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- /****************************************************************************
- Copyright (c) 2008-2010 Ricardo Quesada
- Copyright (c) 2010-2012 cocos2d-x.org
- Copyright (c) 2013-2016 Chukong Technologies Inc.
- Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
- http://www.cocos2d-x.org
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "2d/CCMenu.h"
- #include "2d/CCCamera.h"
- #include "base/CCDirector.h"
- #include "base/CCTouch.h"
- #include "base/CCEventListenerTouch.h"
- #include "base/CCEventDispatcher.h"
- #include "base/ccUTF8.h"
- #include "platform/CCStdC.h"
- #include <vector>
- using namespace std;
- NS_CC_BEGIN
- enum
- {
- kDefaultPadding = 5,
- };
- //
- //CCMenu
- //
- Menu::~Menu()
- {
- CCLOGINFO("In the destructor of Menu. %p", this);
- }
- Menu* Menu::create()
- {
- return Menu::create(nullptr, nullptr);
- }
- #if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
- Menu * Menu::variadicCreate(MenuItem* item, ...)
- {
- va_list args;
- va_start(args,item);
-
- Menu *ret = Menu::createWithItems(item, args);
-
- va_end(args);
-
- return ret;
- }
- #else
- Menu * Menu::create(MenuItem* item, ...)
- {
- va_list args;
- va_start(args,item);
-
- Menu *ret = Menu::createWithItems(item, args);
-
- va_end(args);
-
- return ret;
- }
- #endif
- Menu* Menu::createWithArray(const Vector<MenuItem*>& arrayOfItems)
- {
- auto ret = new (std::nothrow) Menu();
- if (ret && ret->initWithArray(arrayOfItems))
- {
- ret->autorelease();
- }
- else
- {
- CC_SAFE_DELETE(ret);
- }
-
- return ret;
- }
- Menu* Menu::createWithItems(MenuItem* item, va_list args)
- {
- Vector<MenuItem*> items;
- if( item )
- {
- items.pushBack(item);
- MenuItem *i = va_arg(args, MenuItem*);
- while(i)
- {
- items.pushBack(i);
- i = va_arg(args, MenuItem*);
- }
- }
-
- return Menu::createWithArray(items);
- }
- Menu* Menu::createWithItem(MenuItem* item)
- {
- return Menu::create(item, nullptr);
- }
- bool Menu::init()
- {
- return initWithArray(Vector<MenuItem*>());
- }
- bool Menu::initWithArray(const Vector<MenuItem*>& arrayOfItems)
- {
- if (Layer::init())
- {
- _enabled = true;
- // menu in the center of the screen
- Size s = Director::getInstance()->getWinSize();
- this->setIgnoreAnchorPointForPosition(true);
- setAnchorPoint(Vec2(0.5f, 0.5f));
- this->setContentSize(s);
- setPosition(s.width/2, s.height/2);
-
- int z=0;
-
- for (auto& item : arrayOfItems)
- {
- this->addChild(item, z);
- z++;
- }
-
- _selectedItem = nullptr;
- _state = Menu::State::WAITING;
-
- // enable cascade color and opacity on menus
- setCascadeColorEnabled(true);
- setCascadeOpacityEnabled(true);
-
-
- auto touchListener = EventListenerTouchOneByOne::create();
- touchListener->setSwallowTouches(true);
-
- touchListener->onTouchBegan = CC_CALLBACK_2(Menu::onTouchBegan, this);
- touchListener->onTouchMoved = CC_CALLBACK_2(Menu::onTouchMoved, this);
- touchListener->onTouchEnded = CC_CALLBACK_2(Menu::onTouchEnded, this);
- touchListener->onTouchCancelled = CC_CALLBACK_2(Menu::onTouchCancelled, this);
-
- _eventDispatcher->addEventListenerWithSceneGraphPriority(touchListener, this);
-
- return true;
- }
- return false;
- }
- /*
- * override add:
- */
- void Menu::addChild(Node * child)
- {
- Layer::addChild(child);
- }
- void Menu::addChild(Node * child, int zOrder)
- {
- Layer::addChild(child, zOrder);
- }
- void Menu::addChild(Node * child, int zOrder, int tag)
- {
- CCASSERT( dynamic_cast<MenuItem*>(child) != nullptr, "Menu only supports MenuItem objects as children");
- Layer::addChild(child, zOrder, tag);
- }
- void Menu::addChild(Node * child, int zOrder, const std::string &name)
- {
- CCASSERT( dynamic_cast<MenuItem*>(child) != nullptr, "Menu only supports MenuItem objects as children");
