cocos2d-x authors & contributors (ordered by join time) Core Developers: Ricardo Quesada XiaoMing Zhang (Minggo) JianHua Chen (James) Zhe Wang (Walzer) Hao Wu (Wu-Hao) Qingkui Hu (samuele3hu) Huabing Xu (dabingnn) Wenhai Lin (WenhaiLin) Guanghui Qu (zilongshanren) Wensheng Yang (yangws) Yulei Liao (dualface) Huabin Ling (pandamicro) Long Jiang (jianglong0156) Sijie Fu (fusijie) Framework & Tools Developers: Bin Zhang (natural-law) LunHao Guo Web Developers: Sijie Wang (VisualSJ) Menghe Zhang (ZhangMenghe) 3D Developers: Xiao Yang (super626) Yintao Hou (masterhou) Editor Support Developers: Cheng Zhang (chengstory) Feng Xiao (xiaofeng11) Windows Platforms Developers (Collaborators from Microsoft): Dale Stammen (stammen) Anniruddh (anniruddh) Community Evangelism / Programmers Guide Author: Jason Slack-Moehrle (slackmoehrle) Developers: halx99(Guo Xiaodong) Add ETC1 builtin alpha support. Add findChild for cocos2d::utils. Add script with utf-8 bom support for luabindings. Add captureNode for cocos2d::utils. fix AudioEngine bug for iOS, UTF8 filePath. Rolando Abarca Javascript Binding and testjs Squallium Added ccFPSImages entity as linked resource on linux eclipse project setting. Added CocosDenshion dependency to libextension project for eclipse project of linux. longlene Improve android project creation script reneklacan Hardware keyboard support liuyq CCTextureAtlas::updateQuad modify for the memcpy hot spot. frranck adding norwegian language Added "a unsupport image format!" log when creating a sprite in CCImage.cpp. varlucian fix the bug that OnEnterTransitionDidFinish was called twice when a node is added in onEnter. carlomorgantinizynga CCLabelTTF supports for shadow and stroke Adding CCLabelTTF::createWithFontDefinition. New label support. James Gregory (j4m3z0r, Zynga) Maintainer of Emscripten port. Initial Emscripten port. Use browser font rendering instead of FreeType. Add destructor to CCGLBufferedNode. Asynchronous Image loading for Emscripten DarraghCoy Fixed a potential crash SimpleAudioEngineOpenSL::playEffect Fixed some bugs with Set class Added ccDrawSolidCircle Added Rect::unionWithRect Fixed a memory leak in Set::removeAllObjects Fixed for unaligned memory access crash in CCBReader::readFloat() Fixed for loading custom fonts on iOS when referenced from a CCB file Fixed CCUserDefault.cpp compiling on Android. Fixed CCFileUtils 'createXXXXWithContentsOfFile' path lookup issue Added CCDirector::popToSceneStackLevel(int level) Fixed a bug that custom font can't be loaded correctly if using full path of filename on android Fixed potential crashes in EventDispatch while using SceneGraphPriroity listeners and added helper function to check it Fixed a protential crash in EventDispatch while unregistering listener right after it was registered Adding an extra verification in Node's destructor Added RefPtr smart pointer support silverscania Pass correct parameter to glPixelStorei when creating a texture stari4ek Fix VideoPlayer on Android ignore search paths Label: Improve rendering of letter's inner shapes when outline is used platform: Fixed issue that depth/stencil buffers attributes are ignored on iOS FlagellumDei Center the window correctly on windows ggggamer fixed memory leak of preloadEffect on windows Some small performance improvements CodeSnooker Added Method to create a CCMenuItemToggle from a CCArray with a target selector wagaf-d Move ccpX functions to CCPoint methods and operators sergey-shambir Added CC_DISABLE_COPY macro Added __attribute__(__format__()) for CCLog and CCString Refactoring network extension and fixing unlikely memory leaks. Adding PUT/DELETE methods for CCHttpRequest. Adding project part for QtCreator. Implemented pitch, pan and gain. Using SDL backend instead of glfw for Linux. savdalion Added example for russian language in TestCpp Added const modifier for classes CCArray, CCObject Deprecated method fixes rodrigogolive Fix broke linux build kdejongh Fix for spaces at the beginning of wrapped lines on Android martell use tinyxml2 to replace libxml2 Added Mingw-crt Support without breaking VS SDK CMake support for windows. Added support for x64 target of windows. Added Dutch Language support. Added clang support for Windows. Cmake update and remove old scripts from build folder Fixed building with system prebuilt libs on Linux mchinen fix emulator issue for OpenGL ES 2.0 on Android Fix missing protocol method warning for iOS 6.0 addition DenizPiri use CCLOG to implement print() function in LUA nickveri nickkwalee added some missing function for setting integer shader uniforms in CCGLProgram biteforest fix cc scale9 sprite bug Jimmy Sambuo fix the bug that SimpleAudioEngine::playEffect() and playBackgroundMusic() play twice on linux Waiter fix an error that OpenSLEngine can't load resources from SD card add CCRemoveSelf action Fixing a bug that CCLabelTTF setString crash on android. Fixed a bug in Scheduler which may case Force Close. billy1380 make CCLens3d support concave effect. Adding 64bit target for Mac project. benjamesward add Portuguese and Arabic language support Fixed linebreaks on Mac OSX Victor K(fnz) fix memory leak of CCTextureCache::addImageAsync() on iOS tks2shimizu add CCFloat, CCDouble and CCBool Add append function for String class Adding String::componentsSeparatedByString function for splitting string. chenium fix a bug that CCRenderTexture can not work when coming to foreground on Android 9re(Taro Kobayashi) add Japanese language support mingulov improve the speed of