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- /****************************************************************************
- Copyright (C) 2013 Henry van Merode. All rights reserved.
- Copyright (c) 2015-2016 Chukong Technologies Inc.
- Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
-
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "CCPUAffectorManager.h"
- #include "extensions/Particle3D/PU/CCPUAlignAffector.h"
- #include "extensions/Particle3D/PU/CCPUBaseCollider.h"
- #include "extensions/Particle3D/PU/CCPUBaseForceAffector.h"
- #include "extensions/Particle3D/PU/CCPUBoxCollider.h"
- #include "extensions/Particle3D/PU/CCPUCollisionAvoidanceAffector.h"
- #include "extensions/Particle3D/PU/CCPUColorAffector.h"
- #include "extensions/Particle3D/PU/CCPUFlockCenteringAffector.h"
- #include "extensions/Particle3D/PU/CCPUForceFieldAffector.h"
- #include "extensions/Particle3D/PU/CCPUGeometryRotator.h"
- #include "extensions/Particle3D/PU/CCPUGravityAffector.h"
- #include "extensions/Particle3D/PU/CCPUInterParticleCollider.h"
- #include "extensions/Particle3D/PU/CCPUJetAffector.h"
- #include "extensions/Particle3D/PU/CCPULineAffector.h"
- #include "extensions/Particle3D/PU/CCPULinearForceAffector.h"
- #include "extensions/Particle3D/PU/CCPUParticleFollower.h"
- #include "extensions/Particle3D/PU/CCPUPathFollower.h"
- #include "extensions/Particle3D/PU/CCPUPlaneCollider.h"
- #include "extensions/Particle3D/PU/CCPURandomiser.h"
- #include "extensions/Particle3D/PU/CCPUScaleAffector.h"
- #include "extensions/Particle3D/PU/CCPUScaleVelocityAffector.h"
- #include "extensions/Particle3D/PU/CCPUSineForceAffector.h"
- #include "extensions/Particle3D/PU/CCPUSphereCollider.h"
- #include "extensions/Particle3D/PU/CCPUTextureAnimator.h"
- #include "extensions/Particle3D/PU/CCPUTextureRotator.h"
- #include "extensions/Particle3D/PU/CCPUVelocityMatchingAffector.h"
- #include "extensions/Particle3D/PU/CCPUVortexAffector.h"
- NS_CC_BEGIN
- PUAffectorManager::PUAffectorManager()
- {
-
- }
- PUAffectorManager::~PUAffectorManager()
- {
-
- }
- PUAffectorManager* PUAffectorManager::Instance()
- {
- static PUAffectorManager pam;
- return &pam;
- }
- PUScriptTranslator* PUAffectorManager::getTranslator( const std::string &type )
- {
- if (type == "Align"){
- return &_alignAffectorTranslator;
- }else if (type == "Dummy02"){
- return &_baseColliderTranslator;
- }else if (type == "Dummy01"){
- return &_baseForceAffectorTranslator;
- }else if (type == "BoxCollider"){
- return &_boxColliderTranslator;
- }else if (type == "CollisionAvoidance"){
- return &_collisionAvoidanceAffectorTranstor;
- }else if (type == "Colour"){
- return &_colorAffectorTranslator;
- }else if (type == "FlockCentering"){
- return &_flockCenteringAffectorTranslator;
- }else if (type == "ForceField"){
- return &_forceFieldAffectorTranslator;
- }else if (type == "GeometryRotator"){
- return &_geometryRotatorTranslator;
- }else if (type == "Gravity"){
- return &_gravityAffectorTranslator;
- }else if (type == "InterParticleCollider"){
- return &_interParticleColliderTranslator;
- }else if (type == "Jet"){
- return &_jetAffectorTranslator;
- }else if (type == "Line"){
- return &_lineAffectorTranslator;
- }else if (type == "LinearForce"){
- return &_linearForceAffectorTranslator;
- }else if (type == "ParticleFollower"){
- return &_particleFollowerTranslator;
- }else if (type == "PathFollower"){
- return &_pathFollowerTranslator;
- }else if (type == "PlaneCollider"){
- return &_planeColliderTranslator;
- }else if (type == "Randomiser"){
- return &_randomiserTranslator;
- }else if (type == "Scale"){
- return &_scaleAffectorTranslator;
- }else if (type == "ScaleVelocity"){
- return &_scaleVelocityAffectorTranslator;
- }else if (type == "SineForce"){
- return &_sineForceAffectorTranslator;
- }else if (type == "SphereCollider"){
- return &_sphereColliderTranslator;
- }else if (type == "TextureAnimator"){
- return &_textureAnimatorTranslator;
- }else if (type == "TextureRotator"){
- return &_textureRotatorTranslator;
- }else if (type == "VelocityMatching"){
- return &_velocityMatchingAffectorTranslator;
- }else if (type == "Vortex"){
- return &_vortexAffectorTranslator;
- }
- return nullptr;
- }
- PUAffector* PUAffectorManager::createAffector( const std::string &type )
- {
- if (type == "Align"){
- return PUAlignAffector::create();
- }else if (type == "Dummy02"){
- return nullptr;
- }else if (type == "Dummy01"){
- return nullptr;
- }else if (type == "BoxCollider"){
- return PUBoxCollider::create();
- }else if (type == "CollisionAvoidance"){
- return PUCollisionAvoidanceAffector::create();
- }else if (type == "Colour"){
- return PUColorAffector::create();
- }else if (type == "FlockCentering"){
- return PUFlockCenteringAffector::create();
- }else if (type == "ForceField"){
- return PUForceFieldAffector::create();
- }else if (type == "GeometryRotator"){
- return PUGeometryRotator::create();
- }else if (type == "Gravity"){
- return PUGravityAffector::create();
- }else if (type == "InterParticleCollider"){
- return PUParticle3DInterParticleCollider::create();
- }else if (type == "Jet"){
- return PUJetAffector::create();
- }else if (type == "Line"){
- return PULineAffector::create();
- }else if (type == "LinearForce"){
- return PULinearForceAffector::create();
- }else if (type == "ParticleFollower"){
- return PUParticleFollower::create();
- }else if (type == "PathFollower"){
- return PUPathFollower::create();
- }else if (type == "PlaneCollider"){
- return PUPlaneCollider::create();
- }else if (type == "Randomiser"){
- return PURandomiser::create();
- }else if (type == "Scale"){
- return PUScaleAffector::create();
- }else if (type == "ScaleVelocity"){
- return PUScaleVelocityAffector::create();
- }else if (type == "SineForce"){
- return PUSineForceAffector::create();
- }else if (type == "SphereCollider"){
- return PUSphereCollider::create();
- }else if (type == "TextureAnimator"){
- return PUTextureAnimator::create();
- }else if (type == "TextureRotator"){
- return PUTextureRotator::create();
- }else if (type == "VelocityMatching"){
- return PUVelocityMatchingAffector::create();
- }else if (type == "Vortex"){
- return PUVortexAffector::create();
- }
- return nullptr;
- }
- NS_CC_END
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