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- /****************************************************************************
- Copyright (c) 2013-2016 Chukong Technologies Inc.
- Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
-
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #ifndef __cocos2d_libs__CCCustomEventListener__
- #define __cocos2d_libs__CCCustomEventListener__
- #include "base/CCEventListener.h"
- /**
- * @addtogroup base
- * @{
- */
- NS_CC_BEGIN
- class EventCustom;
- /** @class EventListenerCustom
- * @brief Custom event listener.
- * @code Usage:
- * auto dispatcher = Director::getInstance()->getEventDispatcher();
- * Adds a listener:
- *
- * auto callback = [](EventCustom* event){ do_some_thing(); };
- * auto listener = EventListenerCustom::create(callback);
- * dispatcher->addEventListenerWithSceneGraphPriority(listener, one_node);
- *
- * Dispatches a custom event:
- *
- * EventCustom event("your_event_type");
- * dispatcher->dispatchEvent(&event);
- *
- * Removes a listener
- *
- * dispatcher->removeEventListener(listener);
- * \endcode
- * @js cc._EventListenerCustom
- */
- class CC_DLL EventListenerCustom : public EventListener
- {
- public:
- /** Creates an event listener with type and callback.
- * @param eventName The type of the event.
- * @param callback The callback function when the specified event was emitted.
- * @return An autoreleased EventListenerCustom object.
- */
- static EventListenerCustom* create(const std::string& eventName, const std::function<void(EventCustom*)>& callback);
-
- /// Overrides
- virtual bool checkAvailable() override;
- virtual EventListenerCustom* clone() override;
-
- CC_CONSTRUCTOR_ACCESS:
- /** Constructor */
- EventListenerCustom();
-
- /** Initializes event with type and callback function */
- bool init(const ListenerID& listenerId, const std::function<void(EventCustom*)>& callback);
-
- protected:
- std::function<void(EventCustom*)> _onCustomEvent;
-
- friend class LuaEventListenerCustom;
- };
- NS_CC_END
- // end of base group
- /// @}
- #endif /* defined(__cocos2d_libs__CCCustomEventListener__) */
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