accessing to files from apk sburavtsov fix for correct unscheduling and instance destruction of extensions/network/HttpClient.cpp wenbin wang add error handler when read image data using libjpeg add korean language support fix getDeviceModel bug in android CocosDenshion Horcruxes fix the bug that CCArray::createWithContentsOfFile() may not read file data on iOS Hu Kaiou contribute the new version of libcurl to support both armv7 & armv7s on iOS fix some memory leak ByungChoi modify linux makefiles to fix compiling errors edbartley update MSVS and MAC projects to use project-relative path CCControl* should not respond to touches if the control is not visible Some improvements for CCScrollView and CCTableView. Touch priority can't be set to the value specified by a call to CCMenu::setTouchPriority(int). CCTableView crashes if a CCTableViewDelegate is not provided. Fixing a bug that _realOpacity isn't assigned in CCLayerColor::initWithColor. CCScrollView TouchPriority Fix Add encrypted PVR.CCZ support to ZipUtils + Tests Fix for broken of ccArrayGetIndexOfObject after merging this commit(076f38c). Weeds (Andre Rudlaff) Used fontconfig to enhance font rendering on linux. Fixed a bug about missing horizontal alignment for Custom TTF fonts on linux. Fixed a bug that the truetype fonts from resource directory can't be found on linux. Fixed the size calculations for true type fonts (especially for italic fonts). Added a very simple greedy line break algorithmfor true type labels. Fixed font rendering crash for certain fonts on linux. Fixed potential crash in CCScheduler::removeHashElement. Fixed potential crash in CCSaxParser. Added kResolutionFixedHeight and kResolutionFixedWidth resolution policy. Use pthread mutex and condition variable instead of pthred semaphore to load image asynchronizely. Fixed crash in HttpClient request on 64Bit. Nat Weiss (iphonegamekit.com) author of Mac port add TMX polygon parsing Properly resets the tile's Y flipping XiaoLong Zhang (Chukong Inc) Mike McGary (Zynga) Di Wu (Zynga China) CCBReader and cpp reflection mechanic Angus Comrie contributes cocos2d-x port of CCControlExtension. Yannick Loriot author of CCControlExtension in cocos2d-iphone. Surith Thekkiam (folecr, Zynga) contribute for Android module building Simpler, correct handling of spritesheet sources for CCScale9Sprite. Clean up linked libraries for android. JavaScript debugger improved and bugfixed. Fix flags for debugger server socket. Fix flags for debugger server socket. When user has built with JS Debugger support ScriptingCore will handle necessary runtime changes. Nicolas Gramlich (nicolasgramlich, Zynga) fixed CCDirector to use CCLabelBMFont instead of CCLabelTTF added CCBReader (CCBI format) Added cleanup and reset methods to ScriptingCore. Fixed a bug in ScriptingCore::evalString not setting the outval. Updated .classpath of Android project to latest ADT 22 build tool compatibility. Rohan Kuruvilla (rohankuruvilla, Zynga) Improvements to JS Bindings. Synchronizing CCBReader to version 5. Adding OpenGL Bindings to Javascript. Fixing a bug that nested ccb-files are not positioned correctly. Fixing a bug that crash when loading valid project. Jianfeng Zou (NetDragon Inc) contributes CCListView and CCTextureWatcher. dducharme author of blackberry port ImperialPenguin Added TTF support for blackberry port. HuaXu Cai (Kongzhong Corporation) author of linux port ciaranj add a build file that correctly generates LuaCocos2d.cpp add a lua template add particle systems to lua bindings use ant to generate LuaCocos2d.cpp and lua projects Marat Yakupov (moadib) Adds ability of simulating android enter/resume background on win32 Adds ability of simulating android back/menu key on win32 Adds support for multiple background music sources to CocosDenshion for Blackberry Eli Yukelzon (reflog) add a helper method to draw filled polygons improvements to CCUserDefaults ZhuoShi Shun contribute the lua binding of CocosDenshion Jirka Fajfr Chris Calm authors of CCTexturePVR RuiXiang Zhou (NetDragon) XiDi Peng (NetDragon) AiYu Ye (NetDragon) authors of lua binding Max Aksenov author and maintainer of Airplay port Giovanni Zito Francis Styck authors of Marmalade port Mat Hopwood( Marmalade official engineer ) Marmalade support for gles20 branch Carlos Sessa implement the accelerometer module for Android port James Chen(dumganhar) author of Bada port Fixed wrong callback setting for webview:setOnDidFailLoading in Lua. Fixed life control for XMLHttpRequest. Remove weak reference in ActionNode. Bug fix for shouldStartLoading method, should return value from JS Erawppa implement CCNotificationCenter YuLei Liao(dualface) contribute the factor of lua binding jreitman fix the bug of asynchronous loading resources for iOS Nat Weiss minor enhancements to the Cocos2D-X codebase and Android build scripts Qingyun Huang (greathqy) implement CCHttpRequest donaldalanmorrison fix some warnings and memory leaks Yinghui Peng(mustime) use OpenSL ES to play effects add TestLua sample Dongyang Cai(John-cdy) add automatically test tools Sergey Vikhirev(BorMor) Remove retina specific methods and logic. johnangel OpenGL framebuffer access violation fix. Enable Windows XP support in Visual Studio 2012 Update 1. Peter Farkas (fape) contributes Marmalade port for gles20 branch add Hungarian language support fixed compilation errors after adding support of webp image format. Tomoaki Shimizu (tks2shimizu) Adding randomObject to CCDictionary. Igor Zavorotkin (ivzave) Adding lua support for linux