- Layer::addChild(child, zOrder, name);
- }
- void Menu::onEnter()
- {
- #if CC_ENABLE_SCRIPT_BINDING
- if (_scriptType == kScriptTypeJavascript)
- {
- if (ScriptEngineManager::sendNodeEventToJSExtended(this, kNodeOnEnter))
- return;
- }
- #endif
-
- Layer::onEnter();
- }
- void Menu::onExit()
- {
- #if CC_ENABLE_SCRIPT_BINDING
- if (_scriptType == kScriptTypeJavascript)
- {
- if (ScriptEngineManager::sendNodeEventToJSExtended(this, kNodeOnExit))
- return;
- }
- #endif
-
- if (_state == Menu::State::TRACKING_TOUCH)
- {
- if (_selectedItem)
- {
- _selectedItem->unselected();
- _selectedItem = nullptr;
- }
-
- _state = Menu::State::WAITING;
- }
- Layer::onExit();
- }
- void Menu::removeChild(Node* child, bool cleanup)
- {
- CCASSERT(dynamic_cast<MenuItem*>(child) != nullptr, "Menu only supports MenuItem objects as children");
-
- if (_selectedItem == child)
- {
- _selectedItem = nullptr;
- }
-
- Node::removeChild(child, cleanup);
- }
- //Menu - Events
- bool Menu::onTouchBegan(Touch* touch, Event* /*event*/)
- {
- auto camera = Camera::getVisitingCamera();
- if (_state != Menu::State::WAITING || ! _visible || !_enabled || !camera)
- {
- return false;
- }
-
- for (Node *c = this->_parent; c != nullptr; c = c->getParent())
- {
- if (c->isVisible() == false)
- {
- return false;
- }
- }
- _selectedItem = this->getItemForTouch(touch, camera);
- if (_selectedItem)
- {
- _state = Menu::State::TRACKING_TOUCH;
- _selectedWithCamera = camera;
- _selectedItem->selected();
-
- return true;
- }
-
- return false;
- }
- void Menu::onTouchEnded(Touch* /*touch*/, Event* /*event*/)
- {
- CCASSERT(_state == Menu::State::TRACKING_TOUCH, "[Menu ccTouchEnded] -- invalid state");
- this->retain();
- if (_selectedItem)
- {
- _selectedItem->unselected();
- _selectedItem->activate();
- }
- _state = Menu::State::WAITING;
- _selectedWithCamera = nullptr;
- this->release();
- }
- void Menu::onTouchCancelled(Touch* /*touch*/, Event* /*event*/)
- {
- CCASSERT(_state == Menu::State::TRACKING_TOUCH, "[Menu ccTouchCancelled] -- invalid state");
- this->retain();
- if (_selectedItem)
- {
- _selectedItem->unselected();
- }
- _state = Menu::State::WAITING;
- this->release();
- }
- void Menu::onTouchMoved(Touch* touch, Event* /*event*/)
- {
- CCASSERT(_state == Menu::State::TRACKING_TOUCH, "[Menu ccTouchMoved] -- invalid state");
- MenuItem *currentItem = this->getItemForTouch(touch, _selectedWithCamera);
- if (currentItem != _selectedItem)
- {
- if (_selectedItem)
- {
- _selectedItem->unselected();
- }
- _selectedItem = currentItem;
- if (_selectedItem)
- {
- _selectedItem->selected();
- }
- }
- }
- //Menu - Alignment
- void Menu::alignItemsVertically()
- {
- this->alignItemsVerticallyWithPadding(kDefaultPadding);
- }
- void Menu::alignItemsVerticallyWithPadding(float padding)
- {
- float height = -padding;
- for(const auto &child : _children)
- height += child->getContentSize().height * child->getScaleY() + padding;
- float y = height / 2.0f;
-
- for(const auto &child : _children) {
- child->setPosition(0, y - child->getContentSize().height * child->getScaleY() / 2.0f);
- y -= child->getContentSize().height * child->getScaleY() + padding;
- }
- }
- void Menu::alignItemsHorizontally(void)
- {
- this->alignItemsHorizontallyWithPadding(kDefaultPadding);
- }
- void Menu::alignItemsHorizontallyWithPadding(float padding)
- {
- float width = -padding;
- for(const auto &child : _children)
- width += child->getContentSize().width * child->getScaleX() + padding;
- float x = -width / 2.0f;
-
- for(const auto &child : _children) {
- child->setPosition(x + child->getContentSize().width * child->getScaleX() / 2.0f, 0);
- x += child->getContentSize().width * child->getScaleX() + padding;
- }
- }
- void Menu::alignItemsInColumns(int columns, ...)
