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- /****************************************************************************
- Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
-
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #ifndef _CCB_CCCONTROLBUTTONLOADER_H_
- #define _CCB_CCCONTROLBUTTONLOADER_H_
- #include "editor-support/cocosbuilder/CCControlLoader.h"
- #include "extensions//GUI/CCControlExtension/CCControlButton.h"
- namespace cocosbuilder {
- /* Forward declaration. */
- class CCBReader;
- class CC_DLL ControlButtonLoader : public ControlLoader {
- public:
- /**
- * @js NA
- * @lua NA
- */
- virtual ~ControlButtonLoader() {};
- /**
- * @js NA
- * @lua NA
- */
- CCB_STATIC_NEW_AUTORELEASE_OBJECT_METHOD(ControlButtonLoader, loader);
- protected:
- CCB_VIRTUAL_NEW_AUTORELEASE_CREATECCNODE_METHOD(cocos2d::extension::ControlButton);
- virtual void onHandlePropTypeCheck(cocos2d::Node * pNode, cocos2d::Node * pParent, const char * pPropertyName, bool pCheck, CCBReader * ccbReader);
- virtual void onHandlePropTypeString(cocos2d::Node * pNode, cocos2d::Node * pParent, const char * pPropertyName, const char * pString, CCBReader * ccbReader);
- virtual void onHandlePropTypeFontTTF(cocos2d::Node * pNode, cocos2d::Node * pParent, const char * pPropertyName, const char * pFontTTF, CCBReader * ccbReader);
- virtual void onHandlePropTypeFloatScale(cocos2d::Node * pNode, cocos2d::Node * pParent, const char * pPropertyName, float pFloatScale, CCBReader * ccbReader);
- virtual void onHandlePropTypePoint(cocos2d::Node * pNode, cocos2d::Node * pParent, const char * pPropertyName, cocos2d::Vec2 pPoint, CCBReader * ccbReader);
- virtual void onHandlePropTypeSize(cocos2d::Node * pNode, cocos2d::Node * pParent, const char * pPropertyName, cocos2d::Size pSize, CCBReader * ccbReader);
- virtual void onHandlePropTypeSpriteFrame(cocos2d::Node * pNode, cocos2d::Node * pParent, const char * pPropertyName, cocos2d::SpriteFrame * pSpriteFrame, CCBReader * ccbReader);
- virtual void onHandlePropTypeColor3(cocos2d::Node * pNode, cocos2d::Node * pParent, const char * pPropertyName, cocos2d::Color3B pColor3B, CCBReader * ccbReader);
- };
- }
- #endif
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