platform. Jozef Prídavok (jpridavok) Adding CCEditBox implementation for Mac OSX. tiantian20007 Fixing a crash for call runAnimation() in CCBAnimationManagerDelegate::completedAnimationSequenceNamed. Fixing a bug that CCControl's touch priority is not set correctly; m_nDefaultTouchPriority is never used. Fixing a syntax error for RENDER_IN_SUBPIXEL macro. Implement CCDictionary::writeToFile(). Fixing a bug that unused spriteframes also need to be removed when purgeCachedData. Adding a method to get duration of timeline for CCBAnimationManager class, it's easy for getting duration of animation in JSB. xyhl515 Fixed a bug that CCControlSwitch::setOn(isOn,false) doesn't work. Adds VS2012 Express template installing support. Fixing a logical error in CCDrawNode::drawPolygon. Fixing a bug that Jsb function getCPBody return type is not right. Sergej Tatarincev (SevInf) Making ScriptingCore.cpp compiled fine with C++11 on iOS. Using shared NodeLoaderLibrary in CCBReader bindings. CCEditBox iOS enchantments/bugfixes. Support variable cell sizes in CCTableView. ThePickleMan Adding 'rotationIsDir' property to ParticleSystem. DrawNode supports to draw triangle, quad bezier, cubic bezier. Jianghua (jxhgzs) Adding an additional transform for CCNode. giginet Fix CCRepeat#create is recieved bad argument on Lua binding. Added a feature that CCSSceneReader can load name properties as node names. Added Rect::intersectsCircle(). neokim Adds 'setFont' and 'setAnchorPoint' to CCEditBox. Workaround for some problems due to UITextField of CCEditBoxImplIOS is attached as a view above OpenGL view. Enhance ScrollView with easing out scrolling. Add scroll bar feature into ui::ScrollView. Add RadioButton and RaidoButtonGroup widgets. Add a setter for line width in DrawNode. UI: Added a setter for line width in DrawNode UI: Added ScrollViewBar for displaying a scroll bar at the side of ScrollView UI: Added RadioButton widget UI: Refined scroll event dispatching for ScrollView platform: Fixed Android app occasionally freeze issue caused by Cocos2dxRenderer.nativeOnResume() is not called when the activity is resumed Fixed an issue that list view's Magnetic::CENTER is not working well when non-bounceable. Added APIs to scroll to specific item in list. Added APIs to get an item in specific position like center, leftmost, rightmost, topmost and bottommost. Added a feature for magnetic scrolling. Merge logics of Scroll View for scroll by inertia and auto scroll into one. Change PageView to derive from ListView. Sam Clegg (sbc100) Author of Native Client port. Refactor linux build system and fix many warnings. Fixing a bug where missing packages would cause the script to exit on linux. Adding 'make run' target for linux projects. Stripping newlines from log message and fixing linux library location. Fixing a bug that CCPhysicsSprite was overriding only some of the getPosition methods. Adding a macro USE_BOX2D to check whether to enable Box2D for linux and nacl port. Adding Travis build support for linux and NaCl. Logging assert messages to the console. Renaming CCScriptSupport::executeAssert to CCScriptSupport::handleAssert. Adding Native Client support for develop branch (cocos2d-x 3.0) and some warnings fixes. Cleanup travis build scripts. Refactoring emscripten building script. Peter Young (young40) Implements setVisible() for CCEditBox. Fixing a bug that event will not be sent to server when paramMap parameter of logEvent function is nil in plugin-x. csy1988525 Fixing a bug about display result is wrong when invoking CCControlButton:: setHighlighted. fixed a bug when button's parent is hided, the button still can responce to clicked event. Asad ur Rehman (AsadR) Adding CCNotificationCenter::removeAllObservers(CCObject *target). jedy Fix of CCNode.h's document with doxygen 1.8.3 can't be generated. whitegfx Implementation of kEditBoxInputFlagSensitive setting for CCEditBoxImplIOS. Zecken (gelldur) Fixing a profiling compilation error in CCParticleBatchNode. Fixing linking errors for TestCPP with libcurl on linux. Fixing a bug that crash was triggered if there is not `textureFileName`section in particle plist file. flamingo (flaming0) Null pointer check in order to prevent crashes. Updating spine-runtime to EsotericSoftware/spine-runtimes@5f90386. rtissera (Romain TISSERAND) Adding missing JNIEXPORT / JNICALL declarations. Fix iOS 4.3 JPEG loading issue. Yodesoft Improving font rendering performance for linux platform. Reducing function call in nativeInitBitmapDC to improve performance. Refactoring writable path to "/.config/" for linux platform. sjchao Fixing a display bug when a scrollView nested in another scrollView. Éloi Rivard (azmeuk) Linux OpenAL support. Added some guards to prevent Eclipse to compile twice the same class. Linux Eclipse projects updates Refactored emscripten-build.sh, it's no longer need to be edited to make emscripten work. Creation of CCDeprecated-ext.h Use of a single emscripten HTML template file. Added some guards in fileutils. Fixed a bug in emscripten file utils. Added emscripten keyboard support Clang support for Linux. Multiple emscripten template support. Emscripten multiple resolutions support. Toplevel Makefile refactoring. Ignored files generated by cmake. Added GLFW include path for Fedora. Linux javascript bindings support. elmiro Correction of passed buffer size to readlink and verification of result return by readlink. harikrishnar (Hari Krishna) Wrong logic in CCArray::initWithObjects. Fixing a bug that button should not get