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- /****************************************************************************
- Copyright (c) 2009-2010 Ricardo Quesada
- Copyright (c) 2010-2012 cocos2d-x.org
- Copyright (c) 2011 Zynga Inc.
- Copyright (c) 2013-2016 Chukong Technologies Inc.
- Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
- http://www.cocos2d-x.org
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #ifndef __CC_FAST_TMX_TILEMAP_H__
- #define __CC_FAST_TMX_TILEMAP_H__
- #include "2d/CCNode.h"
- #include "2d/CCTMXObjectGroup.h"
- NS_CC_BEGIN
- class TMXLayerInfo;
- class TMXTilesetInfo;
- class TMXMapInfo;
- namespace experimental {
-
- class TMXLayer;
- /**
- * @addtogroup _2d
- * @{
- */
-
- /** @brief FastTMXTiledMap knows how to parse and render a TMX map.
- * It adds support for the TMX tiled map format used by http://www.mapeditor.org.
- * It supports isometric, hexagonal and orthogonal tiles.
- * It also supports object groups, objects, and properties.
- * Features:
- * - Each tile will be treated as an Sprite.
- * - The sprites are created on demand. They will be created only when you call "layer->tileAt(position)".
- * - Each tile can be rotated / moved / scaled / tinted / "opaqued", since each tile is a Sprite.
- * - Tiles can be added/removed in runtime.
- * - The z-order of the tiles can be modified in runtime.
- * - Each tile has an anchorPoint of (0,0).
- * - The anchorPoint of the TMXTileMap is (0,0).
- * - The TMX layers will be added as a child.
- * - The TMX layers will be aliased by default.
- * - The tileset image will be loaded using the TextureCache.
- * - Each tile will have a unique tag.
- * - Each tile will have a unique z value. top-left: z=1, bottom-right: z=max z.
- * - Each object group will be treated as an MutableArray.
- * - Object class which will contain all the properties in a dictionary.
- * - Properties can be assigned to the Map, Layer, Object Group, and Object.
- * Limitations:
- * - It only supports one tileset per layer.
- * - Embedded images are not supported.
- * - It only supports the XML format (the JSON format is not supported).
- * Technical description:
- * Each layer is created using an FastTMXLayer (subclass of SpriteBatchNode). If you have 5 layers, then 5 FastTMXLayer will be created,
- * unless the layer visibility is off. In that case, the layer won't be created at all.
- * You can obtain the layers (FastTMXLayer objects) at runtime by:
- * - map->getChildByTag(tag_number); // 0=1st layer, 1=2nd layer, 2=3rd layer, etc...
- * - map->getLayer(name_of_the_layer);
- * Each object group is created using a TMXObjectGroup which is a subclass of MutableArray.
- * You can obtain the object groups at runtime by:
- * - map->getObjectGroup(name_of_the_object_group);
- * Each object is a TMXObject.
- * Each property is stored as a key-value pair in an MutableDictionary.
- * You can obtain the properties at runtime by:
- * map->getProperty(name_of_the_property);
- * layer->getProperty(name_of_the_property);
- * objectGroup->getProperty(name_of_the_property);
- * object->getProperty(name_of_the_property);
- * @since v3.2
- * @js NA
- */
- class CC_DLL TMXTiledMap : public Node
- {
- public:
- /** Creates a TMX Tiled Map with a TMX file.
- *
- * @return An autorelease object.
- */
- static TMXTiledMap* create(const std::string& tmxFile);
- /** Initializes a TMX Tiled Map with a TMX formatted XML string and a path to TMX resources.
- *
- * @param tmxString A TMX formatted XML string.
- * @param resourcePath A path to TMX resources.
- * @return An autorelease object.
- */
- static TMXTiledMap* createWithXML(const std::string& tmxString, const std::string& resourcePath);
- /** Return the FastTMXLayer for the specific layer.
- *
- * @return Return the FastTMXLayer for the specific layer.
