Resources.Designer.cs 5.5 KB

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  1. //------------------------------------------------------------------------------
  2. // <auto-generated>
  3. // This code was generated by a tool.
  4. // Runtime Version:4.0.30319.42000
  5. //
  6. // Changes to this file may cause incorrect behavior and will be lost if
  7. // the code is regenerated.
  8. // </auto-generated>
  9. //------------------------------------------------------------------------------
  10. namespace excel2json.Properties {
  11. using System;
  12. /// <summary>
  13. /// A strongly-typed resource class, for looking up localized strings, etc.
  14. /// </summary>
  15. // This class was auto-generated by the StronglyTypedResourceBuilder
  16. // class via a tool like ResGen or Visual Studio.
  17. // To add or remove a member, edit your .ResX file then rerun ResGen
  18. // with the /str option, or rebuild your VS project.
  19. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
  20. [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
  21. [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
  22. internal class Resources {
  23. private static global::System.Resources.ResourceManager resourceMan;
  24. private static global::System.Globalization.CultureInfo resourceCulture;
  25. [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
  26. internal Resources() {
  27. }
  28. /// <summary>
  29. /// Returns the cached ResourceManager instance used by this class.
  30. /// </summary>
  31. [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  32. internal static global::System.Resources.ResourceManager ResourceManager {
  33. get {
  34. if (object.ReferenceEquals(resourceMan, null)) {
  35. global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("excel2json.Properties.Resources", typeof(Resources).Assembly);
  36. resourceMan = temp;
  37. }
  38. return resourceMan;
  39. }
  40. }
  41. /// <summary>
  42. /// Overrides the current thread's CurrentUICulture property for all
  43. /// resource lookups using this strongly typed resource class.
  44. /// </summary>
  45. [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  46. internal static global::System.Globalization.CultureInfo Culture {
  47. get {
  48. return resourceCulture;
  49. }
  50. set {
  51. resourceCulture = value;
  52. }
  53. }
  54. /// <summary>
  55. /// Looks up a localized resource of type System.Drawing.Bitmap.
  56. /// </summary>
  57. internal static System.Drawing.Bitmap about {
  58. get {
  59. object obj = ResourceManager.GetObject("about", resourceCulture);
  60. return ((System.Drawing.Bitmap)(obj));
  61. }
  62. }
  63. /// <summary>
  64. /// Looks up a localized resource of type System.Drawing.Bitmap.
  65. /// </summary>
  66. internal static System.Drawing.Bitmap clipboard {
  67. get {
  68. object obj = ResourceManager.GetObject("clipboard", resourceCulture);
  69. return ((System.Drawing.Bitmap)(obj));
  70. }
  71. }
  72. /// <summary>
  73. /// Looks up a localized resource of type System.Drawing.Bitmap.
  74. /// </summary>
  75. internal static System.Drawing.Bitmap code {
  76. get {
  77. object obj = ResourceManager.GetObject("code", resourceCulture);
  78. return ((System.Drawing.Bitmap)(obj));
  79. }
  80. }
  81. /// <summary>
  82. /// Looks up a localized resource of type System.Drawing.Bitmap.
  83. /// </summary>
  84. internal static System.Drawing.Bitmap excel {
  85. get {
  86. object obj = ResourceManager.GetObject("excel", resourceCulture);
  87. return ((System.Drawing.Bitmap)(obj));
  88. }
  89. }
  90. /// <summary>
  91. /// Looks up a localized resource of type System.Drawing.Bitmap.
  92. /// </summary>
  93. internal static System.Drawing.Bitmap excel_64 {
  94. get {
  95. object obj = ResourceManager.GetObject("excel_64", resourceCulture);
  96. return ((System.Drawing.Bitmap)(obj));
  97. }
  98. }
  99. /// <summary>
  100. /// Looks up a localized resource of type System.Drawing.Bitmap.
  101. /// </summary>
  102. internal static System.Drawing.Bitmap json {
  103. get {
  104. object obj = ResourceManager.GetObject("json", resourceCulture);
  105. return ((System.Drawing.Bitmap)(obj));
  106. }
  107. }
  108. /// <summary>
  109. /// Looks up a localized resource of type System.Drawing.Bitmap.
  110. /// </summary>
  111. internal static System.Drawing.Bitmap lua {
  112. get {
  113. object obj = ResourceManager.GetObject("lua", resourceCulture);
  114. return ((System.Drawing.Bitmap)(obj));
  115. }
  116. }
  117. /// <summary>
  118. /// Looks up a localized resource of type System.Drawing.Bitmap.
  119. /// </summary>
  120. internal static System.Drawing.Bitmap SQL {
  121. get {
  122. object obj = ResourceManager.GetObject("SQL", resourceCulture);
  123. return ((System.Drawing.Bitmap)(obj));
  124. }
  125. }
  126. }
  127. }