::translateChildObject( PUScriptCompiler* /*compiler*/, PUAbstractNode* /*node*/ )
- {
- // No objects
- return false;
- }
- NS_CC_END
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