respond if its parent is invisable. rogerzanoni Fixing a linking error that libpthread and libGL libraries need to be linked on linux. Fixing a compiling error of [-Werror=array-bounds] when compiling Box2dTestBed. zhanghaojie Fixing a bug that anchorPoint property of CCScale9Sprite doesn't work in CCBReader. MarkEHenderson (Mark Henderson) Fixing of variable initialization in SpriteBatchNode. akira-cn Adding response for back and menu keypad event for Android. lgb (Oleg) Fixing a compilation error for BlackBerry PlayBook. Comparing float number by using epsilon and absolute difference. jotel (Jaroslaw Lewandowski) Fixing a bug that wrong type of argument signature is used in setAccelerometerIntervalJNI function. Fix for broken of ccArrayGetIndexOfObject after merging this commit(076f38c). Explicitly initialising CCAcceleration structure. Add support to save/retrieve CCData into/from CCUserDefault. Text Shadows fix Solving 'black screen' on android. MarcelBloemendaal Adding secureTextEntry property to CCTextFieldTTF. brawsome Adding new macro CCB_MEMBERVARIABLEASSIGNER_GLUE_WEAK to CCBMemberVariableAssigner.h. Adding CCLOG before original path is returned in CCFileUtils::fullPathForFileName to aid in debugging. Optmization to ccArrayGetIndexOfObject. sunzhuoshi Adding support for javascript bytecode. Fixing bad js constant names. ptekchand (Pranav Tekchand) Supporting negative node scales for CCScrollView. coolengineer (Hojin Choi) Refactoring callback selector for HttpResponse. djh- Fixing a bug that displayed color of CCDrawNode is incorrect when VAO is disabled. acai (beingstudio) Fix of null pointer access in CCBAnimationManager::getRunningSequenceName. metalgit92 Adding const qualification to some CCNode's getters Clarinexus Fixing a bug that setColor and setOpacity of CCControlButton and CCScale9Sprite are broken. Xander84 Fixing a bug in CCBValue::getByteValue. smshuja Fixing a bug that pointQueryFirst returns invalid Shape when a shape is not found in JSB. Fixing a bug that New PivotJoint can't access 4 parameters like in html5 version. Fixing a bug that Pivotjoint constructor and pointQueryFirst in Space class will return false instead of invalid shape object. Carsten Sandtner (casarock) Adding XMLHttpRequest support for JSB. Lee, Jae-Hong (pyrasis) Maintainer of tizen port. localStorageGetItem crashes when column text is NULL. fix image bug on Android lumendes Updating spine-runtime to EsotericSoftware/spine-runtimes@5f90386. sunxiaoyu Refactoring CCEditBox to add UITextField only when keyboard was opened, remove it when keyboard was closed. edwardzhou (Edward Zhou) Correcting the type detecting order for Lua CCBProxy::getNodeTypeName. Casting variables to their own type, and print warning info if no corresponding lua callback function instead of crash. fix of WebSocket url parse error for 'ws://domain.com/websocket' pattern. Fixed a bug that Websocket doesn't support send/receive data which larger than 4096 bytes. Show detail class & function name in error message of lua-binding musikov Fixing a bug that missing precision when getting strokeColor and fontFillColor added Turkish and Ukrainian language support hawkwood (Justin Hawkwood) Fixing a bug that EditBox doesn't show any text if it's initialized with text. Fixed a memory leak in new Audio. wtyqm (zhang peng) Fixing a bug that ccbRootPath wasn't passed to sub ccb nodes. smilingpoplar (YangLe) Fixing a bug that CCScale9Sprite doesn't support rotated spriteframe in atlas. xxuejie Add namespace prefix to selector macros hannon235 (Chris) Fixing a bug that the submenu of ExtensionTest in TestCpp can't scroll. Implements a socket.io client extension and adds a test case. Implements 'SIODelegate::fireEventToScript' method to integrate JSB event handling with the original native code. Update socket.io network extension to correctly detect and manage connection to socket.io server versions 0.9.x-1.x pktangyue Fixing a bug that CCScale9Sprite::setInsetLeft/XXX can't work for rotated sprite frame. Fixing a bug that Color and Opacity of Scale9Sprite will not be changed when it's added to NodeRGBA and run with FadeIn/Out actions. Adding *.xccheckout to gitignore. jllust Fixing a bug that CCLabelBMFont crashes in glDrawElements of CCTextureAtlas::drawNumberOfQuads sometimes. Sam Gross (colesbury) Ignoring formatting specifiers in JavaScript log messages. Make bindings-generator supports to bind std::function argument. James Munro (jdmunro) Added JSB support for ccpDistanceSQ. Rafael (rafaelx) A warning fix of AL_INVALID_NAME and AL_INVALID_OPERATION in SimpleAudioEngineOpenAL.cpp. metalbass Fixing an issue that sigslot::_connection_base# (from 0 to 8) don't have virtual destructors. thp Port Cocos2D-X to Qt 5 Nako Sung (nakosung) Fixing a bug that wrong logic when pass an empty std::vector to WebSocket::init. Exposing cc.RemoveSelf to JS. exposed AssetsManager to javascript and added multiple-assetsManager support dotsquid Fixed the crash caused by improper deletion of VBOs and VAO in ParticleSystemQuad. maciekczwa Fixing a bug that stroke color with channel color values other than 255 doesn't take effect on android. zcgit a potential bug fix in Layer::init. gkosciolek Fixing a bug that observers with the same target and name but different sender are the same observer in NotificationCenter. xbruce Fixing a bug that crash appears when extending cc.ScrollView in JS. Fixing a bug that cc.registerTargettedDelegate doesn't support pure js object as its target. elwinarens (Elwin Arens) Minor