- */
- TMXLayer* getLayer(const std::string& layerName) const;
- /** Return the TMXObjectGroup for the specific group.
- *
- * @return Return the TMXObjectGroup for the specific group.
- */
- TMXObjectGroup* getObjectGroup(const std::string& groupName) const;
- /** Return the value for the specific property name.
- *
- * @return Return the value for the specific property name.
- */
- Value getProperty(const std::string& propertyName) const;
- /** Return properties dictionary for tile GID.
- *
- * @return Return properties dictionary for tile GID.
- */
- Value getPropertiesForGID(int GID) const;
- /** The map's size property measured in tiles.
- *
- * @return The map's size property measured in tiles.
- */
- const Size& getMapSize() const { return _mapSize; }
-
- /** Set the map's size property measured in tiles.
- *
- * @param mapSize The map's size property measured in tiles.
- */
- void setMapSize(const Size& mapSize) { _mapSize = mapSize; }
- /** The tiles's size property measured in pixels.
- *
- * @return The tiles's size property measured in pixels.
- */
- const Size& getTileSize() const { return _tileSize; }
-
- /** Set the tiles's size property measured in pixels.
- *
- * @param tileSize The tiles's size property measured in pixels.
- */
- void setTileSize(const Size& tileSize) { _tileSize = tileSize; }
- /** Get map orientation.
- *
- * @return The map orientation.
- */
- int getMapOrientation() const { return _mapOrientation; }
-
- /** Set map orientation.
- *
- * @param mapOrientation The map orientation.
- */
- void setMapOrientation(int mapOrientation) { _mapOrientation = mapOrientation; }
- /** Get object groups.
- *
- * @return Object groups.
- */
- const Vector<TMXObjectGroup*>& getObjectGroups() const { return _objectGroups; }
- Vector<TMXObjectGroup*>& getObjectGroups() { return _objectGroups; }
-
- /** Set object groups.
- *
- * @param groups An object groups.
- */
- void setObjectGroups(const Vector<TMXObjectGroup*>& groups) {
- _objectGroups = groups;
- }
-
- /** Get properties.
- *
- * @return Properties.
- */
- const ValueMap& getProperties() const { return _properties; }
-
- /** Set properties.
- *
- * @param properties An ValueMap Properties.
- */
- void setProperties(const ValueMap& properties) {
- _properties = properties;
- }
- virtual std::string getDescription() const override;
- protected:
- /**
- * @js ctor
- */
- TMXTiledMap();
- /**
- * @js NA
- * @lua NA
- */
- virtual ~TMXTiledMap();
- /** initializes a TMX Tiled Map with a TMX file */
- bool initWithTMXFile(const std::string& tmxFile);
- /** initializes a TMX Tiled Map with a TMX formatted XML string and a path to TMX resources */
- bool initWithXML(const std::string& tmxString, const std::string& resourcePath);
-
- TMXLayer * parseLayer(TMXLayerInfo *layerInfo, TMXMapInfo *mapInfo);
- TMXTilesetInfo * tilesetForLayer(TMXLayerInfo *layerInfo, TMXMapInfo *mapInfo);
- void buildWithMapInfo(TMXMapInfo* mapInfo);
- /** the map's size property measured in tiles */
- Size _mapSize;
- /** the tiles's size property measured in pixels */
- Size _tileSize;
- /** map orientation */
- int _mapOrientation;
- /** object groups */
- Vector<TMXObjectGroup*> _objectGroups;
- /** properties */
- ValueMap _properties;
-
- //! tile properties
- ValueMapIntKey _tileProperties;
- private:
- CC_DISALLOW_COPY_AND_ASSIGN(TMXTiledMap);
- };
- // end of tilemap_parallax_nodes group
- /** @} */
-
- } //end of namespace experimental
- NS_CC_END
- #endif //__CCTMX_TILE_MAP2_H__
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