- {
- va_list args;
- va_start(args, columns);
- this->alignItemsInColumns(columns, args);
- va_end(args);
- }
- void Menu::alignItemsInColumns(int columns, va_list args)
- {
- CCASSERT(columns >= 0, "Columns must be >= 0");
- ValueVector rows;
- while (columns)
- {
- rows.push_back(Value(columns));
- columns = va_arg(args, int);
- }
- alignItemsInColumnsWithArray(rows);
- }
- void Menu::alignItemsInColumnsWithArray(const ValueVector& rows)
- {
- int height = -5;
- size_t row = 0;
- int rowHeight = 0;
- int columnsOccupied = 0;
- int rowColumns = 0;
- for(const auto &child : _children) {
- CCASSERT(row < rows.size(), "row should less than rows.size()!");
-
- rowColumns = rows[row].asInt();
- // can not have zero columns on a row
- CCASSERT(rowColumns, "rowColumns can't be 0.");
-
- float tmp = child->getContentSize().height;
- rowHeight = (unsigned int)((rowHeight >= tmp || isnan(tmp)) ? rowHeight : tmp);
-
- ++columnsOccupied;
- if (columnsOccupied >= rowColumns)
- {
- height += rowHeight + 5;
-
- columnsOccupied = 0;
- rowHeight = 0;
- ++row;
- }
- }
- // check if too many rows/columns for available menu items
- CCASSERT(! columnsOccupied, "columnsOccupied should be 0.");
- Size winSize = getContentSize();
- row = 0;
- rowHeight = 0;
- rowColumns = 0;
- float w = 0.0;
- float x = 0.0;
- float y = (float)(height / 2);
- for(const auto &child : _children) {
- if (rowColumns == 0)
- {
- rowColumns = rows[row].asInt();
- w = winSize.width / (1 + rowColumns);
- x = w;
- }
- float tmp = child->getContentSize().height;
- rowHeight = (unsigned int)((rowHeight >= tmp || isnan(tmp)) ? rowHeight : tmp);
- child->setPosition(x - winSize.width / 2,
- y - child->getContentSize().height / 2);
- x += w;
- ++columnsOccupied;
- if (columnsOccupied >= rowColumns)
- {
- y -= rowHeight + 5;
- columnsOccupied = 0;
- rowColumns = 0;
- rowHeight = 0;
- ++row;
- }
- }
- }
- void Menu::alignItemsInRows(int rows, ...)
- {
- va_list args;
- va_start(args, rows);
- this->alignItemsInRows(rows, args);
- va_end(args);
- }
- void Menu::alignItemsInRows(int rows, va_list args)
- {
- ValueVector array;
- while (rows)
- {
- array.push_back(Value(rows));
- rows = va_arg(args, int);
- }
- alignItemsInRowsWithArray(array);
- }
- void Menu::alignItemsInRowsWithArray(const ValueVector& columns)
- {
- vector<int> columnWidths;
- vector<int> columnHeights;
- int width = -10;
- int columnHeight = -5;
- size_t column = 0;
- int columnWidth = 0;
- int rowsOccupied = 0;
- int columnRows;
- for(const auto &child : _children) {
- // check if too many menu items for the amount of rows/columns
- CCASSERT(column < columns.size(), "column should be less than columns.size().");
- columnRows = columns[column].asInt();
- // can't have zero rows on a column
- CCASSERT(columnRows, "columnRows can't be 0.");
- // columnWidth = fmaxf(columnWidth, [item contentSize].width);
- float tmp = child->getContentSize().width;
- columnWidth = (unsigned int)((columnWidth >= tmp || isnan(tmp)) ? columnWidth : tmp);
- columnHeight += (int)(child->getContentSize().height + 5);
- ++rowsOccupied;
- if (rowsOccupied >= columnRows)
- {
- columnWidths.push_back(columnWidth);
- columnHeights.push_back(columnHeight);
- width += columnWidth + 10;
- rowsOccupied = 0;
- columnWidth = 0;
- columnHeight = -5;
- ++column;
- }
- }
- // check if too many rows/columns for available menu items.
- CCASSERT(! rowsOccupied, "rowsOccupied should be 0.");
- Size winSize = getContentSize();
- column = 0;
- columnWidth = 0;
- columnRows = 0;
- float x = (float)(-width / 2);
- float y = 0.0;
- for(const auto &child : _children) {
- if (columnRows == 0)
- {
- columnRows = columns[column].asInt();
- y = (float) columnHeights[column];
- }
- // columnWidth = fmaxf(columnWidth, [item contentSize].width);
- float tmp = child->getContentSize().width;
- columnWidth = (unsigned int)((columnWidth >= tmp || isnan(tmp)) ? columnWidth : tmp);
- child->setPosition(x + columnWidths[column] / 2,
- y - winSize.height / 2);
- y -= child->getContentSize().height + 10;
- ++rowsOccupied;
- if (rowsOccupied >= columnRows)
- {
- x += columnWidth + 5;
- rowsOccupied = 0;
- columnRows = 0;
- columnWidth = 0;
- ++column;
- }
- }
- }
- MenuItem* Menu::getItemForTouch(Touch *touch, const Camera *camera)
- {
- Vec2 touchLocation = touch->getLocation();
- for (const auto &item: _children)
- {
- MenuItem* child = dynamic_cast<MenuItem*>(item);
- if (nullptr == child || false == child->isVisible() || false == child->isEnabled())
- {
- continue;
- }
- Rect rect;
- rect.size = child->getContentSize();
- if (isScreenPointInRect(touchLocation, camera, child->getWorldToNodeTransform(), rect, nullptr))
- {
- return child;
- }
- }
- return nullptr;
- }
- void Menu::setOpacityModifyRGB(bool /*value*/)
- {}
- bool Menu::isOpacityModifyRGB() const
- {
- return false;
- }
- std::string Menu::getDescription() const
- {
- return StringUtils::format("<Menu | Tag = %d>", _tag);
- }
- NS_CC_END
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