spelling changes in description of CCScene.h signmotion (Andrey Syrokomsky) Fixed some compiling-warnings (MSVC2012). michaelcontento [Android] use onWindowFocusChanged(bool) instead of onResume()/onPause() Prevent nullptr access in AssetsManager [Android] re-introduce Cocos2dxHelper.runOnGLThread(Runnable) [Android] added EGL_RENDERABLE_TYPE to OpenGL attributes Android: add xlargeScreens="true" to supports-screens Trigger onKeyReleased only after the key has been released. Makes Colors are now comparable and explicit convertible bmanGH Used gl caching functions in TexturePVR::createGLTexture() Configuration of VAO in runtime Added setUniformLocationWithMatrix2fv, setUniformLocationWithMatrix3fv mothed into GLProgram class Fixed a bug that object which isn't in Vector would also be released when invoking Vector::eraseObject. Fixed a bug that Timer::cancel always call Director::getInstance()->getScheduler() even in another Scheduler. Fix crash if label's type is STRING_TEXTURE and label->sortAllChildren is called metadao make create_project.py more pythonic and fix some typoes timothyqiu Project creator: use absolute path for json config files Documentation fixes A better way to locate project creator rablwupei Fixed a memory leak in ScriptingCore::runScript() Fixed a memory leak in Spine. Added support of passing array to cc.Sequence.create and cc.Spawn.create. Fixed a bug that sys.localStorage.getItem() does not support non-ascii string. Fixed a memory leak in XMLHttpRequest. Fixed a bug that wrong convention to jsval in cccolor4f_to_jsval and cccolor3b_to_jsval. Keita Obo (ktaobo) Avoid unnecessary object duplication for Scale9Sprite. jimmystar Fixed a bug that cc.Scheduler.schedule(target, func) without repeat argument couldn't repeat schedule forever on device. XiaoLongHan (kpkhxlgy0) Fixed a bug that outside of keyboard can't be responded to close keyboard when using EditBox. lettas A fix for multi-platform template. HoGarfield (garfield_ho) Fixed a bug that CCBReader can't play sequence automatically in JSB. Could not set next animation in CCBAnimationCompleted callback. Fixed missing to add JSAutoCompartment when invoking JS functions from C++. CCBReader: To set anchor point to 0,0 when created by loader. Potential crash when websocket connection closes. lite3 Fixed a bug that Node's anchor point was changed after being added to ScrollView. Added HttpClient::sendImmediate() Added operator == != for Value Replace dynamic_cast to std::is_base_of in object_to_luaval Added support normalize path on android FileUtils: Remove old path while adding existing search path superrad Clear NoSuchMethodError Exception when JniHelper fails to find methodID Nite Luo (darkdukey) Added Mouse Support For Desktop Platforms. ledyba Fixed a bug that EventListeners can't be removed sometimes. Fixed a bug that the data size has to be specified when parsing XML using TinyXML. Closed X display after getting DPI on Linux. Luis Parravicini (luisparravicini) Fixed typos in create_project.py. xhcnb Device::setAccelerometerEnabled needs to be invoked before adding ACC listener. Fixed a bug that it will get wrong custom properties when use different count custom properties in CocosBuilder. Correct TotalTime of ActionObject bopohaa Fixed a bug that Webp test crashes. lajos FontTest isn't rendered correctly with custom TTF font on Mac platform. hulefei Added gui namespace before SEL_TouchEvent. zhiqiangxu Fixed a logic error in ControlUtils::RectUnion. Fixed an issue that there is an useless conversion in ScrollView::onTouchBegan. Deleted several lines of useless code in ScrollView::deaccelerateScrolling. Fixed that ScrollView should implement ActionTweenDelegate. Fixed LabelBMFont::getBoundingBox() position error yinkaile (2youyouo2) Maintainer of Armature Bone Animation. dmurtagh Fixed a bug that UserDefault::getDoubleForKey() doesn't pass default value to Java. Fixed a compile error when CC_SPRITE_DEBUG_DRAW is on seobyeongky Updates spine runtime. Fixed a potential bug in Data's copy constructor. Fixed the bug that MotionStreak can not work with MoveTo and MoveBy Fixed a bug that HttpAsynConnection can not get error content if response code less than 200 or response code greater or equal than 300 luocker Fix a bug that string itself is also modified in `String::componentsSeparatedByString`. omersaeed Fix a bug that game will crash if connection breaks during download using AssetManager. SBKarr AngelCode binary file format support for LabelBMFont. zarelaky OpenAL context isn't destroyed correctly on mac and ios. kicktheken (Kenneth Chan) Fixed a bug that the setBlendFunc method of some classes wasn't exposed to LUA. Fix lua project template crash on iOS5.1 device Fix layout constant syntax error in lua-binding zilongshanren Fixed a bug that missing to check self assignment of Vector, Map, Value and String. Fixed a bug that move assignment operator doesn't clear previous content bug. Fixed the compile error of Map's getRandomObject. daltomi Fixed a typo in Director class. Removed an unnecessary boolean flag in CCFontAtlasCache.cpp. Used 'cbegin/cend', 'const std::string' where it's reasonable. v1ctor ControlSlider supports to set selected thumb sprite. ControlButton supports to set scale ratio of touchdown state akof1314 TestCpp works by using CMake and mingw on Windows. Pisces000221 Corrected a few mistakes in the README file of project-creator. Corrected a mistake in README. Fixed a bug that a string which only contains CJK characters can't make a