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- /****************************************************************************
- Copyright (C) 2013 Henry van Merode. All rights reserved.
- Copyright (c) 2015-2016 Chukong Technologies Inc.
- Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
-
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "CCPUBaseCollider.h"
- #include "extensions/Particle3D/PU/CCPUParticleSystem3D.h"
- NS_CC_BEGIN
- // Constants
- const float PUBaseCollider::DEFAULT_BOUNCYNESS = 1.0f;
- const float PUBaseCollider::DEFAULT_FRICTION = 0.0f;
- const PUBaseCollider::IntersectionType PUBaseCollider::DEFAULT_INTERSECTION_TYPE = PUBaseCollider::IT_POINT;
- const PUBaseCollider::CollisionType PUBaseCollider::DEFAULT_COLLISION_TYPE = PUBaseCollider::CT_BOUNCE;
- //-----------------------------------------------------------------------
- PUBaseCollider::PUBaseCollider()
- : PUAffector()
- , _friction(DEFAULT_FRICTION)
- , _bouncyness(DEFAULT_BOUNCYNESS)
- , _intersectionType(DEFAULT_INTERSECTION_TYPE)
- , _collisionType(DEFAULT_COLLISION_TYPE)
- , _velocityScale(1.0f)
- {
- }
- PUBaseCollider::~PUBaseCollider()
- {
- }
- PUBaseCollider::IntersectionType PUBaseCollider::getIntersectionType() const
- {
- return _intersectionType;
- }
- void PUBaseCollider::setIntersectionType( const IntersectionType& intersectionType )
- {
- _intersectionType = intersectionType;
- }
- PUBaseCollider::CollisionType PUBaseCollider::getCollisionType() const
- {
- return _collisionType;
- }
- void PUBaseCollider::setCollisionType( const CollisionType& collisionType )
- {
- _collisionType = collisionType;
- }
- float PUBaseCollider::getFriction() const
- {
- return _friction;
- }
- void PUBaseCollider::setFriction( const float friction )
- {
- _friction = friction;
- }
- float PUBaseCollider::getBouncyness() const
- {
- return _bouncyness;
- }
- void PUBaseCollider::setBouncyness( const float bouncyness )
- {
- _bouncyness = bouncyness;
- }
- void PUBaseCollider::populateAlignedBox( AABB& box, const Vec3& position, const float width, const float height, const float depth )
- {
- float halfWidth = 0.5f * width;
- float halfHeight = 0.5f * height;
- float halfDepth = 0.5f * depth;
- box.set(Vec3(position.x - halfWidth,
- position.y - halfHeight,
- position.z - halfDepth),
- Vec3(position.x + halfWidth,
- position.y + halfHeight,
- position.z + halfDepth));
- }
- void PUBaseCollider::calculateRotationSpeedAfterCollision( PUParticle3D* particle )
- {
- if (particle->particleType != PUParticle3D::PT_VISUAL)
- return;
- float signedFriction = CCRANDOM_0_1() > 0.5f ? -(_friction - 1) : (_friction - 1);
- particle->rotationSpeed *= signedFriction;
- particle->zRotationSpeed *= signedFriction;
- }
- void PUBaseCollider::preUpdateAffector( float deltaTime )
- {
- // Take scaled velocity into account
- _velocityScale = deltaTime * (static_cast<PUParticleSystem3D *>(_particleSystem))->getParticleSystemScaleVelocity();
- }
- void PUBaseCollider::copyAttributesTo( PUAffector* affector )
- {
- PUAffector::copyAttributesTo(affector);
- PUBaseCollider* baseCollider = static_cast<PUBaseCollider*>(affector);
- baseCollider->_bouncyness = _bouncyness;
- baseCollider->_friction = _friction;
- baseCollider->_intersectionType = _intersectionType;
- baseCollider->_collisionType = _collisionType;
- }
- NS_CC_END
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