cocos2d_win10.props 3.3 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ImportGroup Label="PropertySheets" />
  4. <PropertyGroup Label="UserMacros">
  5. <EngineRoot>$(MSBuildThisFileDirectory)..\..\..\</EngineRoot>
  6. </PropertyGroup>
  7. <PropertyGroup />
  8. <ItemDefinitionGroup>
  9. <ClCompile>
  10. <AdditionalIncludeDirectories>$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\platform\winrt;$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\angle\include;$(EngineRoot)external\openssl\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\freetype2\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\freetype2\include\$(COCOS2D_PLATFORM)\freetype2;$(EngineRoot)external\curl\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\websockets\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\chipmunk\include;$(EngineRoot)external\sqlite3\include;$(EngineRoot)cocos;$(EngineRoot)extensions;$(EngineRoot)external;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\unzip;$(EngineRoot)external\tinyxml2;$(EngineRoot);$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\xxhash;$(EngineRoot)external\poly2tri;$(EngineRoot)external\poly2tri\common;$(EngineRoot)external\poly2tri\sweep;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  11. </ClCompile>
  12. <ClCompile>
  13. <PreprocessorDefinitions>WINRT;_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_UNICODE;UNICODE;RAPIDJSON_ENDIAN=RAPIDJSON_LITTLEENDIAN;_USRJSSTATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  14. <CompileAsWinRT>true</CompileAsWinRT>
  15. <MultiProcessorCompilation>true</MultiProcessorCompilation>
  16. <MinimalRebuild>false</MinimalRebuild>
  17. <DebugInformationFormat>OldStyle</DebugInformationFormat>
  18. </ClCompile>
  19. <Link>
  20. <AdditionalDependencies>ogg.lib;vorbis.lib;vorbisfile.lib;libGLESv2.lib;libEGL.lib;ws2_32.lib;websockets.lib;libcurl_imp.lib;chipmunk.lib;zlib.lib;freetype.lib;sqlite3.lib;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib;dxguid.lib;xaudio2.lib;mfcore.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
  21. <AdditionalLibraryDirectories>$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\OggDecoder\prebuilt\$(Platform);$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\angle\prebuilt\$(Platform);$(EngineRoot)external\curl\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\websockets\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\websockets\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\chipmunk\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\zlib\prebuilt\$(Platform);$(EngineRoot)external\sqlite3\libraries\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\freetype2\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\poly2tri;$(EngineRoot)external\poly2tri\common;$(EngineRoot)external\poly2tri\sweep;%(AdditionalLibraryDirectories);</AdditionalLibraryDirectories>
  22. <AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
  23. </Link>
  24. </ItemDefinitionGroup>
  25. <ItemGroup>
  26. <BuildMacro Include="EngineRoot">
  27. <Value>$(EngineRoot)</Value>
  28. <EnvironmentVariable>true</EnvironmentVariable>
  29. </BuildMacro>
  30. </ItemGroup>
  31. </Project>