line-break when it's needed. Fixed a bug that if the UISlider is faded, the slide ball won't fade together hbbalfred Fixed a bug that crash if file doesn't exist when using FileUtils::getStringFromFile. Fixed a bug that cc.BuilderReader.load( path, null, parentSize ); was not allowed. liang8305 Use multiple processes according the number of cores to build android project pandamicro Exposed SAXParser to JS, it is used for parsing XML in JS. hanjukim Fixed a bug that color and opacity settings were not applied when invoking Label::alignText. Fixed the bug that FileUtils:getStringFromFile() may return a unterminated string Skip BOM in DataReaderHelper::addDataFromJsonCache() bagobor Fixed a memory leak in AssetsManager::uncompress. Code format fix and small optimizations in cocostudio/CCActionNode.cpp. ucchen Exposed the missing data structures of Spine to JS. justmao945 Corrected the definition of CMake variables. maksqwe Fixed string size check in BitmapDC::utf8ToUtf16 on win32 and assert condition in TriggerMng. wefiends s3tc compressed textures with no mipmaps fail to be loaded. Added createWithFullscreen overloaded method that sets video mode floatinghotpot Fixed a bug that no callback is invoked when websocket connection fails Linghui Updated README of template: fix wrong platform java path. seemk Fixed crash if invoking Director::end() on WINDOWS. odedsh Fixed a bug that loading custom fonts from ttf file fails on windows. Wilhansen Fixed a bug that spine::Skeleton would not be updated after re-adding to scene. huangml Fixed a bug that Node::removeAllChildrenWithCleanup() does not remove PhysicsBody. newnon Adds getCurrentLanguageCode() which returns iso 639-1 language code. Adds support for get response when Activity's onActivityResult is triggered. Improve Android projects. Android jni error clear & more readable log. Add support of software PVRTC v1 decompression. Fixed a bug that ttf font have not effect on Mac OS X. Fixed a bug that before touchMove Touch::_prevPoint contains junk. Added Device::setKeepScreenOn(). Fixed Label performance problem. Added Node::stopAllActionsByTag && ActionManager::removeAllActionsByTag. Added getAllTouches() in GLViewProtocol. Precompiled headers improvements. Added Application::openUrl for all supported platforms ecept WP8 and WinRT. Scale9Sprite capInsets set fix. Clang static analyzer crash fix. Fix include in cocos network module. Slider misprint fix. Fix web socket crash. Scale9Sprite cropped sprite frames support. youknowone Adds iOS-like elastic bounceback support for cocos2d::extension::ScrollView aeonmine Fixed ActionObject memory leak in ActionManagerEx::initWithDictionary Fixed memory leak in cocos studiov2.0 reader LoungeKatt Corrected a mistake of building android project in README.md flashjay Remove deprecated code in lua tests & template luaLoadChunksFromZip should just remove .lua or .luac extension zukkun Fixed incorrect function invocation in PhysicsBody::setAngularVelocityLimit dbaack Fixed a bug that removing and re-adding an event listener will trigger assert zakmandhro A typo fix in RELEASE_NOTES.md mgcL A potential memory leak fix in value's default constructor Added ScriptHandlerMgr::destroyInstance to avoid memory leak Mazyod Fixed a bug that HTTPClient reports 2xx status codes as errors Added missing Text Font and Placeholder feature of EditBox for Mac platform HttpRequest uses std::function as callback EditBox: mac secure input Fix a bug that can not get/set text in password mode on Mac OS X Make sure TableView parents are visible before handling touch Fixed memory leak in HttpRequest iSevenDays Fixed a bug that the result of 'malloc' is incompatible with type 'unsigned char *' in Image::saveImageToPNG Fixed a potential memory leak in CCEditBoxImplIOS.mm Fixed incompatible pointer conversion in external/chipmunk/src/cpArray.c Fixed memory leak in 'Image' Fixed loosing precision when using 'recv' in 'Console' Fixed link error with Xcode 6 when building with 32-bit architecture Fixed CMake for Mac OS X ololomax Fixed a potential crash in SceneReader::createNodeWithSceneFile gaoxiaosong Fixed a warning in cpCollision.c sachingarg05 Re-added orientation change callback in java activity GLProgram should not abort() if shader compilation fails, returning false is better. dplusic Fixed that cc.pGetAngle may return wrong value zifter Fixed a bug that the effect of particle loaded from CocosBuilder is incorrectly Fix twice calling onExit Fixed bug with cascade opacity and color for control button Fix Progress Action. Not working with charging from 100 to 0. twhittock Fixed a bug that Application::run returns wrong value on Mac platform asmodehn Added SDK / NDK detection based on PATH in Setup.py myourys Make cpp template support Eclipse c++ project NatWeiss Fix compilation error using arch i386 Fixed debug-config crash if a FrameBuffer has no RenderTargetDepthStencil. favorcode Correct some doxygen comment asuuma Fix Repeat will run one more over in rare situations. uqtimes Fix NSNotificationCenter and NSTimer leaks ntotani fix building error in lua-binding in release mode Fixed WebView lua-bind method name. kezhuw AutoReleasePool manager improvement Fixed a bug that condition variable sleep on unrelated mutex in HttpClient zhouxiaoxiaoxujian Added TextField::getStringLength() Add shadow, outline, glow filter support for UIText Fix UITextField IME can't auto detach Add getChildByName method for get a node that can be cast to Type T Improvement ImageViewReader don't necessary loadTexture when imageFilePath is empty QiuleiWang Fix the bug that calculated height of multi-line string was incorrect on iOS Rumist Fix the bug that the result of Director->convertToUI() is error. kyokomi Fix the bug that UIButton doesn't support TTF font Fix a bug of TextReader Fix a bug that UITextField doesn't support TTF font Setted contentSize in CSLoader gin0606 Add a new line at the end of a file Fix a bug that crash happened when try to remove videoView(STATE_PLAYBACK_COMPLETED) in android Fix video scale issue in iOS Fix iOS VideoPlayer memory leak Added c++11 random library support Added WebView widget which supports iOS and Android billtt Fixed a bug that Node::setScale(float) may not work properly network: Fixed a problem where WebSocket messages may pile up Teivaz Custom uniform search optimization Fixed compiling error on WP8. Added method for custom precompiled shader program loading on WP8 Enable screen orientation change handling on WP8 Enabled GLProgramState restoring on render recreated on WP8 chareice Make `setup.py` work on zsh taug Could add seach path and resolution order path in front. CaiCQ Fix a but that LabelTTF may lost chinese characters on linux chenguangqi Fixed a compiling error on Android Fixed an error when importing project using Eclipse on Android uorbe001 Allow setting bundle to use in file utils on iOS and Mac OS X yongkangchen Fixed a bug that font size of EditBox is not scaled when glview is scaled on Mac OS X Fixed a bug that Label::setTextColor does not have any effect on Mac OS X wagulu Fixed a bug that particle effect is wrong when scaled reckhou Optimize FPS control on Android dzl-ian Added getter and setter for TextColor for UIText zii Added utils::gettime() takaken1994 Added function for setting min/max scale for ScrollView studio: Removed "using namespace cocos2d" from CCFrame.h maltium Added 3D rotation support to RotateTo action Hamken100per Added a function getAssetManager() on CCFileUtilsAndroid rny Fixed LabelTTF::getBoundingBox() position error SpriteFrameCache load from plist file content data AppleJDay Add Feature:EventMouse should support getDelta, getDeltaX, getDeltaY functions GavinThornton Fixed a bug that when a sprite added into SpriteBatchNod it will turn black if setting opacity DavidPartouche Fixed the bug that video player not showing on iOS if it's not in FullScreen mode zaWasp Added support for applicationDidEnterBackground / applicationWillEnterForeground on win32 xiangxw Fixed the bug that Console::sendPrompt() will send extra `\0` kaishiqi Fixed a but that cursor postion is wrong on desktop. jagd Added setSubsteps() and getSubsteps() in PhysicsWorld denpen Fixed a bug that scroll view hidden picks up the touch events. joewan Fixed memory leak when use menu_selector zhongfq Optimize decompress jpg data Fixed memory leak of TextureCache::reloadTexture() wohaaitinciu WebView support on windows. Fix a fatal bug in EditBox implement for platform win32. guykogus Implemented Application::openUrl for WP8 and WinRT tttreal Fixed Label::getStringNumLines() hongliang-goudou Fixed the bug that UI animation playing crash if GUI JSON file is loaded again yestein Add Cocostudio Armature getOffsetPoints API for Lua coldfog Fix bug that ActionManagerEx::initWithBinary can only load one UI animation timur-losev Fix a bug that GLProgramCache::addGLProgram() can not replace existing program TimothyZhang Fixed a potential memory leak in GLProgram::setGLProgram() Add jsb.fileUtils.writeDataToFile(). ahlwong Fix Label Kerning on Single Characters Svenito Add greater than operator to Vec2 liamcindy Update ui button size changed logic. Added support for Cocos Studio Light3D. Fix scrollview render errorl. Update for text effect clone. Update controlButton size calculate with new Scale9Sprite logic. Update pageview to support adjust child size. vovkasm Fix warnings for Xcode6.1 nilium Unignore libs dir in plugin and fix Travis script to descend into included directories shrimpz Fix two typos in luaval_to_quaternion Fix label crashed on android ton1517 Fix the issue that JumpTo can not be applied more than once takaokato Fix wrong result in Node:getParenttoNodeTransform() if node is transformed AknEp Fix FileUtils::fullPathForFilename return empty string if file not found kompjoefriek Fix compiling warnings Device: Added vibrate support to enable vibration for a duration. tmr111116 fix random int overflow flamefox fix the bug that Sprite3D::getAttachNode() should failed when there is no bone with name ryule Fixed HttpClient-ios request to work when the data is started by 0x00 loadrunner Added romanian languange support Added sensor property for PhysicsShape Added line spacing/leading feature to Label. Changed label font size type to float. Removed scale factor for label shadow. Fixed a TMXLayer bug: When using float values (for example the actual position of the character) to get the current tile, the wrong tile is sometimes/usually returned. Almax27 RenderQueue command buffer optimize. Removed ScrollView::_innerContainer pointer copy. IgorMats Added MotionStreak::getStroke/setStroke matsuokah Fixed the bug that JNI illegal start byte error causes crashing error on Android 5.0 babcca Fixed crashing when playing streamed MP4 file on iOS milos1290 Added Lerp for Vec3 Added ActionFloat perminovVS Optimize Vec3 and Vec2 Added `UserDefault::setDelegate()` FileUtils: Added FileUtils::getSuitableFOpen() for convert utf8 to locale, for specific platform platform: Correct all usage of unicode version winapi in FileUtils for win32 FileUtils: Added FileUtils::getFileExtension for getting file's extension name utils: Made utils::captureScreen saving file in another thread to improve the performance Added check for glfwCreateWindow. Refined AssetsManagerEx unzipping by using async. Fixed a bug in FileUtilsWin32::removeDirectory when the file begins with ".". Corrected the keyboard codes for Desktop and WinRT. Added some support for mouse on WinRT. Correct the convertion between unicode and utf8 on WinRT. qiutaoleo Added a feature to check case characters for filename on windows HueyPark Fixed memory leak in HttpClient on iOS Dimon4eg Fixed crash on AssetsManager Fixed memory leak of WebView on iOS Fixed crahed that if url contains illegal characters on Android log: Fixed crash on Windows if passing string more than 16kb to cocos2d::log Fixed a crash bug when csb file is broken. Fixed a crash bug in LoadingBar. Fixed a crash bug in destructor of FontFreeType. UI: Set focus to Widget when touched. tankorsmash Fixed the bug that ProgressTimer::setSprite() doesn't take effect namezero111111 ui: TextField add `getTextColor`, `getTextHorizontalAlignment` and `getTextVerticalAlignment` API Physics: Fixed circle shape debug draw incorrect issue shinhirota JS: Fixed issue of iOS/JS reflection `callStaticMethod` with bool arg oscr Fix two issues with download-deps.py Capitalize default option in download-deps.py platform: Added debug flag -Wextra to linux CMakeFile iris-wy platform: Fixed warning "Service Intent must be explicit" on Android alexpeak Label: Fixed rendering LabelTTF characters as black boxes on Android by ensuring atlases are purged before resetting ywxzm Lua: Fixed onTouch begin don't return value xpol Sprite: Fixed some warnings and a related bug in CCSprite. Fixes boring deprecated warning. marzapower UI: Fixed inertial scrolling for CCScrollView MAUSMAUSgames Action: Permitted setting bitwise flags to action RUKD ParticleSystem: performance improvement m-yukio UI: RichText support new line element. Fraggle Fix PMA Handling issue. nhuanvd Fix cannot add view to mFrameLayout when extends Cocos2dxActivity. 1scaR1 Add Scale9Sprite fade actions with cascade opacity enabled in js-test. FrancoisDupayrat Fix edit box setPlaceholderFontName and scale font size issue. cesarpachon AudioEngine on Linux replace the original SimpleAudioEngine with a new version of FMOD, now AudioEngine support all platforms! cezheng Fix Downloader bug for iOS & Android. pandemosth Fix crash when removing a remotely downloaded image from texture cache in js-binding. GuoLunHao Add quiet option for Cocos Toolkit. Retired Core Developers: WenSheng Yang Author of windows port, CCTextField, Designer of CCApplication/CCEGLView/platform structure. He's working together with 2dx core team but leading FishingJoy game RongHong Huang (flyingpaper) Author of cocos2d-xna and spent all his time on wp7. Bo Yu (boyu0) anxi Added UIEditBox support on linux platform. avail Fixed minor typo in README. cpascal Fixed a crash bug of AudioPlayer in Win32. geron-cn Removed redundant interface in CCSkeletonNode. Fixed a bug that a same frame index is inserted after animation speed is scaled. Fixed crash when recall a cached timeline after scene exited. Added ActionTimeline::setAnimationEndCallBack and ActionTimeline::addFrameEndCallFunc. igorzel Fixed a crash bug caused by integer overflow in Device::getTextureDataForText on iOS. KAIO2 Fixed typos and syntax errors. kammy Moved initialization of image to an appropriate location, because it always called twice in SpriteFrameCache::addSpriteFramesWithFile() lijinlong Fixed a bug of luabinding enumerateChildren. linguofeng Added UPDATE_FAILED and ERROR_DECOMPRESS in Lua. lsybblll Fixed a bug in CCPhysics3DComponent.cpp that oldBool is set with a wrong value. mogemimi Fixed various compiler warnings on Xcode 7. Fixed some minor typos in lua bindings. Fixed a minor typo and renamed INTIAL_CAPS_ALL_CHARACTERS to INITIAL_CAPS_ALL_CHARACTERS in UIEditBox. Fixed some minor typos. Fixed Wformat-security warning on Xcode. Added missing override keyword. Fix memory leak when initWithImage() failed. Fix deprecation warning in SkeletonRenderer. Fix typos in documentation and comments. njh0602 Clean up the code of setRect() function. Fixed syntax error in comment. Add virtual keyword for some render related function. noshbar Changed the size of startFlag to 13. Added checks to see if temp1 and temp2 are non-null before dereferencing them. "Changed some delete operations to be deletions of arrays where applicable. Changed some "free" operations to "delete" where memory was allocated with "new". pabitrapadhy Fixed spelling and grammar mistakes. seivan Fixed a bug that cocos2d::Map may cause Dangling Pointers when inserting Ref Object which already exist in the Map. EventListenerMouse will dispatch EventMouse events. songchengjiang Fixed a bug of nomalize_point which caused particle rendering error. Fixed a bug that lua Scene3DTest "back" button did not work. TheCodez Added missing getChildByTag<>() API. Fixed a bug that RefPtr test wasn't executed even in debug build. Added Application::getVersion() to get the app version. thuydx55 Fixed a bug of loading pluginx lib when compile Android with --compile-script flag. Cocos2d-x can not grow so fast without the active community. Thanks to all developers who report & trace bugs, discuss the engine usage in forum & QQ groups! Special thanks to Ricardo Quesada for giving us lots of guidances & suggestions.